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-rw-r--r--docs/feature_macros.md113
1 files changed, 6 insertions, 107 deletions
diff --git a/docs/feature_macros.md b/docs/feature_macros.md
index 36fa761d21..aa1ebc337a 100644
--- a/docs/feature_macros.md
+++ b/docs/feature_macros.md
@@ -4,7 +4,7 @@ Macros allow you to send multiple keystrokes when pressing just one key. QMK has
!> **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
-## The New Way: `SEND_STRING()` & `process_record_user`
+## `SEND_STRING()` & `process_record_user`
Sometimes you want a key to type out words or phrases. For the most common situations, we've provided `SEND_STRING()`, which will type out a string (i.e. a sequence of characters) for you. All ASCII characters that are easily translatable to a keycode are supported (e.g. `qmk 123\n\t`).
@@ -262,15 +262,15 @@ This will clear all keys besides the mods currently pressed.
This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.
```c
-bool is_alt_tab_active = false; # ADD this near the begining of keymap.c
-uint16_t alt_tab_timer = 0; # we will be using them soon.
+bool is_alt_tab_active = false; // ADD this near the begining of keymap.c
+uint16_t alt_tab_timer = 0; // we will be using them soon.
-enum custom_keycodes { # Make sure have the awesome keycode ready
+enum custom_keycodes { // Make sure have the awesome keycode ready
ALT_TAB = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) { # This will do most of the grunt work with the keycodes.
+ switch (keycode) { // This will do most of the grunt work with the keycodes.
case ALT_TAB:
if (record->event.pressed) {
if (!is_alt_tab_active) {
@@ -287,7 +287,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
-void matrix_scan_user(void) { # The very important timer.
+void matrix_scan_user(void) { // The very important timer.
if (is_alt_tab_active) {
if (timer_elapsed(alt_tab_timer) > 1000) {
unregister_code(KC_LALT);
@@ -296,104 +296,3 @@ void matrix_scan_user(void) { # The very important timer.
}
}
```
-
----
-
-## **(DEPRECATED)** The Old Way: `MACRO()` & `action_get_macro`
-
-!> This is inherited from TMK, and hasn't been updated - it's recommended that you use `SEND_STRING` and `process_record_user` instead.
-
-By default QMK assumes you don't have any macros. To define your macros you create an `action_get_macro()` function. For example:
-
-```c
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- if (record->event.pressed) {
- switch(id) {
- case 0:
- return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
- case 1:
- return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
- }
- }
- return MACRO_NONE;
-};
-```
-
-This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
-
- if (!record->event.pressed) {
-
-### Macro Commands
-
-A macro can include the following commands:
-
-* I() change interval of stroke in milliseconds.
-* D() press key.
-* U() release key.
-* T() type key(press and release).
-* W() wait (milliseconds).
-* END end mark.
-
-### Mapping a Macro to a Key
-
-Use the `M()` function within your keymap to call a macro. For example, here is the keymap for a 2-key keyboard:
-
-```c
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT(
- M(0), M(1)
- ),
-};
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- if (record->event.pressed) {
- switch(id) {
- case 0:
- return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
- case 1:
- return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
- }
- }
- return MACRO_NONE;
-};
-```
-
-When you press the key on the left it will type "Hi!" and when you press the key on the right it will type "Bye!".
-
-### Naming Your Macros
-
-If you have a bunch of macros you want to refer to from your keymap while keeping the keymap easily readable you can name them using `#define` at the top of your file.
-
-```c
-#define M_HI M(0)
-#define M_BYE M(1)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT(
- M_HI, M_BYE
- ),
-};
-```
-
-
-## Advanced Example:
-
-### Single-Key Copy/Paste
-
-This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.
-
-```c
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- switch(id) {
- case 0: {
- if (record->event.pressed) {
- return MACRO( D(LCTL), T(C), U(LCTL), END );
- } else {
- return MACRO( D(LCTL), T(V), U(LCTL), END );
- }
- break;
- }
- }
- return MACRO_NONE;
-};
-```