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authortmk <nobody@nowhere>2010-10-27 20:51:45 +0900
committertmk <nobody@nowhere>2010-10-27 22:56:01 +0900
commit2f80e790c6310ad24a4cb3d4a72c31314364fef7 (patch)
treeaad001abdb61ff736e580f98184ab7cd9e870648 /macway
parent461e0d3d8c82cc78d29d3115af3c417bb51bb50f (diff)
new build method for macway
Diffstat (limited to 'macway')
-rw-r--r--macway/Makefile14
-rw-r--r--macway/controller.h6
-rw-r--r--macway/keymap.c335
-rw-r--r--macway/keymap.h15
-rw-r--r--macway/matrix.c90
-rw-r--r--macway/matrix.h15
6 files changed, 315 insertions, 160 deletions
diff --git a/macway/Makefile b/macway/Makefile
index 7559b2b057..b69b2d2e4f 100644
--- a/macway/Makefile
+++ b/macway/Makefile
@@ -39,14 +39,24 @@
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
+VENDOR_ID = 0xFEED
+PRODUCT_ID = 0xBEEF
+MANUFACTURER = 't.m.k.'
+PRODUCT = 't.m.k. Macway mod'
+DESCRIPTION = 't.m.k. firmware for Macway mod'
# Target file name (without extension).
TARGET = tmk_macway
+# Directory common source filess exist
COMMON_DIR = ..
+
+# Directory keyboard dependent files exist
TARGET_DIR = .
-TARGET_SRC = $(TARGET_DIR)/keymap.c \
- $(TARGET_DIR)/matrix.c
+
+# keyboard dependent files
+TARGET_SRC = keymap.c \
+ matrix.c
# MCU name, you MUST set this to match the board you are using
diff --git a/macway/controller.h b/macway/controller.h
new file mode 100644
index 0000000000..aa862cdc1c
--- /dev/null
+++ b/macway/controller.h
@@ -0,0 +1,6 @@
+#ifndef CONTROLLER_H
+#define CONTROLLER_H 1
+
+#include "controller_teensy.h"
+
+#endif
diff --git a/macway/keymap.c b/macway/keymap.c
index c690ce43a3..09dafc5c89 100644
--- a/macway/keymap.c
+++ b/macway/keymap.c
@@ -1,140 +1,227 @@
/*
- * keymap for modified Macway
+ * Keymap for Macway mod
*/
+#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
+#include "usb_keyboard.h"
+#include "usb_keycodes.h"
#include "matrix.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
#include "keymap.h"
-#include "usb_keyboard.h"
-int current_layer = 0;
-bool key_sent = false;
-
-/*
- * Layer0(Default Layer)
- * ,----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp|
- * |----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
- * |----------------------------------------------------' |
- * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2|
- * |----------------------------------------------------------|
- * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer1(with Fn1)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer2(with Fn2)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | |Up | | |
- * |----------------------------------------------------' |
- * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2|
- * |----------------------------------------------------------|
- * | |Gui |Alt | | |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer3(with Fn3)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR|
- * `----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
-static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
- // 0: default
- {
- { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE },
- { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT },
- { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP },
- { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN },
- { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B },
- { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N },
- { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT },
- { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO },
- { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH }
- },
- // 1: FN_1(RIGHT ALT)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
- { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
- // 2: FN_2(HHKB Fn)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO },
- { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN }
- },
- // 3: FN_3(LEFT Bottom)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT },
- { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT },
- { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO },
- { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
+
+#define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)]))
+#define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)]))
+#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+#define KEYMAP( \
+ R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \
+ R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \
