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authortmk <nobody@nowhere>2013-02-12 17:08:51 +0900
committertmk <nobody@nowhere>2013-02-12 17:08:51 +0900
commit0c52ee59f08cead9b4906dbbd3aff86b103171fe (patch)
tree96787bdfbcdb34f60a47b5b9539bf1bf29dd7616 /keyboard/gh60/keymap_poker.h
parent821563417565776d2dc3a02b0265e6fcd5218739 (diff)
Add transparent layer feature in gh60
Diffstat (limited to 'keyboard/gh60/keymap_poker.h')
-rw-r--r--keyboard/gh60/keymap_poker.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/keyboard/gh60/keymap_poker.h b/keyboard/gh60/keymap_poker.h
new file mode 100644
index 0000000000..186020b3bd
--- /dev/null
+++ b/keyboard/gh60/keymap_poker.h
@@ -0,0 +1,88 @@
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * Poker Layer
+ */
+ /* Layer x000: Poker Default Layer
+ * ,-----------------------------------------------------------.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ * |-----------------------------------------------------------|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL),
+ /* Layer x001: Poker with Arrow */
+ KEYMAP_ANSI(
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, FN2, LEFT,DOWN,RGHT),
+ /* Layer x010: Poker with Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS),
+ /* Layer x011: Poker with Arrow and Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, FN2, LEFT,DOWN,RGHT),
+ /*
+ * Poker Momentary Fn Layer
+ */
+ /* Layer x100: Poker Default + Fn'd */
+ KEYMAP_ANSI(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN0, FN2, TRNS,TRNS,TRNS),
+ /* Layer x101: Poker with Arrow + Fn'd */
+ KEYMAP_ANSI(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \
+ TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT),
+ /* Layer x110: Poker with Esc + Fn'd */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN0, FN2, TRNS,TRNS,TRNS),
+ /* Layer x111: Poker with Arrow and Esc + Fn'd */
+ KEYMAP_ANSI(
+ GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \
+ TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT),
+};
+
+/*
+ * Fn action definition
+ */
+static const uint16_t PROGMEM fn_actions[] = {
+ /* Poker Layout */
+ [0] = ACTION_LAYER_BIT_TOGGLE(1), // FN0 Poker Arrow toggle(Space)
+ [1] = ACTION_LAYER_BIT_TOGGLE(2), // FN1 Poker Esc toggle(Q)
+ [2] = ACTION_LAYER_BIT(4), // FN2 Poker Fn
+ [3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc)
+};
+