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authortmk <nobody@nowhere>2013-04-02 17:44:24 +0900
committertmk <nobody@nowhere>2013-04-02 17:44:24 +0900
commitc6d88d27956c4b76f8819fcdb076bf94a8f55868 (patch)
tree3b294d4282ed2ed06b0d155f81ff97385e6b024d /common/action_layer.h
parentcc8e66754b1a5d0c11985cb0feb51ead49668744 (diff)
Rename file layer_switch to action_layer
Diffstat (limited to 'common/action_layer.h')
-rw-r--r--common/action_layer.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/common/action_layer.h b/common/action_layer.h
new file mode 100644
index 0000000000..23f8a00bb7
--- /dev/null
+++ b/common/action_layer.h
@@ -0,0 +1,77 @@
+/*
+Copyright 2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef ACTION_LAYER_H
+#define ACTION_LAYER_H
+
+#include <stdint.h>
+#include "keyboard.h"
+#include "action.h"
+
+
+/*
+ * Default Layer
+ */
+extern uint32_t default_layer_state;
+void default_layer_debug(void);
+void default_layer_set(uint8_t layer);
+
+#ifndef NO_ACTION_LAYER
+/* bitwise operation */
+void default_layer_or(uint32_t state);
+void default_layer_and(uint32_t state);
+void default_layer_xor(uint32_t state);
+#else
+#define default_layer_or(state)
+#define default_layer_and(state)
+#define default_layer_xor(state)
+#endif
+
+
+/*
+ * Keymap Layer
+ */
+#ifndef NO_ACTION_LAYER
+extern uint32_t layer_state;
+void layer_debug(void);
+void layer_clear(void);
+void layer_move(uint8_t layer);
+void layer_on(uint8_t layer);
+void layer_off(uint8_t layer);
+void layer_invert(uint8_t layer);
+/* bitwise operation */
+void layer_or(uint32_t state);
+void layer_and(uint32_t state);
+void layer_xor(uint32_t state);
+#else
+#define layer_state 0
+#define layer_clear()
+#define layer_move(layer)
+#define layer_on(layer)
+#define layer_off(layer)
+#define layer_invert(layer)
+
+#define layer_or(state)
+#define layer_and(state)
+#define layer_xor(state)
+#define layer_debug()
+#endif
+
+
+/* return action depending on current layer status */
+action_t layer_switch_get_action(key_t key);
+
+#endif