+ R1C5, R1C4, R2C4, R3C4, R4C4, R4C5, R5C5, R5C4, R6C4, R7C4, R8C4, R8C5, R0C6, \
+ R6C7, R1C6, R2C6, R3C6, R4C6, R4C7, R5C7, R5C6, R6C6, R7C6, R8C7, R3C2, R3C5, \
+ R7C5, R2C2, R0C0, R0C7, R2C1, R0C4, R3C7, R2C7, R1C7 \
+) { \
+ { R0C0, KB_NO, R0C2, KB_NO, R0C4, KB_NO, R0C6, R0C7 }, \
+ { R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
+ { R2C0, R2C1, R2C2, R2C3, R2C4, KB_NO, R2C6, R2C7 }, \
+ { R3C0, KB_NO, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
+ { R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \
+ { R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
+ { R6C0, R6C1, R6C2, R6C3, R6C4, KB_NO, R6C6, R6C7 }, \
+ { R7C0, KB_NO, KB_NO, R7C3, R7C4, R7C5, R7C6, KB_NO }, \
+ { R8C0, R8C1, R8C2, R8C3, R8C4, R8C5, KB_NO, R8C7 } \
+}
+
+
+static int current_layer = 0;
+static bool layer_used = false;
+
+/* layer to change into while Fn key pressed */
+static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 2, 3 };
+
+/* keycode to sent when Fn key released without using layer keys. */
+static const uint8_t PROGMEM fn_keycode[] = {
+ KB_NO, // FN_0 [NOT USED]
+ KB_NO, // FN_1 layer 1
+ KB_QUOTE, // FN_2 layer 2
+ KB_SCOLON, // FN_3 layer 3
+ KB_SPACE, // FN_4 layer 4 [NOT USED]
+ KB_NO, // FN_5 [NOT USED]
+ KB_NO, // FN_6 layer 2
+ KB_NO // FN_7 layer 3
};
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
+ * |-----------------------------------------------------' |
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3|Fn2|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1|
+ * |-----------------------------------------------------------|
+ * |Fn7|Gui |Alt |Space |Fn6 |\ |` | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, \
+ KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, \
+ KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, FN_3, FN_2, KB_ENT, \
+ KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH,KB_RSFT,FN_1, \
+ FN_7, KB_LGUI,KB_LALT,KB_SPC, FN_6, KB_BSLS,KB_GRV, KB_NO, KB_NO),
-uint8_t get_keycode(int layer, int row, int col)
+ /* Layer 1: HHKB mode (HHKB Fn)
+ * ,-----------------------------------------------------------.
+ * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
+ * |-----------------------------------------------------' |
+ * |Contro| | | | | | *| /|Hom|PgU|Lef|Rig|Enter |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt | |Alt | | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_PWR, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_DEL, \
+ KB_CAPS,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_PSCR,KB_SLCK,KB_BRK, KB_UP, KB_NO, \
+ KB_LCTL,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_ASTR,KP_SLSH,KB_HOME,KB_PGUP,KB_LEFT,KB_RGHT,KB_ENT, \
+ KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_PLUS,KP_MINS,KB_END, KB_PGDN,KB_DOWN,KB_RSFT,FN_1, \
+ KB_NO, KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO),
+
+ /* Layer 2: Vi mode (Quote/Rmeta)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
+ * |-----------------------------------------------------------|
+ * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| |xxx| \ |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |Space |xxxxx| | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_GRV, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_GRV, \
+ KB_BSLS,KB_HOME,KB_PGDN,KB_UP, KB_PGUP,KB_END, KB_HOME,KB_PGDN,KB_PGUP,KB_END, KB_NO, KB_NO, KB_NO, \
+ KB_LCTL,KB_NO, KB_LEFT,KB_DOWN,KB_RGHT,KB_NO, KB_LEFT,KB_DOWN,KB_UP, KB_RGHT,KB_NO, FN_2, KB_BSLS, \
+ KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_RSFT,KB_NO, \
+ KB_NO, KB_LGUI,KB_LALT,KB_SPC, FN_6, KB_NO, KB_NO, KB_NO, KB_NO),
+
+ /* Layer 3: Mouse mode (Semicolon)
+ * ,-------------------------------------------------------- --.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro|Mb1|Mb2|Mb3| | |McL|McD|McU|McR|xxx| |Return |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | |
+ * |-----------------------------------------------------------|
+ * |xxx|Gui |Alt |Mb1 |Alt | | | | |
+ * `-----------------------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
+ KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_DEL, \
+ KB_TAB, MS_WH_L,MS_WH_U,MS_UP, MS_WH_D,MS_WH_R,MS_WH_L,MS_WH_D,MS_WH_U,MS_WH_R,KB_NO, KB_NO, KB_NO, \
+ KB_LCTL,KB_NO, MS_LEFT,MS_DOWN,MS_RGHT,KB_NO, MS_LEFT,MS_DOWN,MS_UP, MS_RGHT,FN_3, KB_NO, KB_ENT, \
+ KB_LSFT,KB_NO, MS_DOWN,KB_NO, KB_NO, KB_NO, MS_BTN2,MS_BTN1,MS_BTN2,MS_BTN3,KB_NO, KB_RSFT,KB_NO, \
+ FN_7, KB_LGUI,KB_LALT,MS_BTN1,KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO),
+
+ /* Layer 4: Matias half keyboard style (Space)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
+ * |-----------------------------------------------------' |
+ * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
+ * |-----------------------------------------------------------|
+ * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt | | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_MINS,KB_0, KB_9, KB_8, KB_7, KB_6, KB_5, KB_4, KB_3, KB_2, KB_1, KB_NO, KB_NO, KB_ESC, \
+ KB_BSPC,KB_P, KB_O, KB_I, KB_U, KB_Y, KB_T, KB_R, KB_E, KB_W, KB_Q, KB_TAB, KB_TAB, \
+ KB_LCTL,KB_SCLN,KB_L, KB_K, KB_J, KB_H, KB_G, KB_F, KB_D, KB_S, KB_A, KB_RCTL,KB_RCTL, \
+ KB_LSFT,KB_SLSH,KB_DOT, KB_COMM,KB_M, KB_N, KB_B, KB_V, KB_C, KB_X, KB_Z, KB_RSFT,KB_NO, \
+ KB_NO, KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO),
+};
+
+
+uint8_t keymap_get_keycode(int row, int col)
{
- if (row >= MATRIX_ROWS)
- return KB_NO;
- if (col >= MATRIX_COLS)
- return KB_NO;
- return pgm_read_byte(&Keymap[layer][row][col]);
+ return keymap_get_keycodel(current_layer, row, col);
}
-int get_layer(void) {
- int layer = 0;
- for (int row = 0; row < MATRIX_ROWS; row++) {
- for (int col = 0; col < MATRIX_ROWS; col++) {
- if (matrix[row] & 1<<col) continue;
- if (get_keycode(0, row, col) == FN_1) layer = 1;
- if (get_keycode(0, row, col) == FN_2) layer = 2;
- if (get_keycode(0, row, col) == FN_3) layer = 3;
- }
- }
+uint8_t keymap_get_keycodel(int layer, int row, int col)
+{
+ uint8_t code = KEYCODE(layer, row, col);
+ // normal key or mouse key
+ if (IS_KEY(code) || IS_MOUSE(code))
+ layer_used = true;
+ return code;
+}
+
+inline
+int keymap_get_layer(void)
+{
+ return current_layer;
+}
+
+inline
+int keymap_set_layer(int layer)
+{
current_layer = layer;
return current_layer;
}
+
+inline
+bool keymap_is_special_mode(int fn_bits)
+{
+ return (keyboard_modifier_keys == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
+}
+
+void keymap_fn_proc(int fn_bits)
+{
+ // layer switching
+ static int last_bits = 0;
+ static uint8_t last_mod = 0;
+
+ if (usb_keyboard_has_key() || fn_bits == last_bits) {
+ // do nothing during press other than Fn key
+ return;
+ } else if (fn_bits == 0) {
+ // send key when Fn key is released without using the layer
+ if (!layer_used) {
+ uint8_t code = FN_KEYCODE(biton(last_bits));
+ if (code != KB_NO) {
+ if (IS_MOD(code)) {
+ keyboard_modifier_keys = last_mod | 1<<(code & 0x07);
+ } else {
+ keyboard_keys[0] = code;
+ keyboard_modifier_keys = last_mod;
+ }
+ usb_keyboard_send();
+ usb_keyboard_print();
+ usb_keyboard_clear();
+ }
+ }
+ last_bits = 0;
+ last_mod = 0;
+ layer_used = false;
+ keymap_set_layer(0); // default layer
+ } else if ((fn_bits & (fn_bits - 1)) == 0) {
+ // switch layer when just one Fn Key is pressed
+ last_bits = fn_bits;
+ last_mod = keyboard_modifier_keys;
+ layer_used = false;
+ keymap_set_layer(FN_LAYER(biton(fn_bits)));
+ debug("layer: "); phex(current_layer); debug("(");
+ debug_bin(last_bits); debug(")\n");
+ debug("last_mod: "); debug_hex(last_mod); debug("\n");
+ }
+}
diff --git a/macway/keymap.h b/macway/keymap.h
index b428b47a86..c65c2e19b9 100644
--- a/macway/keymap.h
+++ b/macway/keymap.h
@@ -1,20 +1,7 @@
#ifndef KEYMAP_H
#define KEYMAP_H 1
-#include <stdint.h>
-#include <stdbool.h>
#include "usb_keycodes.h"
-
-
-#define MATRIX_ROWS 9
-#define MATRIX_COLS 8
-
-
-extern int current_layer;
-extern bool key_sent;
-
-
-int get_layer(void);
-uint8_t get_keycode(int layer, int row, int col);
+#include "keymap_skel.h"
#endif
diff --git a/macway/matrix.c b/macway/matrix.c
index cb52d79c30..30da657eaa 100644
--- a/macway/matrix.c
+++ b/macway/matrix.c
@@ -1,10 +1,13 @@
/*
* scan matrix
*/
+#include <stdint.h>
+#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
-#include "keymap.h"
#include "matrix.h"
+#include "print.h"
+#include "util.h"
// matrix is active low. (key on: 0/key off: 1)
// row: Hi-Z(unselected)/low output(selected)
@@ -18,11 +21,24 @@ uint8_t *matrix_prev;
static uint8_t _matrix0[MATRIX_ROWS];
static uint8_t _matrix1[MATRIX_ROWS];
+static bool matrix_has_ghost_in_row(uint8_t row);
static uint8_t read_col(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
+inline
+int matrix_rows(void)
+{
+ return MATRIX_ROWS;
+}
+
+inline
+int matrix_cols(void)
+{
+ return MATRIX_COLS;
+}
+
// this must be called once before matrix_scan.
