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-rw-r--r--keyboard/hhkb/keymap_hhkb.c41
1 files changed, 37 insertions, 4 deletions
diff --git a/keyboard/hhkb/keymap_hhkb.c b/keyboard/hhkb/keymap_hhkb.c
index 1fc016f8e2..86ad0f5eee 100644
--- a/keyboard/hhkb/keymap_hhkb.c
+++ b/keyboard/hhkb/keymap_hhkb.c
@@ -1,4 +1,4 @@
-/*
+/*
* HHKB Layout
*/
#include "keymap_common.h"
@@ -40,7 +40,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* `-----------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
- */
+ */
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
@@ -55,8 +55,41 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
+ [0] = ACTION_LAYER_MOMENTARY(1),
+ [1] = ACTION_LAYER_MOMENTARY(2),
+ [2] = ACTION_LAYER_MOMENTARY(3),
+ [3] = ACTION_LAYER_MOMENTARY(4),
+ [4] = ACTION_LAYER_MOMENTARY(5),
+ [5] = ACTION_LAYER_MOMENTARY(6),
+ [6] = ACTION_LAYER_MOMENTARY(7),
+ [7] = ACTION_LAYER_TOGGLE(1),
+ [8] = ACTION_LAYER_TOGGLE(2),
+ [9] = ACTION_LAYER_TOGGLE(3),
+ [10] = ACTION_LAYER_TAP_TOGGLE(1),
+ [11] = ACTION_LAYER_TAP_TOGGLE(2),
+ [12] = ACTION_LAYER_TAP_TOGGLE(3),
+ [13] = ACTION_LAYER_TAP_KEY(1, KC_A),
+ [14] = ACTION_LAYER_TAP_KEY(2, KC_F),
+ [15] = ACTION_LAYER_TAP_KEY(3, KC_J),
+ [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
+ [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
+ [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
+ [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
+ [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
+ [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
+ [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
+ [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
+ [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
+ [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
+ [26] = ACTION_MODS_ONESHOT(MOD_LCTL),
+ [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
+ [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
+ [29] = ACTION_MODS_ONESHOT(MOD_LSFT),
+ [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ESC),
+ [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSPACE),
+};
#else
const uint16_t fn_actions[] PROGMEM = {
-#endif
- [0] = ACTION_LAYER_MOMENTARY(1),
+ [0] = ACTION_LAYER_MOMENTARY(1),
};
+#endif