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author | Jack Humbert <jack.humb@gmail.com> | 2015-10-29 18:37:29 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2015-10-29 18:37:29 -0400 |
commit | 93812e52b5159b3a1f63a097a1f21a11841ee751 (patch) | |
tree | 3785de29805038b337c3fec29bb20645606c2de2 /README.md | |
parent | 39915b1748cefd99f841fa03b7f6e7c20439fbcf (diff) |
readmes\!
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 120 |
1 files changed, 111 insertions, 9 deletions
@@ -2,21 +2,123 @@ Quantum MK Firmware ================================ This is a keyboard firmware based on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controller, and more specifically, the OLKB product line. -Updates -------- -#### 2015/10/28 -Merged TMK updates from the past few months, and separately additions into /quantum. You can make a new quantum-based project by using `./new_project.sh <project_name>`, which will create /keyboard/<project_name>. -There are lots of new features, and they'll be documented soon. +### Getting started + +You can create your own Quantum-based project by using `./new_project.sh <project_name>`, which will create `/keyboard/<project_name>` with all the necessary components for a Quantum project. + +You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. + + BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality + MIDI_ENABLE = yes # MIDI controls + # UNICODE_ENABLE = yes # Unicode support + BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID + +### Mod shortcuts + +* `LSFT(kc)` - applies left shift to *kc* - `S(kc)` is an alias +* `RSFT(kc)` - applies right shift to *kc* +* `LCTL(kc)` - applies left control to *kc* +* `RCTL(kc)` - applies right control to *kc* +* `LALT(kc)` - applies left alt to *kc* +* `RALT(kc)` - applies right alt to *kc* +* `LGUI(kc)` - applies left gui (command/win) to *kc* +* `RGUI(kc)` - applies right gui (command/win) to *kc* + +You can also use more than one, like this: + + LALT(LGUI(KC_ESC)) + +The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names (see `quantum/keymap_common.h`) are also availble. + + KC_TILD ~ + KC_EXLM ! + KC_AT @ + KC_HASH # + KC_DLR $ + KC_PERC % + KC_CIRC ^ + KC_AMPR & + KC_ASTR * + KC_LPRN ( + KC_RPRN ) + KC_UNDS _ + KC_PLUS + + KC_LCBR { + KC_RCBR } + KC_PIPE | + KC_COLN : + +### Function shortcuts + +Instead of using `FNx`, you can use `F(x)` - the benefit here is being able to use more than 32 function layers (up to 4096), if you happen to need them. + +There are also keycode shortcuts for common actions: + +* `MO(layer)` - momentary switch to *layer* +* `DF(layer)` - sets default layer to *layer* +* `TG(layer)` - toggle between the current layer and *layer* +* `MT(mod, kc)` - is *mod* when held, and *kc* when tapped + * `CTL_T(kc)` - is LCTL when held and *kc* when tapped + * `SFT_T(kc)` - is LSFT when held and *kc* when tapped + * `ALT_T(kc)` - is LALT when held and *kc* when tapped + * `GUI_T(kc)` - is LGUI when held and *kc* when tapped + * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped +* `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped + +These functions work the same way that their `ACTION_*` functions do, and will require KC_TRNS on the layer being switched to - check out the default keymap for an example. + +### Additional keycodes for software-implemented layouts (Colemak, Dvorak, etc) + +Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: + + #include "keymap_<layout>.h" + +Where <layout> is "colemak" or "dvorak". After including this line, you will get access to: + + * `CM_*` for all of the Colemak-equivalent characters + * `DV_*` for all of the Dvorak-equivalent characters + +These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. + +To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`. + +### Additional language support + +In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbrivation of its name. `FR_UGRV` which will result in a `รน` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support). + +### Unicode support + +You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. + +### Macro shortcuts + +Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to filter them. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c). + +### Other keyboard shortcut keycodes + +* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`) +* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things +* `BL_ON` - turns the backlight on +* `BL_OFF` - turns the backlight off +* `BL_<n>` - sets the backlight to level *n* +* `BL_INC` - increments the backlight level by one +* `BL_DEC` - decrements the backlight level by one +* `BL_TOGG` - toggles the backlight +* `BL_STEP` - steps through the backlight levels + +Enable the backlight from the Makefile. + -#### 2015/04/22 -Core library was separated to other branch `core`. <https://github.com/tmk/tmk_keyboard/tree/core> +### MIDI functionalty -In `Makefile` you need to set `TMK_DIR` to indicate core library location now. +This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. - TMK_DIR = ../../tmk_core +### Bluetooth functionality +This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will. +# TMK Documenation Features -------- |