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Diffstat (limited to 'docs/feature_led_matrix.md')
-rw-r--r-- | docs/feature_led_matrix.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index b1ce09d349..080a693d18 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -54,7 +54,7 @@ For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const is31fl3731_led_t PROGMEM g_is31fl3731_leds[LED_MATRIX_LED_COUNT] = { +const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | LED address @@ -65,7 +65,7 @@ const is31fl3731_led_t PROGMEM g_is31fl3731_leds[LED_MATRIX_LED_COUNT] = { } ``` -Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/led/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ). +Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/led/issi/is31fl3731-mono.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ). --- ### IS31FLCOMMON :id=is31flcommon @@ -357,7 +357,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_ ```c #define LED_MATRIX_KEYRELEASES // reactive effects respond to keyreleases (instead of keypresses) #define LED_MATRIX_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off -#define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +#define LED_MATRIX_SLEEP // turn off effects when suspended #define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs |