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-rw-r--r--docs/feature_rgb_matrix.md22
-rw-r--r--docs/feature_rgblight.md11
2 files changed, 32 insertions, 1 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index a9e711c9f2..bb0acba3bb 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -129,6 +129,28 @@ Configure the hardware via your `config.h`:
---
+### APA102 :id=apa102
+
+There is basic support for APA102 based addressable LED strands. To enable it, add this to your `rules.mk`:
+
+```makefile
+RGB_MATRIX_ENABLE = yes
+RGB_MATRIX_DRIVER = APA102
+```
+
+Configure the hardware via your `config.h`:
+
+```c
+// The pin connected to the data pin of the LEDs
+#define RGB_DI_PIN D7
+// The pin connected to the clock pin of the LEDs
+#define RGB_CI_PIN D6
+// The number of LEDs connected
+#define DRIVER_LED_TOTAL 70
+```
+
+---
+
From this point forward the configuration is the same for all the drivers. The `led_config_t` struct provides a key electrical matrix to led index lookup table, what the physical position of each LED is on the board, and what type of key or usage the LED if the LED represents. Here is a brief example:
```c
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md
index 762056b343..f1178c679d 100644
--- a/docs/feature_rgblight.md
+++ b/docs/feature_rgblight.md
@@ -10,6 +10,7 @@ Currently QMK supports the following addressable LEDs (however, the white LED in
* WS2811, WS2812, WS2812B, WS2812C, etc.
* SK6812, SK6812MINI, SK6805
+ * APA102
These LEDs are called "addressable" because instead of using a wire per color, each LED contains a small microchip that understands a special protocol sent over a single wire. The chip passes on the remaining data to the next LED, allowing them to be chained together. In this way, you can easily control the color of the individual LEDs.
@@ -21,11 +22,19 @@ On keyboards with onboard RGB LEDs, it is usually enabled by default. If it is n
RGBLIGHT_ENABLE = yes
```
-At minimum you must define the data pin your LED strip is connected to, and the number of LEDs in the strip, in your `config.h`. If your keyboard has onboard RGB LEDs, and you are simply creating a keymap, you usually won't need to modify these.
+For APA102 LEDs, add the following to your `rules.mk`:
+
+```make
+RGBLIGHT_ENABLE = yes
+RGBLIGHT_DRIVER = APA102
+```
+
+At minimum you must define the data pin your LED strip is connected to, and the number of LEDs in the strip, in your `config.h`. For APA102 LEDs, you must also define the clock pin. If your keyboard has onboard RGB LEDs, and you are simply creating a keymap, you usually won't need to modify these.
|Define |Description |
|---------------|---------------------------------------------------------------------------------------------------------|
|`RGB_DI_PIN` |The pin connected to the data pin of the LEDs |
+|`RGB_CI_PIN` |The pin connected to the clock pin of the LEDs (APA102 only) |
|`RGBLED_NUM` |The number of LEDs connected |
|`RGBLED_SPLIT` |(Optional) For split keyboards, the number of LEDs connected on each half directly wired to `RGB_DI_PIN` |