diff options
-rw-r--r-- | keyboards/noxary/268_2/268_2.c | 19 | ||||
-rw-r--r-- | keyboards/noxary/268_2/config.h | 34 | ||||
-rw-r--r-- | keyboards/noxary/268_2/keymaps/default/keymap.c | 68 | ||||
-rw-r--r-- | keyboards/noxary/268_2/keymaps/default/readme.md | 4 | ||||
-rw-r--r-- | keyboards/noxary/268_2/keymaps/via/keymap.c | 110 | ||||
-rw-r--r-- | keyboards/noxary/268_2/keymaps/via/readme.md | 3 | ||||
-rw-r--r-- | keyboards/noxary/268_2/keymaps/via/rules.mk | 5 | ||||
-rw-r--r-- | keyboards/noxary/268_2/readme.md | 8 | ||||
-rw-r--r-- | keyboards/noxary/268_2/rules.mk | 2 |
9 files changed, 202 insertions, 51 deletions
diff --git a/keyboards/noxary/268_2/268_2.c b/keyboards/noxary/268_2/268_2.c index 5af56a386d..9a2b4432d3 100644 --- a/keyboards/noxary/268_2/268_2.c +++ b/keyboards/noxary/268_2/268_2.c @@ -15,13 +15,16 @@ */ #include "268_2.h" -void led_set_kb(uint8_t usb_led) { - if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) { - setPinOutput(B0); - writePinHigh(B0); - } else { - setPinInput(B0); - } +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + setPinOutput(B0); + matrix_init_user(); +} - led_set_user(usb_led); +bool led_update_kb(led_t led_state) { + if(led_update_user(led_state)) { + writePin(B0, led_state.caps_lock); + } + return true; } diff --git a/keyboards/noxary/268_2/config.h b/keyboards/noxary/268_2/config.h index fbfb97f02b..1d6681595b 100644 --- a/keyboards/noxary/268_2/config.h +++ b/keyboards/noxary/268_2/config.h @@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x4E58 -#define PRODUCT_ID 0x0044 +#define VENDOR_ID 0x4E58 //"NX" +#define PRODUCT_ID 0x010C //268 #define DEVICE_VER 0x0002 #define MANUFACTURER Noxary #define PRODUCT 268.2 -#define DESCRIPTION QMK keyboard firmware for 268.2 +#define DESCRIPTION A fully customizable 65% keyboard. /* key matrix size */ #define MATRIX_ROWS 5 @@ -57,34 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. //define BACKLIGHT_BREATHING #define BACKLIGHT_LEVELS 3 -// #define RGB_DI_PIN E2 -// #ifdef RGB_DI_PIN -// #define RGBLED_NUM 16 -// #define RGBLIGHT_HUE_STEP 8 -// #define RGBLIGHT_SAT_STEP 8 -// #define RGBLIGHT_VAL_STEP 8 -// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -// /*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -// /*== customize breathing effect ==*/ -// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -// /*==== use exp() and sin() ====*/ -// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 -// #endif - /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/noxary/268_2/keymaps/default/keymap.c b/keyboards/noxary/268_2/keymaps/default/keymap.c index 01d5613cac..90e392deb8 100644 --- a/keyboards/noxary/268_2/keymaps/default/keymap.c +++ b/keyboards/noxary/268_2/keymaps/default/keymap.c @@ -1,3 +1,18 @@ +/* Copyright 2020 Rozakiin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. @@ -6,7 +21,9 @@ // entirely and just use numbers. enum layer_names { _BL, - _FL + _FL1, + _FL2, + _FL3 }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -28,10 +45,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT ), - - /* Function Layer + /* Function Layer 1 * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ PScr │ │ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ @@ -44,11 +60,51 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * │ │ │ │ BL Toggle │ │ │ │ │Vl-│ │ * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ */ - [_FL] = LAYOUT_65_ansi_blocker( + [_FL1] = LAYOUT_65_ansi_blocker( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, KC_MUTE, KC_VOLU, KC_END, _______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______ - ) + ), + /* Function Layer 2 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_FL2] = LAYOUT_65_ansi_blocker( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + /* Function Layer 3 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_FL3] = LAYOUT_65_ansi_blocker( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), }; diff --git a/keyboards/noxary/268_2/keymaps/default/readme.md b/keyboards/noxary/268_2/keymaps/default/readme.md index