diff options
author | tmk <nobody@nowhere> | 2013-09-25 21:08:41 +0900 |
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committer | tmk <nobody@nowhere> | 2013-09-25 21:08:41 +0900 |
commit | a0f9c1fb4fc86c37353b5298c7a4d8d68b368d8c (patch) | |
tree | 04af9ac2e6c48009989d59c0a9e2728717e75ae8 /converter | |
parent | d267ee2adabdae333d77d4434ba8256c2270bc19 (diff) | |
parent | ea5938da1a2172980f6e58fb0f8b300d0b4f1a43 (diff) |
Merge branch 'm0110_keymap_section'
Diffstat (limited to 'converter')
-rw-r--r-- | converter/m0110_usb/Makefile | 1 | ||||
-rw-r--r-- | converter/m0110_usb/keymap.c | 55 |
2 files changed, 47 insertions, 9 deletions
diff --git a/converter/m0110_usb/Makefile b/converter/m0110_usb/Makefile index f1c51e1bb5..7791527e43 100644 --- a/converter/m0110_usb/Makefile +++ b/converter/m0110_usb/Makefile @@ -78,6 +78,7 @@ CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration #SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA +KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor diff --git a/converter/m0110_usb/keymap.c b/converter/m0110_usb/keymap.c index 02c6ef9cd2..031c881b72 100644 --- a/converter/m0110_usb/keymap.c +++ b/converter/m0110_usb/keymap.c @@ -126,12 +126,12 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { * |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| | * `---------------------------------------------------------' `---------------' */ - KEYMAP( + [0] = KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, - LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN1, P4, P5, P6, PPLS, + LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS, LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, - LCTL,LGUI, FN0, LALT,FN2, LEFT,RGHT,DOWN, P0, PDOT + LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT ), /* Cursor Layer(WASD, IJKL) * ,---------------------------------------------------------. ,---------------. @@ -146,13 +146,21 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { * |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| | * `---------------------------------------------------------' `---------------' */ - KEYMAP( + [3] = KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS, - LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN1, P4, P5, P6, PPLS, + LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS, LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, - LCTL,LGUI, FN0, LALT,FN2, HOME,END, PGDN, P0, PDOT + LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT ), + [4] = KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, + CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS, + LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS, + LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, + LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT + ), + [7] = {}, }; @@ -164,9 +172,38 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = { #else static const uint16_t fn_actions[] PROGMEM = { #endif - [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), // Layer switch with Tap key Space - [1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // Layer switch with Tap key Enter - [2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS), // LALT with Tap key Backslash + [0] = ACTION_LAYER_MOMENTARY(1), + [1] = ACTION_LAYER_MOMENTARY(2), + [2] = ACTION_LAYER_MOMENTARY(3), + [3] = ACTION_LAYER_MOMENTARY(4), + [4] = ACTION_LAYER_MOMENTARY(5), + [5] = ACTION_LAYER_MOMENTARY(6), + [6] = ACTION_LAYER_MOMENTARY(7), + [7] = ACTION_LAYER_TOGGLE(1), + [8] = ACTION_LAYER_TOGGLE(2), + [9] = ACTION_LAYER_TOGGLE(3), + [10] = ACTION_LAYER_TAP_TOGGLE(1), + [11] = ACTION_LAYER_TAP_TOGGLE(2), + [12] = ACTION_LAYER_TAP_TOGGLE(3), + [13] = ACTION_LAYER_TAP_KEY(1, KC_F), + [14] = ACTION_LAYER_TAP_KEY(2, KC_J), + [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER), + [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE), + [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON), + [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE), + [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH), + [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE), + [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE), + [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE), + [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER), + [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), + [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE), + [26] = ACTION_MODS_ONESHOT(MOD_LCTL), + [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC), + [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE), + [29] = ACTION_MODS_ONESHOT(MOD_LSFT), + [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE), + [31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH), }; |