void matrix_init(void)
{
@@ -32,58 +48,91 @@ void matrix_init(void)
PORTB = 0xFF;
// initialize matrix state: all keys off
- for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF;
- for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF;
+ for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
+ for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
matrix = _matrix0;
matrix_prev = _matrix1;
}
-uint8_t matrix_scan(void)
+int matrix_scan(void)
{
- uint8_t row, state;
uint8_t *tmp;
tmp = matrix_prev;
matrix_prev = matrix;
matrix = tmp;
- for (row = 0; row < MATRIX_ROWS; row++) {
- select_row(row);
+ for (int i = 0; i < MATRIX_ROWS; i++) {
+ select_row(i);
_delay_us(30); // without this wait read unstable value.
- state = read_col();
+ matrix[i] = ~read_col();
unselect_rows();
-
- matrix[row] = state;
}
return 1;
}
-bool matrix_is_modified(void) {
- for (int i=0; i <MATRIX_ROWS; i++) {
+bool matrix_is_modified(void)
+{
+ for (int i = 0; i < MATRIX_ROWS; i++) {
if (matrix[i] != matrix_prev[i])
return true;
}
return false;
}
-bool matrix_has_ghost(void) {
- for (int i=0; i <MATRIX_ROWS; i++) {
+bool matrix_has_ghost(void)
+{
+ for (int i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
return false;
}
-bool matrix_has_ghost_in_row(uint8_t row) {
- uint8_t state = ~matrix[row];
+inline
+bool matrix_is_on(int row, int col)
+{
+ return (matrix[row] & (1<<col));
+}
+
+inline
+uint16_t matrix_get_row(int row)
+{
+ return matrix[row];
+}
+
+void matrix_print(void)
+{
+ print("\nr/c 01234567\n");
+ for (int row = 0; row < matrix_rows(); row++) {
+ phex(row); print(": ");
+ pbin_reverse(matrix_get_row(row));
+ if (matrix_has_ghost_in_row(row)) {
+ print(" <ghost");
+ }
+ print("\n");
+ }
+}
+
+int matrix_key_count(void)
+{
+ int count = 0;
+ for (int i = 0; i < MATRIX_ROWS; i++) {
+ count += bitpop(matrix[i]);
+ }
+ return count;
+}
+
+static bool matrix_has_ghost_in_row(uint8_t row)
+{
// no ghost exists in case less than 2 keys on
- if (((state - 1) & state) == 0)
+ if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (int i=0; i < MATRIX_ROWS; i++) {
- if (i == row) continue;
- if ((~matrix[i] & state) == state) return true;
+ if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+ return true;
}
return false;
}
@@ -93,7 +142,8 @@ static uint8_t read_col(void)
return PINB;
}
-static void unselect_rows(void) {
+static void unselect_rows(void)
+{
DDRD = 0x00;
PORTD = 0x00;
DDRC = 0x00;
diff --git a/macway/matrix.h b/macway/matrix.h
new file mode 100644
index 0000000000..c11f1f3e2d
--- /dev/null
+++ b/macway/matrix.h
@@ -0,0 +1,15 @@
+#ifndef MATRIX_H
+#define MATRIX_H 1
+
+#include <stdint.h>
+#include "matrix_skel.h"
+
+
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 8
+
+
+extern uint8_t *matrix;
+extern uint8_t *matrix_prev;
+
+#endif