diff options
author | Didier Loiseau <didierloiseau+git@gmail.com> | 2016-01-16 01:35:28 +0100 |
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committer | Didier Loiseau <didierloiseau+git@gmail.com> | 2016-01-17 15:02:33 +0100 |
commit | fb181304083b884c60a30f64a634b592479aed6d (patch) | |
tree | dfa273daa00c48aa8a7252db1a5314f8016a27c9 /keyboard | |
parent | 93e350caa1f5ce704741a18e6e3106787b574406 (diff) |
Implemented Dvorak layer
Diffstat (limited to 'keyboard')
-rw-r--r-- | keyboard/ergodox_ez/keymaps/keymap_typematrix.c | 76 |
1 files changed, 63 insertions, 13 deletions
diff --git a/keyboard/ergodox_ez/keymaps/keymap_typematrix.c b/keyboard/ergodox_ez/keymaps/keymap_typematrix.c index 04d91b45bf..931170c387 100644 --- a/keyboard/ergodox_ez/keymaps/keymap_typematrix.c +++ b/keyboard/ergodox_ez/keymaps/keymap_typematrix.c @@ -10,14 +10,17 @@ * - ] is moved in place of the dash (-) * - dash (-) and = are moved on bottom right row * - arrows and PgUp/PgDn are moved on the thumbs - * Layer 1: numbers layer close to the TM when toggling "num" with the following differences: + * Layer 1: same as Layer 0 but with Dvorak layout, to use with QWERTY OS layout. + * Enable Dvorak layout with Magic-1 (LShift-RShift-1), disable with Magic-0. + * Layer 8: numbers layer close to the TM when toggling "num" with the following differences: * - numpad is displaced by 1 to the top left * - arrows are displaced by 1 to the left * - provides access to F1-F12, caps lock and num lock - * Layer 2: "fn" layer ("fn" key toggles both layers 1 & 2) with the following differences: + * Layer 9: "fn" layer ("fn" key toggles both layers 1 & 2) with the following differences: * - VolUp & VolDn are only on left hand to keep access to arrows on right hand - * Leds: - * - left (1st) & middle (2nd) leds are used to indicate layers 1 & 2 respectively + * LEDs: + * - left (1st) led is used to indicate the numbers layer + * - middle (2nd) led is used to indicate Dvorak layout * - right (3rd) led is used to indicate caps-lock */ #include "ergodox_ez.h" @@ -26,8 +29,9 @@ #include "led.h" #define BASE 0 // default layer -#define NMBR 1 // numbers layer -#define FNLR 2 // fn layer +#define DVRK 1 // Dvorak layer +#define NMBR 8 // numbers layer +#define FNLR 9 // fn layer #define MDBL0 1 #define MFNLR 2 @@ -36,7 +40,7 @@ #define MPSTE 5 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Keymap 0: Basic layer +/* Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | ] | @@ -50,7 +54,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |LCtrl | fn | LGui | Play |App/Alt| | RAlt | - | Home | = |End/Ctl| * `-----------------------------------' `-----------------------------------' * ,--------------. ,-------------. - * |Esc/Alt| L1 | | Left |Right | + * |Esc/Alt| num | | Left |Right | * ,------+-------+------| |------+------+------. * | | | PgUp | | Up | | | * |Space |LShift |------| |------|RShift|Space | @@ -67,7 +71,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_LCTL, M(MFNLR), KC_LGUI,KC_MPLY,ALT_T(KC_APP), - ALT_T(KC_ESC), TG(1), + ALT_T(KC_ESC), TG(NMBR), KC_PGUP, KC_SPC, KC_LSFT, KC_PGDN, @@ -82,7 +86,53 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_UP, KC_DOWN, KC_RSFT, KC_SPC ), -/* Keymap 1: Numbers Layer +/* Dvorak layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | ' | , | . | P | Y |Backsp| |Backsp| F | G | C | R | L | / | + * |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------| + * | LShift | A | O | E | U | I |------| |------| D | H | T | N | S | -/Shift| + * |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------| + * | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | \/Shift| + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |LCtrl | fn | LGui | Play |App/Alt| | RAlt | [ | Home | ] |End/Ctl| + * `-----------------------------------' `-----------------------------------' + * ,--------------. ,-------------. + * |Esc/Alt| num | | Left |Right | + * ,------+-------+------| |------+------+------. + * | | | PgUp | | Up | | | + * |Space |LShift |------| |------|RShift|Space | + * | | | PgDn | | Down | | | + * `---------------------' `--------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[DVRK] = KEYMAP( // layer 0 : default + // left hand + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT, + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_BSPC, + KC_LSFT, KC_A, KC_O, KC_E, KC_U, KC_I, + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT, + KC_LCTL, M(MFNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP), + + ALT_T(KC_ESC), TG(NMBR), + KC_PGUP, + KC_SPC, KC_LSFT, KC_PGDN, + + // right hand + KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, + KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, + KC_D, KC_H, KC_T, KC_N, KC_S, SFT_T(KC_MINS), + KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_BSLS), + KC_RALT, KC_LBRC, KC_HOME, KC_RBRC, CTL_T(KC_END), + + KC_LEFT, KC_RGHT, + KC_UP, + KC_DOWN, KC_RSFT, KC_SPC + ), +/* Numbers Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | | | | | Tab | / | * | - | @@ -126,7 +176,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), -/* Keymap 2: fn layer +/* fn layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk| @@ -221,8 +271,8 @@ void * matrix_scan_user(void) { if (layer_state & (1 << NMBR)) { ergodox_right_led_1_on(); } - // led 2: fn layer - if (layer_state & (1 << FNLR)) { + // led 2: Dvorak layer + if (default_layer_state == 1 << DVRK) { ergodox_right_led_2_on(); } // led 3: caps lock |