diff options
author | Jack Humbert <jack.humb@gmail.com> | 2015-10-26 16:57:45 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2015-10-26 16:57:45 -0400 |
commit | 402122744c26704f378cda828d30bf11e8d6dabf (patch) | |
tree | c9834b5739f5534cf345e1467d2a34ae9f716e73 /keyboard/ergodox/keymaps/keymap_cub.c | |
parent | 35a81f5b8b081e1607a7c04489b01f551c3213cc (diff) |
ez with leds
Diffstat (limited to 'keyboard/ergodox/keymaps/keymap_cub.c')
-rw-r--r-- | keyboard/ergodox/keymaps/keymap_cub.c | 595 |
1 files changed, 595 insertions, 0 deletions
diff --git a/keyboard/ergodox/keymaps/keymap_cub.c b/keyboard/ergodox/keymaps/keymap_cub.c new file mode 100644 index 0000000000..6e6d0cd8df --- /dev/null +++ b/keyboard/ergodox/keymaps/keymap_cub.c @@ -0,0 +1,595 @@ +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * Keymap: Default Layer in QWERTY + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ~ | 1 | 2 | 3 | 4 | 5 | \ | | - | 6 | 7 | 8 | 9 | 0 | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | ~L5 | | ~L6 | Y | U | I | O | P | [ | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Tab/Shf| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | + * |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------| + * | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | ] | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | +L2 | Home | | PgUp | Del | + * ,------|------|------| |------+------+------. + * | | | End | | PgDn | | | + * | BkSp | ESC |------| |------| Enter| Space| + * | | | Spc | | Ins | | | + * `--------------------' `--------------------' + * + * + * + **************************************************************************************************** + * + * Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers" + * See XOrg files in ./addons/ subdirectory. + * + * I have to do so, because of two things: + * 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout + * 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and - + * + * And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such + * keys), then (1) can't be solved at firmware level at all. + * + * So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English. + * But sometimes I have to input something when XOrg is not active - for example, in Linux console, + * or in firmware console (while debugging firmware), or when keyboard is connected to not my computer. + * + * For such cases I have Layer1 :) + * // hint: switch to Layer1 is only at Layer6 + * + **************************************************************************************************** + * + * + * + * Keymap: Default Layer in Workman + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - | + * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------| + * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | L0 | +L2 | | PgUp | Del | + * ,------|------|------| |------+------+------. + * | | | NO | | PgDn | | | + * | BkSp | ESC |------| |------| Enter| Space| + * | | | Spc | | Ins | | | + * `--------------------' `--------------------' + * + * Keymap: Default Layer in Workman / with Shift + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ | + * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------| + * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | L0 | +L2 | | PgUp | Del | + * ,------|------|------| |------+------+------. + * | | | NO | | PgDn | | | + * | BkSp | ESC |------| |------| Enter| Space| + * | | | Spc | | Ins | | | + * `--------------------' `--------------------' + * + */ + + KEYMAP( // Layer0: default, leftled:none + // left hand + GRV, 1, 2, 3, 4, 5, BSLS, + FN2, Q, W, E, R, T, FN23, + FN11,FN28,FN29,FN30,FN31,G, + FN12,FN24,FN25,FN26,FN27,B, HOME, + FN21,FN20,CAPS,FN13,FN14, + FN17,FN19, + NO, + FN5, FN6, FN7, + // right hand + MINS,6, 7, 8, 9, 0, EQL, + FN23,Y, U, I, O, P, LBRC, + H, J, K, L, SCLN,FN15, + END, N, M, COMM,DOT, SLSH,FN16, + LEFT,UP, DOWN,RGHT,FN22, + PGUP,DEL, + PGDN, + FN8, FN9, FN10 + ), + + KEYMAP( // Layer1: Workman layout, leftled:all + // left hand + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,Q, D, R, W, B, TRNS, + TRNS,A, S, H, T, G, + TRNS,Z, X, M, C, V, TRNS, + TRNS,TRNS,FN17,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,J, F, U, P, 4, TRNS, + Y, N, E, O, I, TRNS, + TRNS,K, L, TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer2: numpad, leftled:mid/blue + // left hand + TRNS,NO, NO, NO, NO, PAUS,PSCR, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, TRNS,NO, + TRNS,NO, NO, NO, TRNS,NO, TRNS, + TRNS,TRNS,FN17,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC, + TRNS,NO, P7, P8, P9, PMNS,PGUP, + NO, P4, P5, P6, PPLS,PGDN, + TRNS,NO, P1, P2, P3, PPLS,PENT, + P0, PDOT,SLSH,PENT,PENT, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,NO, TRNS,NO, NO, NO, + TRNS,NO, TRNS,NO, NO, NO, TRNS, + TRNS,TRNS,TRNS,LALT,LGUI, + TRNS,TRNS, + TRNS, + LCTL,LSFT,TRNS, + // right hand + NO, NO, NO, NO, NO, NO, TRNS, + TRNS,NO, F1, F2, F3, F4, PGUP, + NO, F5, F6, F7, F8, PGDN, + TRNS,NO, F9, F10, F11, F12, APP, + RGUI,RALT,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,RSFT,RCTL + ), + + KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,TRNS,NO, NO, NO, NO, + TRNS,TRNS,NO, NO, NO, NO, TRNS, + TRNS,TRNS,TRNS,LALT,LGUI, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + + /* in Workman right hand will be: + { } ( ) + + ^ ! ? = + ' ! $ " ; \ + # [ < > ] \ + */ + + // right hand + NO, NO, 4, 5, 9, 0, PPLS, + TRNS,MINS,2, FN5, 9, 0, EQL, + BSLS,2, P, FN1, 1, FN2, + TRNS,3, 6, FN3, FN4, 7, FN2, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white + // left hand + TRNS,F1, F2, F3, F4, F5, F6, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + F7, F8, F9, F10, F11, F12, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard + // left hand + TRNS,F1, F2, F3, F4, F5, F6, + FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + FN18,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + F7, F8, F9, F10, F11, F12, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + // + // rarely used + // + + KEYMAP( // Layer7: F-keys only, leftled:top/white + // left hand + FN0, NO, NO, NO, NO, NO, NO, + FN1, F13, F14, F15, F16, NO, TRNS, + TRNS,F17, F18, F19, F20, NO, + TRNS,F21, F22, F23, F24, NO, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + NO, NO, NO, NO, NO, NO, TRNS, + TRNS,NO, F1, F2, F3, F4, TRNS, + NO, F5, F6, F7, F8, TRNS, + TRNS,NO, F9, F10, F11, F12, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + SLEP,TRNS,TRNS + ), + + KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, ACL0,NO, TRNS, + TRNS,NO, NO, TRNS,ACL1,NO, + TRNS,NO, NO, TRNS,ACL2,NO, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + + // right hand + F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE, + F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP, + BTN1,MS_L,MS_U,MS_D,MS_R,PGDN, + F15, BTN3,HOME,END, DEL, INS, NO, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, TRNS,NO, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + NO, NO, NO, NO, NO, NO, TRNS, + TRNS,NO, FN12,FN13,FN14,FN15,FN10, + FN1, FN2, FN3, FN4, FN5, FN11, + TRNS,TRNS,FN6, FN7, FN8, FN9, FN0, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + +/* + // templates to copy from + + KEYMAP( // LayerN: transparent on edges + hard-defined thumb keys, all others are empty + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,TRNS,TRNS,LALT,LGUI, + TRNS,TRNS, + TRNS, + LCTL,LSFT,TRNS, + // right hand + NO, NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, NO, NO, TRNS, + NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, NO, NO, TRNS, + RGUI,RALT,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,RSFT,RCTL + ), + KEYMAP( // LayerN: fully transparent + // left hand + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), +*/ + +}; + +/* id for user defined functions & macros */ +enum function_id { + TEENSY_KEY, + CUSTOM_KEY, + L_CTRL_ALT_ENT, + R_CTRL_ALT_ENT, +}; + +enum macro_id { + XMONAD_RESET, + PASSWORD1, + PASSWORD2, + PASSWORD3, +}; + +/* + * Fn action definition + */ +static const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key + + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman + [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman + + [5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace + [6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete + [7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape + [8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins + [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter + [10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space + + [11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab + [12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda + [13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space + [14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape + [15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes + [16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ] + + [17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0 + [18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level + [19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys + + [21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row + [22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils + + [28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys + [29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys + [30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys + [31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys + + // i'd like to remove this - will try to get used to live without this and convert them to usual keys + [20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys +// or +// [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support + + [23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24) + + [24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys + [25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys + [26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys + [27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts +}; + +static const uint16_t PROGMEM fn_actions_4[] = { + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman + [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman + [5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman +}; + +static const uint16_t PROGMEM fn_actions_7[] = { + [0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator + [1] = ACTION_MACRO(PASSWORD1), // FN1 = default password + [2] = ACTION_MACRO(PASSWORD1), // FN2 = other password + [3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password +}; + +static const uint16_t PROGMEM fn_actions_9[] = { + [0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0 + [1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1 + [2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2 + [3] = ACTION_MODS_KEY(MOD_LALT, KC_P3), // FN3 = Alt+3 + [4] = ACTION_MODS_KEY(MOD_LALT, KC_P4), // FN4 = Alt+4 + [5] = ACTION_MODS_KEY(MOD_LALT, KC_P5), // FN5 = Alt+5 + [6] = ACTION_MODS_KEY(MOD_LALT, KC_P6), // FN6 = Alt+6 + [7] = ACTION_MODS_KEY(MOD_LALT, KC_P7), // FN7 = Alt+7 + [8] = ACTION_MODS_KEY(MOD_LALT, KC_P8), // FN8 = Alt+8 + [9] = ACTION_MODS_KEY(MOD_LALT, KC_P9), // FN9 = Alt+9 + [10] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB), // FN10 = Ctrl+Shift+Tab + [11] = ACTION_MODS_KEY(MOD_LCTL, KC_TAB), // FN11 = Ctrl+Tab + [12] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP), // FN12 = Ctrl+Shift+PgUp + [13] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN), // FN13 = Ctrl+Shift+PgDn + [14] = ACTION_MODS_KEY(MOD_LCTL, KC_PMNS), // FN14 = Ctrl+Pad Minus + [15] = ACTION_MODS_KEY(MOD_LCTL, KC_PPLS), // FN15 = Ctrl+Pad Plus +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // print("action_function called\n"); + // print("id = "); phex(id); print("\n"); + // print("opt = "); phex(opt); print("\n"); + + if (id == TEENSY_KEY) { + clear_keyboard(); + print("\n\nJump to bootloader... "); + _delay_ms(50); + bootloader_jump(); // should not return + print("not supported.\n"); + } + + if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) { + if (record->tap.count == 0 || record->tap.interrupted) { + uint8_t weak_mods; + uint8_t layer; + + if (id == L_CTRL_ALT_ENT) { + weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT); + layer = 5; + } else { + weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT); + layer = 6; + } + + if (record->event.pressed) { + layer_on(layer); + add_weak_mods(weak_mods); + } else { + del_weak_mods(weak_mods); + layer_off(layer); + } + } else { + if (record->event.pressed) { + add_key(KC_ENT); + send_keyboard_report(); + } else { + del_key(KC_ENT); + send_keyboard_report(); + } + } + } + + +/* + * just an example of custom key implementation + * not really needed with custom keymap_fn_to_action(), + * because it will allow you to have 32 FN** keys on EACH layer + */ + +/* + keyevent_t event = record->event; + + if (id == CUSTOM_KEY) { + uint8_t layer = biton32(layer_state); + uint8_t col = event.key.col; + uint8_t row = event.key.row; + uint8_t handled = 0; + + if (event.pressed) { + if (layer == XXX && col == XXX && row == XXX) { + action_macro_play( + MACRO( + ........... + END) + ); + handled++; + } + } + } + + if (!handled) { + print("custom key not handled"); + print(": layer "); pdec(layer); + print(", col "); pdec(col); + print(", row "); pdec(row); + print("\n"); + } + } +*/ + +} + +#include "keymap_passwords.h" +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + if (record->event.pressed) { + switch (id) { + case XMONAD_RESET: return MACRO_XMONAD_RESET; + case PASSWORD1: return MACRO_PASSWORD1; + } + } + return MACRO_NONE; +} + +#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) +#define FN_ACTIONS_4_SIZE (sizeof(fn_actions_4) / sizeof(fn_actions_4[0])) +#define FN_ACTIONS_7_SIZE (sizeof(fn_actions_7) / sizeof(fn_actions_7[0])) +#define FN_ACTIONS_9_SIZE (sizeof(fn_actions_9) / sizeof(fn_actions_9[0])) + +/* + * translates Fn keycode to action + * for some layers, use different translation table + */ +action_t keymap_fn_to_action(uint8_t keycode) +{ + uint8_t layer = biton32(layer_state); + + action_t action; + action.code = ACTION_NO; + + if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) { + action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]); + } + + if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) { + action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]); + } + + if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) { + action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]); + } + + // by default, use fn_actions from default layer 0 + // this is needed to get mapping for same key, that was used switch to some layer, + // to have possibility to switch layers back + if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) { + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + } + + return action; +} + |