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Diffstat (limited to 'docs')
-rw-r--r-- | docs/feature_rgb_matrix.md | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 01ecff1f3f..824ff50648 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -656,6 +656,10 @@ enum rgb_matrix_effects { RGB_MATRIX_MULTISPLASH, // Full gradient & value pulse away from multiple key hits then fades value out RGB_MATRIX_SOLID_SPLASH, // Hue & value pulse away from a single key hit then fades value out RGB_MATRIX_SOLID_MULTISPLASH, // Hue & value pulse away from multiple key hits then fades value out + RGB_MATRIX_STARLIGHT, // LEDs turn on and off at random at varying brightness, maintaining user set color + RGB_MATRIX_STARLIGHT_DUAL_HUE, // LEDs turn on and off at random at varying brightness, modifies user set hue by +- 30 + RGB_MATRIX_STARLIGHT_DUAL_SAT, // LEDs turn on and off at random at varying brightness, modifies user set saturation by +- 30 + RGB_MATRIX_RIVERFLOW, // Modification to breathing animation, offset's animation depending on key location to simulate a river flowing RGB_MATRIX_EFFECT_MAX }; ``` @@ -695,6 +699,10 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi |`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL` |Enables `RGB_MATRIX_PIXEL_FRACTAL` | |`#define ENABLE_RGB_MATRIX_PIXEL_FLOW` |Enables `RGB_MATRIX_PIXEL_FLOW` | |`#define ENABLE_RGB_MATRIX_PIXEL_RAIN` |Enables `RGB_MATRIX_PIXEL_RAIN` | +|`#define ENABLE_RGB_MATRIX_STARLIGHT` |Enables `RGB_MATRIX_STARLIGHT` | +|`#define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE` |Enables `RGB_MATRIX_STARLIGHT_DUAL_HUE` | +|`#define ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT` |Enables `RGB_MATRIX_STARLIGHT_DUAL_SAT` | +|`#define ENABLE_RGB_MATRIX_RIVERFLOW` |Enables `RGB_MATRIX_RIVERFLOW` | |Framebuffer Defines |Description | |------------------------------------------------------|----------------------------------------------| |