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-rw-r--r--docs/config_options.md13
1 files changed, 7 insertions, 6 deletions
diff --git a/docs/config_options.md b/docs/config_options.md
index 6b1f83214c..edaa739201 100644
--- a/docs/config_options.md
+++ b/docs/config_options.md
@@ -171,12 +171,13 @@ If you define these options you will enable the associated feature, which may in
* See [Ignore Mod Tap Interrupt](tap_hold.md#ignore-mod-tap-interrupt) for details
* `#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
* enables handling for per key `IGNORE_MOD_TAP_INTERRUPT` settings
-* `#define TAPPING_FORCE_HOLD`
- * makes it possible to use a dual role key as modifier shortly after having been tapped
- * See [Tapping Force Hold](tap_hold.md#tapping-force-hold)
- * Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
-* `#define TAPPING_FORCE_HOLD_PER_KEY`
- * enables handling for per key `TAPPING_FORCE_HOLD` settings
+* `#define QUICK_TAP_TERM 100`
+ * tap-then-hold timing to use a dual role key to repeat keycode
+ * See [Quick Tap Term](tap_hold.md#quick-tap-term)
+ * Changes the timing of Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
+ * Defaults to `TAPPING_TERM` if not defined
+* `#define QUICK_TAP_TERM_PER_KEY`
+ * enables handling for per key `QUICK_TAP_TERM` settings
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.