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-rw-r--r--keyboards/planck/keymaps/jeebak/Makefile25
-rw-r--r--keyboards/planck/keymaps/jeebak/keymap.c364
-rw-r--r--keyboards/planck/keymaps/jeebak/readme.md107
-rw-r--r--quantum/audio/song_list.h8
4 files changed, 504 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/jeebak/Makefile b/keyboards/planck/keymaps/jeebak/Makefile
new file mode 100644
index 0000000000..581e08cd02
--- /dev/null
+++ b/keyboards/planck/keymaps/jeebak/Makefile
@@ -0,0 +1,25 @@
+
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = yes # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/planck/keymaps/jeebak/keymap.c b/keyboards/planck/keymaps/jeebak/keymap.c
new file mode 100644
index 0000000000..ec142ecbb5
--- /dev/null
+++ b/keyboards/planck/keymaps/jeebak/keymap.c
@@ -0,0 +1,364 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
+#define _LOWER 3
+#define _RAISE 4
+#define _PLOVER 5
+#define _TOUCHCURSOR 6
+#define _MOUSE 7
+#define _ADJUST 16
+
+enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ PLOVER,
+ LOWER,
+ RAISE,
+ BACKLIT,
+ EXT_PLV
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+// Custom macros
+#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
+#define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
+// ^-- Requires KC_TRNS / _______ for the trigger key in the destination layer
+#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
+#define LT_ML LT(_MOUSE, KC_A) // L-ayer T-ap M-ouse C-ursor (on A)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |----------+------+------+------+------+-------------+------+------+------+------+--------|
+ * | Ctrl/Esc | ML/A | S | D | F | G | H | J | K | L | ; | " |
+ * |----------+------+------+------+------+------|------+------+------+------+------+--------|
+ * | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent |
+ * |----------+------+------+------+------+------+------+------+------+------+------+--------|
+ * | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------------'
+ */
+[_QWERTY] = {
+ {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {CTL_ESC, LT_ML, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
+ {KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+
+/* Colemak
+ * ,-----------------------------------------------------------------------------------------.
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
+ * |----------+------+------+------+------+-------------+------+------+------+------+--------|
+ * | Ctrl/Esc | ML/A | R | S | T | D | H | N | E | I | O | " |
+ * |----------+------+------+------+------+------|------+------+------+------+------+--------|
+ * | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent |
+ * |----------+------+------+------+------+------+------+------+------+------+------+--------|
+ * | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------------'
+ */
+[_COLEMAK] = {
+ {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
+ {CTL_ESC, LT_ML, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
+ {KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+
+/* Dvorak
+ * ,-----------------------------------------------------------------------------------------.
+ * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
+ * |----------+------+------+------+------+-------------+------+------+------+------+--------|
+ * | Ctrl/Esc | ML/A | O | E | U | I | D | H | T | N | S | / |
+ * |----------+------+------+------+------+------|------+------+------+------+------+--------|
+ * | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent |
+ * |----------+------+------+------+------+------+------+------+------+------+------+--------|
+ * | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------------'
+ */
+[_DVORAK] = {
+ {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
+ {CTL_ESC, LT_ML, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
+ {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
+ {KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Brite | | | | | | | Prev | Stop | Slct | Mute |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = {
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+ {KC_LBRC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
+ {KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
+ {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
+},
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Brite | | | | | | | Prev | Stop | Slct | Mute |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = {
+ {KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
+ {KC_DLR, KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_ASTR, KC_4, KC_5, KC_6, KC_MINS, KC_PIPE},
+ {KC_EQL, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_SLSH, KC_1, KC_2, KC_3, KC_DOT, KC_BSLS},
+ {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
+},
+
+/* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
+ * ,-----------------------------------------------------------------------------------.
+ * | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ *
+ * The KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND, and KC_AGAIN keycodes don't
+ * seem to work on Mac. Presumably they'll work under Windows.
+ */
+
+[_TOUCHCURSOR] = {
+ {_______, _______, _______, KC_LSFT, KC_LGUI, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______},
+ {_______, KC_LALT, KC_SPC, _______, KC_FIND,KC_AGAIN, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
+ {_______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE,KC_GRV, KC_PGDN, KC_DEL, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Mouse Layer
+ * ,-----------------------------------------------------------------------------------.
+ * | | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_MOUSE] = {
+ {_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_ACL2, _______, KC_WH_L, KC_MS_U, KC_WH_R, KC_BTN2, _______},
+ {_______, _______, _______, KC_BTN3, KC_BTN1, KC_BTN4, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______},
+ {_______, _______, _______, _______, KC_BTN2, KC_BTN5, KC_WH_D, KC_BTN1, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Plover layer (http://opensteno.org)
+ * ,-----------------------------------------------------------------------------------.
