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-rw-r--r--docs/feature_rgblight.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md
index 7e7699c5b7..1159347112 100644
--- a/docs/feature_rgblight.md
+++ b/docs/feature_rgblight.md
@@ -302,7 +302,7 @@ void keyboard_post_init_user(void) {
// after the flag has been flipped...
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
- case DEBUG:
+ case QK_DEBUG_TOGGLE:
rgblight_blink_layer(debug_enable ? 0 : 1, 500);
break;
@@ -319,13 +319,13 @@ You can also use `rgblight_blink_layer_repeat` to specify the amount of times th
```c
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
- case DEBUG:
+ case QK_DEBUG_TOGGLE:
rgblight_blink_layer_repeat(debug_enable ? 0 : 1, 200, 3);
break;
}
}
```
-would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
+would turn the layer 0 (or 1) on and off again three times when `DB_TOGG` is pressed.
Blinking accumulates layers so if multiple layers are set blinking at the same time they will all blink for the duration and repeat times of the last layer to be blinked.
To stop these other layers from blinking use `rgblight_unblink_layer` or `rgblight_unblink_all_but_layer`: