diff options
| -rw-r--r-- | converter/m0110_usb/keymap.c | 55 | 
1 files changed, 46 insertions, 9 deletions
| diff --git a/converter/m0110_usb/keymap.c b/converter/m0110_usb/keymap.c index 02c6ef9cd2..031c881b72 100644 --- a/converter/m0110_usb/keymap.c +++ b/converter/m0110_usb/keymap.c @@ -126,12 +126,12 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {       * |Ctl  |Gui    |         Space         |Alt|  \|Lft|Rgt|Dn | |      0|  .|   |       * `---------------------------------------------------------' `---------------'       */ -    KEYMAP( +    [0] = KEYMAP(      GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,    CLR, EQL, PSLS,PAST,      TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,         P7,  P8,  P9,  PMNS, -    LCAP,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     FN1,     P4,  P5,  P6,  PPLS, +    LCAP,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     FN15,    P4,  P5,  P6,  PPLS,      LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          UP,      P1,  P2,  P3,  PENT, -    LCTL,LGUI,               FN0,                LALT,FN2, LEFT,RGHT,DOWN,    P0,       PDOT +    LCTL,LGUI,               FN16,               LALT,FN31,LEFT,RGHT,DOWN,    P0,       PDOT      ),      /* Cursor Layer(WASD, IJKL)       * ,---------------------------------------------------------. ,---------------. @@ -146,13 +146,21 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {       * |Ctl  |Gui    |         Space        |Alt |  \|Hom|End|PgD| |      0|  .|   |       * `---------------------------------------------------------' `---------------'       */ -    KEYMAP( +    [3] = KEYMAP(      ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,     NLCK,EQL, PSLS,PAST,      CAPS,HOME,UP,  PGUP,NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS,UP,  INS,          P7,  P8,  P9,  PMNS, -    LCAP,LEFT,DOWN,RGHT,NO,  NO,  NO,  NO,  HOME,PGUP,LEFT,RGHT,     FN1,     P4,  P5,  P6,  PPLS, +    LCAP,LEFT,DOWN,RGHT,NO,  NO,  NO,  NO,  HOME,PGUP,LEFT,RGHT,     FN15,    P4,  P5,  P6,  PPLS,      LSFT,END, NO,  PGDN,NO,  NO,  NO,  NO,  END, PGDN,DOWN,          PGUP,    P1,  P2,  P3,  PENT, -    LCTL,LGUI,               FN0,                LALT,FN2, HOME,END, PGDN,    P0,       PDOT +    LCTL,LGUI,               FN16,               LALT,FN31,HOME,END, PGDN,    P0,       PDOT      ), +    [4] = KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,     NLCK,EQL, PSLS,PAST, +    CAPS,HOME,UP,  PGUP,NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS,UP,  INS,          P7,  P8,  P9,  PMNS, +    LCAP,LEFT,DOWN,RGHT,NO,  NO,  NO,  NO,  HOME,PGUP,LEFT,RGHT,     FN15,    P4,  P5,  P6,  PPLS, +    LSFT,END, NO,  PGDN,NO,  NO,  NO,  NO,  END, PGDN,DOWN,          PGUP,    P1,  P2,  P3,  PENT, +    LCTL,LGUI,               FN16,               LALT,FN31,HOME,END, PGDN,    P0,       PDOT +    ), +    [7] = {},  }; @@ -164,9 +172,38 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {  #else  static const uint16_t fn_actions[] PROGMEM = {  #endif -    [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),        // Layer switch with Tap key Space -    [1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER),        // Layer switch with Tap key Enter -    [2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS),   // LALT with Tap key Backslash +    [0]  = ACTION_LAYER_MOMENTARY(1), +    [1]  = ACTION_LAYER_MOMENTARY(2), +    [2]  = ACTION_LAYER_MOMENTARY(3), +    [3]  = ACTION_LAYER_MOMENTARY(4), +    [4]  = ACTION_LAYER_MOMENTARY(5), +    [5]  = ACTION_LAYER_MOMENTARY(6), +    [6]  = ACTION_LAYER_MOMENTARY(7), +    [7]  = ACTION_LAYER_TOGGLE(1), +    [8]  = ACTION_LAYER_TOGGLE(2), +    [9]  = ACTION_LAYER_TOGGLE(3), +    [10] = ACTION_LAYER_TAP_TOGGLE(1), +    [11] = ACTION_LAYER_TAP_TOGGLE(2), +    [12] = ACTION_LAYER_TAP_TOGGLE(3), +    [13] = ACTION_LAYER_TAP_KEY(1, KC_F), +    [14] = ACTION_LAYER_TAP_KEY(2, KC_J), +    [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER), +    [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE), +    [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON), +    [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE), +    [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH), +    [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE), +    [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE), +    [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE), +    [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER), +    [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), +    [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE), +    [26] = ACTION_MODS_ONESHOT(MOD_LCTL), +    [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC), +    [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE), +    [29] = ACTION_MODS_ONESHOT(MOD_LSFT), +    [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE), +    [31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),  }; | 
