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-rw-r--r--README.md20
-rw-r--r--tmk_core/common/action.c2
2 files changed, 21 insertions, 1 deletions
diff --git a/README.md b/README.md
index 6a6bbed40b..d8dfd7c2bc 100644
--- a/README.md
+++ b/README.md
@@ -98,6 +98,26 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
+### Prevent stuck modifiers
+
+Consider the following scenario:
+
+1. Layer 0 has a key defined as Shift.
+2. The same key is defined on layer 1 as the letter A.
+3. User presses Shift.
+4. User switches to layer 1 for whatever reason.
+5. User releases Shift, or rather the letter A.
+6. User switches back to layer 0.
+
+Shift was actually never released and is still considered pressed.
+
+If such situation bothers you add this to your `config.h`:
+
+ #define PREVENT_STUCK_MODIFIERS
+
+Warning: This option uses up 2 bytes of memory per key. For example on
+Planck it uses 2\*4\*12=96 bytes.
+
### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c
index be06e12aae..26a5fad7ac 100644
--- a/tmk_core/common/action.c
+++ b/tmk_core/common/action.c
@@ -61,7 +61,7 @@ void action_exec(keyevent_t event)
*/
action_t store_or_get_action(bool pressed, keypos_t key)
{
-#ifndef NO_ACTION_LAYER
+#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
static action_t pressed_actions[MATRIX_ROWS][MATRIX_COLS];
if (pressed) {