c4c832cc64..2dfcc984e7 100644 --- a/keyboards/noxary/268_2/keymaps/default/readme.md +++ b/keyboards/noxary/268_2/keymaps/default/readme.md @@ -1 +1,3 @@ -# The default keymap for 268_2 +# The default keymap for 268.2 + +![Noxary 268.2 Layout Image](https://i.imgur.com/oIQiqcy.png) diff --git a/keyboards/noxary/268_2/keymaps/via/keymap.c b/keyboards/noxary/268_2/keymaps/via/keymap.c new file mode 100644 index 0000000000..c4f044e4fe --- /dev/null +++ b/keyboards/noxary/268_2/keymaps/via/keymap.c @@ -0,0 +1,110 @@ +/* Copyright 2020 Rozakiin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_names { + _BL, + _FL1, + _FL2, + _FL3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Base Layer + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Bspc │ ` │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │PgU│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │Ctrl│Win │Alt │ Space │Alt │ Fn │ │ ← │ ↓ │ → │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_BL] = LAYOUT_65_ansi_blocker( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT + ), + /* Function Layer 1 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ PScr │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │Hom│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ Mute │Vl+│End│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │ │ │ │ BL Toggle │ │ │ │ │Vl-│ │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_FL1] = LAYOUT_65_ansi_blocker( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, + _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, + _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, KC_MUTE, KC_VOLU, KC_END, + _______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______ + ), + /* Function Layer 2 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_FL2] = LAYOUT_65_ansi_blocker( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + /* Function Layer 3 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘ + */ + [_FL3] = LAYOUT_65_ansi_blocker( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +}; diff --git a/keyboards/noxary/268_2/keymaps/via/readme.md b/keyboards/noxary/268_2/keymaps/via/readme.md new file mode 100644 index 0000000000..0918bfb97c --- /dev/null +++ b/keyboards/noxary/268_2/keymaps/via/readme.md @@ -0,0 +1,3 @@ +# The VIA keymap for 268.2 + +![Noxary 268.2 Layout Image](https://i.imgur.com/oIQiqcy.png) diff --git a/keyboards/noxary/268_2/keymaps/via/rules.mk b/keyboards/noxary/268_2/keymaps/via/rules.mk new file mode 100644 index 0000000000..1974f5d3f5 --- /dev/null +++ b/keyboards/noxary/268_2/keymaps/via/rules.mk @@ -0,0 +1,5 @@ +VIA_ENABLE = yes +MOUSEKEY_ENABLE = no +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +LTO_ENABLE = yes
\ No newline at end of file diff --git a/keyboards/noxary/268_2/readme.md b/keyboards/noxary/268_2/readme.md index 075a1d26c7..5689594c0b 100644 --- a/keyboards/noxary/268_2/readme.md +++ b/keyboards/noxary/268_2/readme.md @@ -1,12 +1,12 @@ # Noxary 268.2 -![268.2](https://www.keebtalk.com/uploads/db8059/original/2X/6/65b93c83cadd98bbf8e3b1d739621d54b682609a.jpg) +![Noxary 268.2](https://www.keebtalk.com/uploads/db8059/original/2X/6/65b93c83cadd98bbf8e3b1d739621d54b682609a.jpg) A fully customizable 65% keyboard. -Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin) -Hardware Supported: 268.2 PCB -Hardware Availability: [Noxary](https://shop.noxary.co/collections/268-2/products/noxary-268-2-polycarbonate) +* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin) +* Hardware Supported: Noxary 268.2 PCB +* Hardware Availability: [Noxary](https://shop.noxary.co/collections/268-2/products/noxary-268-2-polycarbonate) Make example for this keyboard (after setting up your build environment): diff --git a/keyboards/noxary/268_2/rules.mk b/keyboards/noxary/268_2/rules.mk index 230ecc4538..168d3a2c12 100644 --- a/keyboards/noxary/268_2/rules.mk +++ b/keyboards/noxary/268_2/rules.mk @@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration MOUSEKEY_ENABLE = no # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = no # Console for debug |