diff options
Diffstat (limited to 'common/action.h')
-rw-r--r-- | common/action.h | 251 |
1 files changed, 137 insertions, 114 deletions
diff --git a/common/action.h b/common/action.h index b9a6cb5b40..ead917983c 100644 --- a/common/action.h +++ b/common/action.h @@ -19,12 +19,23 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "keyboard.h" #include "keycode.h" +#include "action_macro.h" /* Struct to record event and tap count */ +typedef union { + struct { + bool interrupted :1; + bool reserved2 :1; + bool reserved1 :1; + bool reserved0 :1; + uint8_t count :4; + }; +} tap_t; + typedef struct { keyevent_t event; - uint8_t tap_count; + tap_t tap; } keyrecord_t; /* Action struct. @@ -76,17 +87,15 @@ typedef union { -/* layer used currently */ -extern uint8_t current_layer; -/* layer to return or start with */ -extern uint8_t default_layer; - /* Execute action per keyevent */ void action_exec(keyevent_t event); /* action for key */ action_t action_for_key(uint8_t layer, key_t key); +/* macro */ +const prog_macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt); + /* user defined special function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt); @@ -112,8 +121,8 @@ bool waiting_buffer_has_anykey_pressed(void); * ============ * 16bit code: action_kind(4bit) + action_parameter(12bit) * - * Keyboard Keys - * ------------- + * Keyboard Keys(00XX) + * ------------------- * ACT_LMODS(0000): * 0000|0000|000000|00 No action * 0000|0000|000000|01 Transparent @@ -143,8 +152,8 @@ bool waiting_buffer_has_anykey_pressed(void); * 0011|mods| keycode Right mods + tap Key * * - * Other HID Usage - * --------------- + * Other keys(01XX) + * -------------------- * This action handles other usages than keyboard. * ACT_USAGE(0100): * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01) @@ -152,41 +161,45 @@ bool waiting_buffer_has_anykey_pressed(void); * 0100|10| usage(10) (reserved) * 0100|11| usage(10) (reserved) * - * - * Mouse Keys - * ---------- - * TODO: can be combined with 'Other HID Usage'? to save action kind id. * ACT_MOUSEKEY(0110): * 0101|XXXX| keycode Mouse key * * - * Layer Actions - * ------------- - * ACT_LAYER(1000): Set layer - * ACT_LAYER_BIT(1001): Bit-op layer - * - * 1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary) - * 1000|LLLL|0000 0001 set L to layer on press - * 1000|LLLL|0000 0010 set L to layer on release - * 1000|----|0000 0011 set default to layer on both(return to default layer) - * 1000|LLLL| keycode set L to layer while hold and send key on tap - * 1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps - * 1000|LLLL|1111 1111 set L to default and layer(on press) - * - * 1001|BBBB|0000 0000 (not used) - * 1001|BBBB|0000 0001 bit-xor layer with B on press - * 1001|BBBB|0000 0010 bit-xor layer with B on release - * 1001|BBBB|0000 0011 bit-xor layer with B on both(momentary) - * 1001|BBBB| keycode bit-xor layer with B while hold and send key on tap - * 1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps - * 1001|BBBB|1111 1111 bit-xor default with B and set layer(on press) + * Layer Actions(10XX) + * ------------------- + * ACT_KEYMAP: + * 1000|--xx|0000 0000 Clear keyamp and overlay + * 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay + * 1000|LLLL| keycode Invert with tap key + * 1000|LLLL|1111 0000 Invert with tap toggle + * 1000|LLLL|1111 00xx Invert[^= 1<<L] + * 1000|LLLL|1111 0100 On/Off + * 1000|LLLL|1111 01xx On[|= 1<<L] + * 1000|LLLL|1111 1000 Off/On + * 1000|LLLL|1111 10xx Off[&= ~(1<<L)] + * 1000|LLLL|1111 1100 Set/Clear + * 1000|LLLL|1111 11xx Set[= 1<<L] + * default layer: 0-15(4bit) + * xx: On {00:for special use, 01:press, 10:release, 11:both} * + * ACT_OVERLAY: + * 1011|0000|0000 0000 Clear overlay + * 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)] + * 1011|LLLL| keycode Invert with tap key + * 1011|LLLL|1111 0000 Invert with tap toggle + * 1011|LLLL|1111 00xx Invert[^= 1<<L] + * 1011|LLLL|1111 0100 On/Off(momentary) + * 1011|LLLL|1111 01xx On[|= 1<<L] + * 1011|LLLL|1111 1000 Off/On + * 1011|LLLL|1111 10xx Off[&= ~(1<<L)] + * 1011|LLLL|1111 1100 Set/Clear + * 1011|LLLL|1111 11xx Set[= 1<<L] + * overlays: 16-layer on/off status(16bit) + * xx: On {00:for special use, 01:press, 10:release, 11:both} * * * Extensions(11XX) * ---------------- - * NOTE: NOT FIXED - * * ACT_MACRO(1100): * 1100|opt | id(8) Macro play? * 1100|1111| id(8) Macro record? @@ -208,8 +221,8 @@ enum action_kind_id { ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, - ACT_LAYER = 0b1000, - ACT_LAYER_BIT = 0b1001, + ACT_KEYMAP = 0b1000, + ACT_OVERLAY = 0b1001, ACT_MACRO = 0b1100, ACT_COMMAND = 0b1110, @@ -223,20 +236,20 @@ enum action_kind_id { #define ACTION(kind, param) ((kind)<<12 | (param)) #define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F) -/* Key */ +/* + * Key + */ #define ACTION_KEY(key) ACTION(ACT_LMODS, key) /* Mods & key */ #define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00) #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key)) #define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00) #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key)) -/* Mod & key */ #define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) #define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key)) #define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) #define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key)) - -/* Mods + Tap key */ +/* Tap key */ enum mods_codes { MODS_ONESHOT = 0x00, }; @@ -244,102 +257,112 @@ enum mods_codes { #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT) #define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) #define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT) -/* Mod + Tap key */ #define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) #define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT) #define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) #define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT) +/* HID Usage */ +enum usage_pages { + PAGE_SYSTEM, + PAGE_CONSUMER +}; +#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id)) +#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id)) -/* - * Switch layer +/* Mousekey */ +#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key) + + + +/* Layer Actions: + * Invert layer ^= (1<<layer) + * On layer |= (1<<layer) + * Off layer &= ~(1<<layer) + * Set layer = (1<<layer) + * Clear layer = 0 */ -enum layer_codes { - LAYER_MOMENTARY = 0, - LAYER_ON_PRESS = 1, - LAYER_ON_RELEASE = 2, - LAYER_DEFAULT =3, - LAYER_TAP_TOGGLE = 0xF0, - LAYER_CHANGE_DEFAULT = 0xFF -}; -enum layer_vals_default { - DEFAULT_ON_PRESS = 1, - DEFAULT_ON_RELEASE = 2, - DEFAULT_ON_BOTH = 3, +enum layer_params { + ON_PRESS = 1, + ON_RELEASE = 2, + ON_BOTH = 3, + + OP_RESET = 0x00, + OP_INV4 = 0x00, + OP_INV = 0xF0, + OP_ON = 0xF4, + OP_OFF = 0xF8, + OP_SET = 0xFC, }; -/* - * return to default layer +/* + * Default Layer */ -#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R -/* set default layer on press */ -#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT) -/* set default layer on release */ -#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT) -/* change default layer and set layer */ - +#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0) +#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE) +#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on)) /* - * Set layer + * Keymap Layer */ -/* set layer on press and none on release */ -#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer) -/* set layer on press and set default on release (This is needed by legacy keymap support.) */ -#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY) -/* set layer on press and none on release */ -#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer) -/* set layer while hold and send key on tap */ -#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key)) -/* set layer on press */ -#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS) -/* set layer on release */ -#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE) -/* set layer on hold and toggle on several taps */ -#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE) -/* set default layer on both press and release */ -#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT) +#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer) +#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV(layer, ON_RELEASE) +/* Keymap Invert */ +#define ACTION_KEYMAP_INV(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on)) +#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0) +/* Keymap On */ +#define ACTION_KEYMAP_ON(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | (on)) +#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0) +/* Keymap Off */ +#define ACTION_KEYMAP_OFF(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on)) +#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0) +/* Keymap Set */ +#define ACTION_KEYMAP_SET(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on)) +#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0) +/* Keymap Invert with tap key */ +#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key)) /* - * Bit-op layer + * Overlay Layer */ -/* bit-xor on both press and release */ -#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits) -#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY) -/* bit-xor on press */ -#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits) -/* bit-xor while hold and send key on tap */ -#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) -/* bit-xor on press */ -#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS) -/* bit-xor on release */ -#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE) -/* bit-xor while hold and toggle on several taps */ -#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE) -/* bit-xor default layer and set layer */ -#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT) - - -/* HID Usage */ -enum usage_pages { - PAGE_SYSTEM, - PAGE_CONSUMER -}; -#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id)) -#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id)) +#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer) +#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV(layer, ON_RELEASE) +/* Overlay Clear */ +#define ACTION_OVERLAY_CLEAR(on) ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on)) +/* Overlay Invert 4-bit chunk */ +#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift) +/* Overlay Invert */ +#define ACTION_OVERLAY_INV(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on)) +#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0) +/* Overlay On */ +#define ACTION_OVERLAY_ON(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | (on)) +#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0) +/* Overlay Off */ +#define ACTION_OVERLAY_OFF(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on)) +#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0) +/* Overlay Set */ +#define ACTION_OVERLAY_SET(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | (on)) +#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0) +/* Overlay Invert with tap key */ +#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key)) -/* Mousekey */ -#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key) +/* + * Extensions + */ /* Macro */ -#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr)) +#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id)) +#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id)) +#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id)) /* Command */ -#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) +#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) /* Function */ enum function_opts { FUNC_TAP = 0x8, /* indciates function is tappable */ }; -#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) -#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id) +#define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id)) +#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id)) +#define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id)) #endif /* ACTION_H */ |