diff options
author | tmk <nobody@nowhere> | 2010-10-27 20:51:45 +0900 |
---|---|---|
committer | tmk <nobody@nowhere> | 2010-10-27 22:56:01 +0900 |
commit | 2f80e790c6310ad24a4cb3d4a72c31314364fef7 (patch) | |
tree | aad001abdb61ff736e580f98184ab7cd9e870648 /macway | |
parent | 461e0d3d8c82cc78d29d3115af3c417bb51bb50f (diff) |
new build method for macway
Diffstat (limited to 'macway')
-rw-r--r-- | macway/Makefile | 14 | ||||
-rw-r--r-- | macway/controller.h | 6 | ||||
-rw-r--r-- | macway/keymap.c | 335 | ||||
-rw-r--r-- | macway/keymap.h | 15 | ||||
-rw-r--r-- | macway/matrix.c | 90 | ||||
-rw-r--r-- | macway/matrix.h | 15 |
6 files changed, 315 insertions, 160 deletions
diff --git a/macway/Makefile b/macway/Makefile index 7559b2b057..b69b2d2e4f 100644 --- a/macway/Makefile +++ b/macway/Makefile @@ -39,14 +39,24 @@ # To rebuild project do "make clean" then "make all". #---------------------------------------------------------------------------- +VENDOR_ID = 0xFEED +PRODUCT_ID = 0xBEEF +MANUFACTURER = 't.m.k.' +PRODUCT = 't.m.k. Macway mod' +DESCRIPTION = 't.m.k. firmware for Macway mod' # Target file name (without extension). TARGET = tmk_macway +# Directory common source filess exist COMMON_DIR = .. + +# Directory keyboard dependent files exist TARGET_DIR = . -TARGET_SRC = $(TARGET_DIR)/keymap.c \ - $(TARGET_DIR)/matrix.c + +# keyboard dependent files +TARGET_SRC = keymap.c \ + matrix.c # MCU name, you MUST set this to match the board you are using diff --git a/macway/controller.h b/macway/controller.h new file mode 100644 index 0000000000..aa862cdc1c --- /dev/null +++ b/macway/controller.h @@ -0,0 +1,6 @@ +#ifndef CONTROLLER_H +#define CONTROLLER_H 1 + +#include "controller_teensy.h" + +#endif diff --git a/macway/keymap.c b/macway/keymap.c index c690ce43a3..09dafc5c89 100644 --- a/macway/keymap.c +++ b/macway/keymap.c @@ -1,140 +1,227 @@ /* - * keymap for modified Macway + * Keymap for Macway mod */ +#include <stdint.h> #include <stdbool.h> #include <avr/pgmspace.h> +#include "usb_keyboard.h" +#include "usb_keycodes.h" #include "matrix.h" +#include "print.h" +#include "debug.h" +#include "util.h" #include "keymap.h" -#include "usb_keyboard.h" -int current_layer = 0; -bool key_sent = false; - -/* - * Layer0(Default Layer) - * ,----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp| - * |----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | - * |----------------------------------------------------' | - * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return | - * |----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| - * |----------------------------------------------------------| - * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer1(with Fn1) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | | | | | - * |----------------------------------------------------' | - * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ | - * |----------------------------------------------------------| - * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | | - * |----------------------------------------------------------| - * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer2(with Fn2) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | |Up | | | - * |----------------------------------------------------' | - * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ | - * |----------------------------------------------------------| - * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2| - * |----------------------------------------------------------| - * | |Gui |Alt | | |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer3(with Fn3) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | | | | | - * |----------------------------------------------------' | - * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ | - * |----------------------------------------------------------| - * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | | - * |----------------------------------------------------------| - * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR| - * `----------------------------------------------------------' - * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel - */ -static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = { - // 0: default - { - { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE }, - { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT }, - { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP }, - { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN }, - { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B }, - { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N }, - { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT }, - { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO }, - { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH } - }, - // 1: FN_1(RIGHT ALT) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO }, - { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME }, - { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO }, - { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } - }, - // 2: FN_2(HHKB Fn) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO }, - { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS }, - { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO }, - { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN } - }, - // 3: FN_3(LEFT Bottom) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT }, - { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT }, - { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO }, - { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } - }, + +#define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)])) +#define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)])) +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) +#define KEYMAP( \ + R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \ + R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \ + R1C5, R1C4, R2C4, R3C4, R4C4, R4C5, R5C5, R5C4, R6C4, R7C4, R8C4, R8C5, R0C6, \ + R6C7, R1C6, R2C6, R3C6, R4C6, R4C7, R5C7, R5C6, R6C6, R7C6, R8C7, R3C2, R3C5, \ + R7C5, R2C2, R0C0, R0C7, R2C1, R0C4, R3C7, R2C7, R1C7 \ +) { \ + { R0C0, KB_NO, R0C2, KB_NO, R0C4, KB_NO, R0C6, R0C7 }, \ + { R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \ + { R2C0, R2C1, R2C2, R2C3, R2C4, KB_NO, R2C6, R2C7 }, \ + { R3C0, KB_NO, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \ + { R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \ + { R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \ + { R6C0, R6C1, R6C2, R6C3, R6C4, KB_NO, R6C6, R6C7 }, \ + { R7C0, KB_NO, KB_NO, R7C3, R7C4, R7C5, R7C6, KB_NO }, \ + { R8C0, R8C1, R8C2, R8C3, R8C4, R8C5, KB_NO, R8C7 } \ +} + + +static int current_layer = 0; +static bool layer_used = false; + +/* layer to change into while Fn key pressed */ +static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 2, 3 }; + +/* keycode to sent when Fn key released without using layer keys. */ +static const uint8_t PROGMEM fn_keycode[] = { + KB_NO, // FN_0 [NOT USED] + KB_NO, // FN_1 layer 1 + KB_QUOTE, // FN_2 layer 2 + KB_SCOLON, // FN_3 layer 3 + KB_SPACE, // FN_4 layer 4 [NOT USED] + KB_NO, // FN_5 [NOT USED] + KB_NO, // FN_6 layer 2 + KB_NO // FN_7 layer 3 }; +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layer 0: Default Layer + * ,-----------------------------------------------------------. + * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | + * |-----------------------------------------------------' | + * |Contro| A| S| D| F| G| H| J| K| L|Fn3|Fn2|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1| + * |-----------------------------------------------------------| + * |Fn7|Gui |Alt |Space |Fn6 |\ |` | | | + * `-----------------------------------------------------------' + */ + KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, \ + KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, \ + KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, FN_3, FN_2, KB_ENT, \ + KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH,KB_RSFT,FN_1, \ + FN_7, KB_LGUI,KB_LALT,KB_SPC, FN_6, KB_BSLS,KB_GRV, KB_NO, KB_NO), -uint8_t get_keycode(int layer, int row, int col) + /* Layer 1: HHKB mode (HHKB Fn) + * ,-----------------------------------------------------------. + * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * |Caps | | | | | | | |Psc|Slk|Pus|Up | | | + * |-----------------------------------------------------' | + * |Contro| | | | | | *| /|Hom|PgU|Lef|Rig|Enter | + * |-----------------------------------------------------------| + * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| + * |-----------------------------------------------------------| + * | |Gui |Alt | |Alt | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP(KB_PWR, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_DEL, \ + KB_CAPS,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_PSCR,KB_SLCK,KB_BRK, KB_UP, KB_NO, \ + KB_LCTL,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_ASTR,KP_SLSH,KB_HOME,KB_PGUP,KB_LEFT,KB_RGHT,KB_ENT, \ + KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_PLUS,KP_MINS,KB_END, KB_PGDN,KB_DOWN,KB_RSFT,FN_1, \ + KB_NO, KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO), + + /* Layer 2: Vi mode (Quote/Rmeta) + * ,-----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | + * |-----------------------------------------------------------| + * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | | + * |-----------------------------------------------------' | + * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| |xxx| \ | + * |-----------------------------------------------------------| + * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | | + * |-----------------------------------------------------------| + * | |Gui |Alt |Space |xxxxx| | | | | + * `-----------------------------------------------------------' + */ + KEYMAP(KB_GRV, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_GRV, \ + KB_BSLS,KB_HOME,KB_PGDN,KB_UP, KB_PGUP,KB_END, KB_HOME,KB_PGDN,KB_PGUP,KB_END, KB_NO, KB_NO, KB_NO, \ + KB_LCTL,KB_NO, KB_LEFT,KB_DOWN,KB_RGHT,KB_NO, KB_LEFT,KB_DOWN,KB_UP, KB_RGHT,KB_NO, FN_2, KB_BSLS, \ + KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_RSFT,KB_NO, \ + KB_NO, KB_LGUI,KB_LALT,KB_SPC, FN_6, KB_NO, KB_NO, KB_NO, KB_NO), + + /* Layer 3: Mouse mode (Semicolon) + * ,-------------------------------------------------------- --. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | | | + * |-----------------------------------------------------' | + * |Contro|Mb1|Mb2|Mb3| | |McL|McD|McU|McR|xxx| |Return | + * |-----------------------------------------------------------| + * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | | + * |-----------------------------------------------------------| + * |xxx|Gui |Alt |Mb1 |Alt | | | | | + * `-----------------------------------------------------------' + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + */ + KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_DEL, \ + KB_TAB, MS_WH_L,MS_WH_U,MS_UP, MS_WH_D,MS_WH_R,MS_WH_L,MS_WH_D,MS_WH_U,MS_WH_R,KB_NO, KB_NO, KB_NO, \ + KB_LCTL,KB_NO, MS_LEFT,MS_DOWN,MS_RGHT,KB_NO, MS_LEFT,MS_DOWN,MS_UP, MS_RGHT,FN_3, KB_NO, KB_ENT, \ + KB_LSFT,KB_NO, MS_DOWN,KB_NO, KB_NO, KB_NO, MS_BTN2,MS_BTN1,MS_BTN2,MS_BTN3,KB_NO, KB_RSFT,KB_NO, \ + FN_7, KB_LGUI,KB_LALT,MS_BTN1,KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO), + + /* Layer 4: Matias half keyboard style (Space) + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| | + * |-----------------------------------------------------' | + * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | + * |-----------------------------------------------------------| + * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | + * |-----------------------------------------------------------| + * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP(KB_MINS,KB_0, KB_9, KB_8, KB_7, KB_6, KB_5, KB_4, KB_3, KB_2, KB_1, KB_NO, KB_NO, KB_ESC, \ + KB_BSPC,KB_P, KB_O, KB_I, KB_U, KB_Y, KB_T, KB_R, KB_E, KB_W, KB_Q, KB_TAB, KB_TAB, \ + KB_LCTL,KB_SCLN,KB_L, KB_K, KB_J, KB_H, KB_G, KB_F, KB_D, KB_S, KB_A, KB_RCTL,KB_RCTL, \ + KB_LSFT,KB_SLSH,KB_DOT, KB_COMM,KB_M, KB_N, KB_B, KB_V, KB_C, KB_X, KB_Z, KB_RSFT,KB_NO, \ + KB_NO, KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO), +}; + + +uint8_t keymap_get_keycode(int row, int col) { - if (row >= MATRIX_ROWS) - return KB_NO; - if (col >= MATRIX_COLS) - return KB_NO; - return pgm_read_byte(&Keymap[layer][row][col]); + return keymap_get_keycodel(current_layer, row, col); } -int get_layer(void) { - int layer = 0; - for (int row = 0; row < MATRIX_ROWS; row++) { - for (int col = 0; col < MATRIX_ROWS; col++) { - if (matrix[row] & 1<<col) continue; - if (get_keycode(0, row, col) == FN_1) layer = 1; - if (get_keycode(0, row, col) == FN_2) layer = 2; - if (get_keycode(0, row, col) == FN_3) layer = 3; - } - } +uint8_t keymap_get_keycodel(int layer, int row, int col) +{ + uint8_t code = KEYCODE(layer, row, col); + // normal key or mouse key + if (IS_KEY(code) || IS_MOUSE(code)) + layer_used = true; + return code; +} + +inline +int keymap_get_layer(void) +{ + return current_layer; +} + +inline +int keymap_set_layer(int layer) +{ current_layer = layer; return current_layer; } + +inline +bool keymap_is_special_mode(int fn_bits) +{ + return (keyboard_modifier_keys == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI)); +} + +void keymap_fn_proc(int fn_bits) +{ + // layer switching + static int last_bits = 0; + static uint8_t last_mod = 0; + + if (usb_keyboard_has_key() || fn_bits == last_bits) { + // do nothing during press other than Fn key + return; + } else if (fn_bits == 0) { + // send key when Fn key is released without using the layer + if (!layer_used) { + uint8_t code = FN_KEYCODE(biton(last_bits)); + if (code != KB_NO) { + if (IS_MOD(code)) { + keyboard_modifier_keys = last_mod | 1<<(code & 0x07); + } else { + keyboard_keys[0] = code; + keyboard_modifier_keys = last_mod; + } + usb_keyboard_send(); + usb_keyboard_print(); + usb_keyboard_clear(); + } + } + last_bits = 0; + last_mod = 0; + layer_used = false; + keymap_set_layer(0); // default layer + } else if ((fn_bits & (fn_bits - 1)) == 0) { + // switch layer when just one Fn Key is pressed + last_bits = fn_bits; + last_mod = keyboard_modifier_keys; + layer_used = false; + keymap_set_layer(FN_LAYER(biton(fn_bits))); + debug("layer: "); phex(current_layer); debug("("); + debug_bin(last_bits); debug(")\n"); + debug("last_mod: "); debug_hex(last_mod); debug("\n"); + } +} diff --git a/macway/keymap.h b/macway/keymap.h index b428b47a86..c65c2e19b9 100644 --- a/macway/keymap.h +++ b/macway/keymap.h @@ -1,20 +1,7 @@ #ifndef KEYMAP_H #define KEYMAP_H 1 -#include <stdint.h> -#include <stdbool.h> #include "usb_keycodes.h" - - -#define MATRIX_ROWS 9 -#define MATRIX_COLS 8 - - -extern int current_layer; -extern bool key_sent; - - -int get_layer(void); -uint8_t get_keycode(int layer, int row, int col); +#include "keymap_skel.h" #endif diff --git a/macway/matrix.c b/macway/matrix.c index cb52d79c30..30da657eaa 100644 --- a/macway/matrix.c +++ b/macway/matrix.c @@ -1,10 +1,13 @@ /* * scan matrix */ +#include <stdint.h> +#include <stdbool.h> #include <avr/io.h> #include <util/delay.h> -#include "keymap.h" #include "matrix.h" +#include "print.h" +#include "util.h" // matrix is active low. (key on: 0/key off: 1) // row: Hi-Z(unselected)/low output(selected) @@ -18,11 +21,24 @@ uint8_t *matrix_prev; static uint8_t _matrix0[MATRIX_ROWS]; static uint8_t _matrix1[MATRIX_ROWS]; +static bool matrix_has_ghost_in_row(uint8_t row); static uint8_t read_col(void); static void unselect_rows(void); static void select_row(uint8_t row); +inline +int matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +int matrix_cols(void) +{ + return MATRIX_COLS; +} + // this must be called once before matrix_scan. void matrix_init(void) { @@ -32,58 +48,91 @@ void matrix_init(void) PORTB = 0xFF; // initialize matrix state: all keys off - for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF; - for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF; + for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; + for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00; matrix = _matrix0; matrix_prev = _matrix1; } -uint8_t matrix_scan(void) +int matrix_scan(void) { - uint8_t row, state; uint8_t *tmp; tmp = matrix_prev; matrix_prev = matrix; matrix = tmp; - for (row = 0; row < MATRIX_ROWS; row++) { - select_row(row); + for (int i = 0; i < MATRIX_ROWS; i++) { + select_row(i); _delay_us(30); // without this wait read unstable value. - state = read_col(); + matrix[i] = ~read_col(); unselect_rows(); - - matrix[row] = state; } return 1; } -bool matrix_is_modified(void) { - for (int i=0; i <MATRIX_ROWS; i++) { +bool matrix_is_modified(void) +{ + for (int i = 0; i < MATRIX_ROWS; i++) { if (matrix[i] != matrix_prev[i]) return true; } return false; } -bool matrix_has_ghost(void) { - for (int i=0; i <MATRIX_ROWS; i++) { +bool matrix_has_ghost(void) +{ + for (int i = 0; i < MATRIX_ROWS; i++) { if (matrix_has_ghost_in_row(i)) return true; } return false; } -bool matrix_has_ghost_in_row(uint8_t row) { - uint8_t state = ~matrix[row]; +inline +bool matrix_is_on(int row, int col) +{ + return (matrix[row] & (1<<col)); +} + +inline +uint16_t matrix_get_row(int row) +{ + return matrix[row]; +} + +void matrix_print(void) +{ + print("\nr/c 01234567\n"); + for (int row = 0; row < matrix_rows(); row++) { + phex(row); print(": "); + pbin_reverse(matrix_get_row(row)); + if (matrix_has_ghost_in_row(row)) { + print(" <ghost"); + } + print("\n"); + } +} + +int matrix_key_count(void) +{ + int count = 0; + for (int i = 0; i < MATRIX_ROWS; i++) { + count += bitpop(matrix[i]); + } + return count; +} + +static bool matrix_has_ghost_in_row(uint8_t row) +{ // no ghost exists in case less than 2 keys on - if (((state - 1) & state) == 0) + if (((matrix[row] - 1) & matrix[row]) == 0) return false; // ghost exists in case same state as other row for (int i=0; i < MATRIX_ROWS; i++) { - if (i == row) continue; - if ((~matrix[i] & state) == state) return true; + if (i != row && (matrix[i] & matrix[row]) == matrix[row]) + return true; } return false; } @@ -93,7 +142,8 @@ static uint8_t read_col(void) return PINB; } -static void unselect_rows(void) { +static void unselect_rows(void) +{ DDRD = 0x00; PORTD = 0x00; DDRC = 0x00; diff --git a/macway/matrix.h b/macway/matrix.h new file mode 100644 index 0000000000..c11f1f3e2d --- /dev/null +++ b/macway/matrix.h @@ -0,0 +1,15 @@ +#ifndef MATRIX_H +#define MATRIX_H 1 + +#include <stdint.h> +#include "matrix_skel.h" + + +#define MATRIX_ROWS 9 +#define MATRIX_COLS 8 + + +extern uint8_t *matrix; +extern uint8_t *matrix_prev; + +#endif |