+ * | # | # | # | # | # | # | # | # | # | # | # | # |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | S | T | P | H | * | * | F | P | L | T | D |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Exit | | | A | O | | E | U | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_PLOVER] = {
+ {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
+ {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
+ {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
+},
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | |Reset |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = {
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
+}
+
+
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+#endif
+
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ #endif
+ default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ #endif
+ default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ case PLOVER:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ stop_all_notes();
+ PLAY_NOTE_ARRAY(tone_plover, false, 0);
+ #endif
+ layer_off(_RAISE);
+ layer_off(_LOWER);
+ layer_off(_ADJUST);
+ layer_on(_PLOVER);
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ keymap_config.raw = eeconfig_read_keymap();
+ keymap_config.nkro = 1;
+ eeconfig_update_keymap(keymap_config.raw);
+ }
+ return false;
+ break;
+ case EXT_PLV:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
+ #endif
+ layer_off(_PLOVER);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif
diff --git a/keyboards/planck/keymaps/jeebak/readme.md b/keyboards/planck/keymaps/jeebak/readme.md
new file mode 100644
index 0000000000..eb8104379d
--- /dev/null
+++ b/keyboards/planck/keymaps/jeebak/readme.md
@@ -0,0 +1,107 @@
+jeebak's layout
+=======================
+This WIP keymap attempts to minimize fingers straying away from the home row.
+To aid in this endeavor, when additional modifyer keys to switch layers are
+needed, they will be mapped to home row keys. The `keymap.c` file will contain
+the exact changes. The diagrams in this README shows the highlights of the
+changes from the default mappings.
+
+I also decided to change all calls to `persistant_default_layer_set()` to
+`update_tri_layer()` since this is my personal perference.
+
+## Base Layers (Qwerty/Colemak/Dvorak)
+These base layers are mostly the same as the default mappings. The interesting
+changes are shown below. The `Ctrl/Esc`, mapped using `CTL_T(KC_ESC)` will emit
+an `Escape` when tapped, and act as a `Control` key when held. A `TODO` item is
+to see if it can also act as a `CapsLock` when double-tapped. The right shift
+key acts as `Enter` when tapped, and as a `Shift` key when held. The arrow
+keys, which have been moved to the
+[TouchCursor](http://martin-stone.github.io/touchcursor/) layer, have been
+replaced with the Media keys as shown. The `ML/A` key activates the Mouse layer
+when held, and emits an `A` when tapped.
+```
+ ,-----------------------------------------------------------------------------------------.
+ | | | | | | | | | | | | |
+ |----------+------+------+------+------+-------------+------+------+------+------+--------|
+ | Ctrl/Esc | ML/A | | | | | | | | | | |
+ |----------+------+------+------+------+------|------+------+------+------+------+--------|
+ | | | | | | | | | | | |Sft/Ent |
+ |----------+------+------+------+------+------+------+------+------+------+------+--------|
+ | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
+ `-----------------------------------------------------------------------------------------'
+```
+
+## Lower Layer (Symbols and Function Keys)
+The symbols and functions keys are essentially the same as the default mapping.
+The most notable changes are that the symbol keys from the `RAISE` layer have
+been moved here. The remaining Media keys replace those that are now on the
+base layers. The `BACKLIT` key has also been moved here.
+```
+ ,-----------------------------------------------------------------------------------.
+ | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |Brite | | | | | | | Prev | Stop | Slct | Mute |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Raise Layer (Numbers and Arithmetic Operators)
+All of the numbers and arithmetic operators are available on this layer. Some
+keys are duplicated for the convenience of their positions. The `0` and `$`
+keys at the far left are for quick access to beginning and end of line in vim.
+```
+ ,-----------------------------------------------------------------------------------.
+ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |Brite | | | | | | | Prev | Stop | Slct | Mute |
+ `-----------------------------------------------------------------------------------'
+```
+
+## TouchCursor layer plus personal customizations
+[TouchCursor](http://martin-stone.github.io/touchcursor/) uses the `Space` key
+as the modifier, with the `IJKL` home row keys representing the inverted-T of
+the arrow keys. All of the default TouchCursor keymappings for the right hand
+are represented below. My personalizations include all of the keys shown for
+the left hand. Having the `Alt` and `Shift` keys readily accessible from the
+home row allows quick word jumps and highlighting when used in conjunction with
+the arrow keys. The `KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND,` and
+`KC_AGAIN` keycodes have been mapped but they don't seem to work on Mac.
+Presumably they'll work under Windows.
+```
+ ,-----------------------------------------------------------------------------------.
+ | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Mouse Layer
+The Mouse layer, closely mimics the layout/behaviour of the TouchCursor layer.
+The `A` key is used to activate this layer. All 16 keycodes for the mouse from
+the `doc/keycode.txt` file are represented, and logically located, IMHO. The
+left and right click buttons are duplicated; on the right hand side, for a
+quick click here and there, and again on the left hand side for when the
+buttons need to be held for dragging things or highlighting text, thus allowing
+the right hand to be free to use the up/down/left/right actions.
+```
+ ,-----------------------------------------------------------------------------------.
+ | | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------'
+```
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
index fc6fcdeef1..8022ca6729 100644
--- a/quantum/audio/song_list.h
+++ b/quantum/audio/song_list.h
@@ -28,6 +28,14 @@
Q__NOTE(_E4), Q__NOTE(_C4), \
Q__NOTE(_E4),
+/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
+#define IN_LIKE_FLINT \
+ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
+ E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
+ E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
+ E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
+ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
+
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \