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authortmk <nobody@nowhere>2014-04-29 19:42:24 +0900
committertmk <nobody@nowhere>2014-04-29 19:43:25 +0900
commit7209c1d38703eb5ca5c13bd6143c2e7312a15a88 (patch)
tree210b08184e9d891409d0a6f0b0a98558087a3c3e /converter/ps2_usb/Makefile.tmk_rev1
parent110eea578b561f7169ea19927c54533c2b93b3a3 (diff)
Add Makefiles for TMK converters.
Diffstat (limited to 'converter/ps2_usb/Makefile.tmk_rev1')
-rw-r--r--converter/ps2_usb/Makefile.tmk_rev198
1 files changed, 98 insertions, 0 deletions
diff --git a/converter/ps2_usb/Makefile.tmk_rev1 b/converter/ps2_usb/Makefile.tmk_rev1
new file mode 100644
index 0000000000..59c44f75fc
--- /dev/null
+++ b/converter/ps2_usb/Makefile.tmk_rev1
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+#
+# Makefile for TMK keyboard converter rev2
+# https://github.com/tmk/keyboard_converter#pcb-rev1
+#
+# Target file name (without extension).
+TARGET = ps2_usb_tmk_rev1
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config_tmk_rev1.h
+
+
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+
+
+# PS/2 Options
+#
+PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
+#PS2_USE_BUSYWAIT = yes # uses primitive reference code
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk