diff options
| author | tmk <nobody@nowhere> | 2011-01-17 21:51:51 +0900 | 
|---|---|---|
| committer | tmk <nobody@nowhere> | 2011-01-23 04:10:35 +0900 | 
| commit | bf1a37ba712b3c42861e7cfabb174724791b41b6 (patch) | |
| tree | f6df1afe42e3421ae3646fb981727f2e5aa1c3e9 | |
| parent | 7ad93f7850cd3d20260628b10a8b123d97736e4e (diff) | |
PS/2 to USB keyboard converter
| -rw-r--r-- | Makefile.common | 4 | ||||
| -rw-r--r-- | README | 3 | ||||
| -rw-r--r-- | key_process.c | 89 | ||||
| -rw-r--r-- | ps2.c | 4 | ||||
| -rw-r--r-- | ps2.h | 4 | ||||
| -rw-r--r-- | ps2_usb/Makefile | 81 | ||||
| -rw-r--r-- | ps2_usb/README | 103 | ||||
| -rw-r--r-- | ps2_usb/config.h | 38 | ||||
| -rw-r--r-- | ps2_usb/keymap.c | 189 | ||||
| -rw-r--r-- | ps2_usb/matrix.c | 456 | ||||
| -rw-r--r-- | usb.h | 12 | ||||
| -rw-r--r-- | usb_keycodes.h | 1 | 
12 files changed, 967 insertions, 17 deletions
| diff --git a/Makefile.common b/Makefile.common index 795e7b999b..808e8ff3bf 100644 --- a/Makefile.common +++ b/Makefile.common @@ -298,6 +298,10 @@ EXTMEMOPTS =  #  -Wl,...:     tell GCC to pass this to linker.  #    -Map:      create map file  #    --cref:    add cross reference to  map file +# +# Comennt out "--relax" option to avoid a error such: +# 	(.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' +#  LDFLAGS = -Wl,-Map=$(TARGET).map,--cref  LDFLAGS += -Wl,--relax  LDFLAGS += -Wl,--gc-sections @@ -62,6 +62,9 @@ Copying exsistent target(macway) is easy way.       keymaps[]  6. Build. +If you have a build error like following, comment out "--relax" option in Makefile.common. +    (.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' +  Build Options  ------------- diff --git a/key_process.c b/key_process.c index b790ffa631..4367f471da 100644 --- a/key_process.c +++ b/key_process.c @@ -117,6 +117,8 @@ void proc_matrix(void) {      if (keymap_is_special_mode(fn_bits)) {          switch (usb_keyboard_get_key()) {              case KB_H: // help +                usb_keyboard_clear_report(); +                usb_keyboard_send();                  print_enable = true;                  print("b: jump to bootloader\n");                  print("d: toggle debug enable\n"); @@ -131,25 +133,88 @@ void proc_matrix(void) {  #ifdef USB_NKRO_ENABLE                  print("n: toggle USB_NKRO\n");  #endif +                print("Backspace: clear matrix\n");                  print("ESC: power down/wake up\n"); +                print("0: switch to Layer0 \n"); +                print("1: switch to Layer1 \n"); +                print("2: switch to Layer2 \n"); +                print("3: switch to Layer3 \n"); +                print("4: switch to Layer4 \n");  #ifdef PS2_MOUSE_ENABLE -                print("1: ps2_mouse_init \n"); -                print("2: ps2_mouse_read \n"); -                print("3: ps2_mouse: on/off toggle \n"); +                print("[: ps2_mouse_init \n"); +                print("]: ps2_mouse_read \n"); +                print("\: ps2_mouse: on/off toggle \n");  #endif                  _delay_ms(500);                  print_enable = false;                  break; -#ifdef PS2_MOUSE_ENABLE +            case KB_BSPC: +                usb_keyboard_clear_report(); +                usb_keyboard_send(); +                matrix_init(); +                print("clear matrix\n"); +                _delay_ms(500); +                break; +            case KB_0: +                usb_keyboard_clear_report(); +                usb_keyboard_send(); +                print("current_layer: "); phex(current_layer); print("\n"); +                print("default_layer: "); phex(default_layer); print("\n"); +                current_layer = 0; +                default_layer = 0; +                print("switch to Layer0 \n"); +                _delay_ms(500); +                break;              case KB_1:                  usb_keyboard_clear_report();                  usb_keyboard_send(); +                print("current_layer: "); phex(current_layer); print("\n"); +                print("default_layer: "); phex(default_layer); print("\n"); +                current_layer = 1; +                default_layer = 1; +                print("switch to Layer1 \n"); +                _delay_ms(500); +                break; +            case KB_2: +                usb_keyboard_clear_report(); +                usb_keyboard_send(); +                print("current_layer: "); phex(current_layer); print("\n"); +                print("default_layer: "); phex(default_layer); print("\n"); +                current_layer = 2; +                default_layer = 2; +                print("switch to Layer2 \n"); +                _delay_ms(500); +                break; +            case KB_3: +                usb_keyboard_clear_report(); +                usb_keyboard_send(); +                print("current_layer: "); phex(current_layer); print("\n"); +                print("default_layer: "); phex(default_layer); print("\n"); +                current_layer = 3; +                default_layer = 3; +                print("switch to Layer3 \n"); +                _delay_ms(500); +                break; +            case KB_4: +                usb_keyboard_clear_report(); +                usb_keyboard_send(); +                print("current_layer: "); phex(current_layer); print("\n"); +                print("default_layer: "); phex(default_layer); print("\n"); +                current_layer = 4; +                default_layer = 4; +                print("switch to Layer4 \n"); +                _delay_ms(500); +                break; +#ifdef PS2_MOUSE_ENABLE +            case KB_LBRC: +                usb_keyboard_clear_report(); +                usb_keyboard_send();                  print_enable = true;                  print("ps2_mouse_init...\n");                  _delay_ms(500);                  ps2_mouse_init();                  break; -            case KB_2: +            case KB_RBRC:                  usb_keyboard_clear_report();                  usb_keyboard_send();                  print_enable = true; @@ -161,7 +226,7 @@ void proc_matrix(void) {                  phex(ps2_mouse_y); print("\n");                  print("ps2_mouse_error_count: "); phex(ps2_mouse_error_count); print("\n");                  break; -            case KB_3: +            case KB_BSLS:                  ps2_mouse_enable = !ps2_mouse_enable;                  print("ps2_mouse: ");                  if (ps2_mouse_enable) @@ -187,15 +252,15 @@ void proc_matrix(void) {                  if (debug_enable) {                      print_enable = true;                      print("debug enabled.\n"); -                    debug_matrix = true; -                    debug_keyboard = true; -                    debug_mouse = true; +                    //debug_matrix = true; +                    //debug_keyboard = true; +                    //debug_mouse = true;                  } else {                      print("debug disabled.\n");                      print_enable = false; -                    debug_matrix = false; -                    debug_keyboard = false; -                    debug_mouse = false; +                    //debug_matrix = false; +                    //debug_keyboard = false; +                    //debug_mouse = false;                  }                  _delay_ms(1000);                  break; @@ -149,7 +149,7 @@ uint8_t ps2_host_recv(void)      bool parity = true;      ps2_error = 0; -    /* cancel to sync */ +    /* terminate a transmission if we have */      clock_lo();      _delay_us(100); @@ -158,7 +158,7 @@ uint8_t ps2_host_recv(void)      data_hi();      /* start bit [1] */ -    WAIT(clock_lo, 20000, 1); +    WAIT(clock_lo, 2000, 1);    // How long should we wait?      WAIT(data_lo, 1, 2);      WAIT(clock_hi, 50, 3); @@ -59,6 +59,10 @@ POSSIBILITY OF SUCH DAMAGE.  #define PS2_ERR_NONE    0  #define PS2_ERR_PARITY  0x10 +#define PS2_LED_SCROLL_LOCK 0 +#define PS2_LED_NUM_LOCK    1 +#define PS2_LED_CAPS_LOCK   2 +  extern uint8_t ps2_error; diff --git a/ps2_usb/Makefile b/ps2_usb/Makefile new file mode 100644 index 0000000000..bd9a76eb85 --- /dev/null +++ b/ps2_usb/Makefile @@ -0,0 +1,81 @@ +# Hey Emacs, this is a -*- makefile -*- +#---------------------------------------------------------------------------- +# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al. +# +# Released to the Public Domain +# +# Additional material for this makefile was written by: +# Peter Fleury +# Tim Henigan +# Colin O'Flynn +# Reiner Patommel +# Markus Pfaff +# Sander Pool +# Frederik Rouleau +# Carlos Lamas +# +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device, using avrdude. +#                Please customize the avrdude settings below first! +# +# make debug = Start either simulavr or avarice as specified for debugging,  +#              with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +#                   bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = tmk_ps2_usb + +# Directory common source filess exist +COMMON_DIR = .. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# keyboard dependent files +TARGET_SRC =	keymap.c \ +  	        matrix.c \ +		ps2.c + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +#MCU = at90usb162       # Teensy 1.0 +MCU = atmega32u4       # Teensy 2.0 +#MCU = at90usb646       # Teensy++ 1.0 +#MCU = at90usb1286      # Teensy++ 2.0 + + +# Processor frequency. +#   Normally the first thing your program should do is set the clock prescaler, +#   so your program will run at the correct speed.  You should also set this +#   variable to same clock speed.  The _delay_ms() macro uses this, and many +#   examples use this variable to calculate timings.  Do not add a "UL" here. +F_CPU = 16000000 + + +# Build Options +#   comment out to disable the options. +# +MOUSEKEY_ENABLE = yes	# Mouse keys +USB_EXTRA_ENABLE = yes	# Enhanced feature for Windows(Audio control and System control) +USB_NKRO_ENABLE = yes	# USB Nkey Rollover + + +include $(COMMON_DIR)/Makefile.common diff --git a/ps2_usb/README b/ps2_usb/README new file mode 100644 index 0000000000..3c9eb14282 --- /dev/null +++ b/ps2_usb/README @@ -0,0 +1,103 @@ +PS/2 to USB keyboard converter +============================== + +This firmware converts PS/2 keyboard protocol to USB. + + +Demostration build +------------------ +In this demo build, you can try several layouts, +mouse keys and USB NKRO. + +Special keys: +    Magic+0:    Qwerty with mouse keys(default) +    Magic+1:    Qwerty +    Magic+2:    Colemak +    Magic+3:    Dvorak +    Magic+4:    Workman +    Magic+N:    toggles NKRO/6KRO(6KRO by default) +    Magic+Esc:  sends Power Event +    where Magic=(LShift+RShift) or (LControl+RShift) + +Keybinds: +    Fn0+(hjkl): Mouse key move(vi cursor) +    Fn0+(yuio): Mouse wheel(left,down,up,right) +    Fn0+space:  Mouse button1 +    Fn0+(mnb):  Mouse buttons(1,2,3) +    Fn0+(zxc):  Media control(Volup, Voldown, Mute) +    Fn1+(hjkl): Cursor move(vi cursor) +    Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End) + +    Fn2+(esdf): Mouse key move(invert T cursor) +    Fn2+(qwrt): Mouse wheel(left,down,up,right) +    Fn2+space:  Mouse button1 +    Fn2+(,./):  Media control(Volup, Voldown, Mute) +    where Fn0=;, Fn1=/, Fn2=a + + +Features +-------- +Mouse keys +    You can emulates mouse move and button click using keyboard. +System/Media control +    You can sends Power event, Volume down/up and Mute. +USB NKRO(actually 120KRO+8Modifiers) +    You can tolggles NKRO/6KRO.(Not tested on Mac.) +Keymap customization +    You can customize keymaps easily by editing source code. + + +Build +----- +0. Connect PS/2 keyboard to Teensy by 4 lines(Vcc, GND, Data, Clock). +1. Define following macros for PS/2 connection in config.h: +   PS2_DATA_PORT +   PS2_DATA_PIN +   PS2_DATA_DDR +   PS2_DATA_BIT +   PS2_CLOCK_PORT +   PS2_CLOCK_PIN +   PS2_CLOCK_DDR +   PS2_CLOCK_BIT +2. Edit Makefile for build options and MCU setting. +2. make +3. program Teensy. +   http://www.pjrc.com/teensy/loader.html + + +Keymap +------ +You can change a keymap by editing code of keymap.c like following. +How to define the keymap is probably obvious. You can find  key +symbols in usb_keycodes.h. +If you want to define more than one keymap, see hhkb/keymap.c and +macway/keymap.c as examples. To define keymap(layer) switching may +needs a bit of your effort at this time. + +    /* Default Layer: plain keymap +     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------. +     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak| +     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------' +     * ,-----------------------------------------------------------. ,-----------. ,---------------. +     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -| +     * |-----------------------------------------------------------| |-----------| |---------------| +     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   | +     * |-----------------------------------------------------------| `-----------' |-----------|  +| +     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   | +     * |-----------------------------------------------------------|     ,---.     |---------------| +     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   | +     * |-----------------------------------------------------------| ,-----------. |-----------|Ent| +     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   | +     * `-----------------------------------------------------------' `-----------' `---------------' +     */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), + + +EOF diff --git a/ps2_usb/config.h b/ps2_usb/config.h new file mode 100644 index 0000000000..be96f004a8 --- /dev/null +++ b/ps2_usb/config.h @@ -0,0 +1,38 @@ +#ifndef CONFIG_H +#define CONFIG_H + +/* controller configuration */ +#include "controller_teensy.h" + +#define VENDOR_ID       0xFEED +#define PRODUCT_ID      0x6512 +#define MANUFACTURER    t.m.k. +#define PRODUCT         PS/2 keyboard converter +#define DESCRIPTION     convert PS/2 keyboard to USB + +/* matrix size */ +#define MATRIX_ROWS 32  // keycode bit: 3-0 +#define MATRIX_COLS 8   // keycode bit: 6-4 +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* USB NKey Rollover */ +#ifdef USB_NKRO_ENABLE +#endif + +/* mouse keys */ +#ifdef MOUSEKEY_ENABLE +#   define MOUSEKEY_DELAY_TIME 255 +#endif + +/* PS/2 mouse */ +#define PS2_CLOCK_PORT  PORTF +#define PS2_CLOCK_PIN   PINF +#define PS2_CLOCK_DDR   DDRF +#define PS2_CLOCK_BIT   0 +#define PS2_DATA_PORT   PORTF +#define PS2_DATA_PIN    PINF +#define PS2_DATA_DDR    DDRF +#define PS2_DATA_BIT    1 + +#endif diff --git a/ps2_usb/keymap.c b/ps2_usb/keymap.c new file mode 100644 index 0000000000..f38784d1f5 --- /dev/null +++ b/ps2_usb/keymap.c @@ -0,0 +1,189 @@ +/*  + * Keymap for PS/2 keyboard + */ +#include <stdint.h> +#include <stdbool.h> +#include <avr/pgmspace.h> +#include "usb_keyboard.h" +#include "usb_keycodes.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "keymap_skel.h" + + +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) + +// Convert physical keyboard layout to matrix array. +// This is a macro to define keymap easily in keyboard layout form. +#define KEYMAP( \ +    K76,  K05,K06,K04,K0C, K03,K0B,K83,K0A, K01,K09,K78,K07, KFE,K7E,KFF,      KB7,KBF,KDE, \ +    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \ +    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \ +    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \ +    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \ +    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \ +) { \ +    { KB_NO,    KB_##K01, KB_NO,    KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ +    { KB_NO,    KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO    }, \ +    { KB_NO,    KB_##K11, KB_##K12, KB_NO,    KB_##K14, KB_##K15, KB_##K16, KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO    }, \ +    { KB_NO,    KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO    }, \ +    { KB_NO,    KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO    }, \ +    { KB_NO,    KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO    }, \ +    { KB_NO,    KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO    }, \ +    { KB_NO,    KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##K52, KB_NO,    KB_##K54, KB_##K55, KB_NO,    KB_NO    }, \ +    { KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO,    KB_##K5D, KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##K66, KB_NO    }, \ +    { KB_NO,    KB_##K69, KB_NO,    KB_##K6B, KB_##K6C, KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ +    { KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_##K83, KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_##K91, KB_NO,    KB_NO,    KB_##K94, KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##K9F }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##KA7 }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##KAF }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##KB7 }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_##KBF }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##KCA, KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##KDA, KB_NO,    KB_NO,    KB_NO,    KB_##KDE, KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_##KE9, KB_NO,    KB_##KEB, KB_##KEC, KB_NO,    KB_NO,    KB_NO    }, \ +    { KB_##KF0, KB_##KF1, KB_##KF2, KB_NO,    KB_##KF4, KB_##KF5, KB_NO,    KB_NO    }, \ +    { KB_NO,    KB_NO,    KB_##KFA, KB_NO,    KB_NO,    KB_##KFD, KB_##KFE, KB_##KFF }, \ +} + + +// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. +static const uint8_t PROGMEM fn_layer[] = { +    5,              // Fn0 +    6,              // Fn1 +    5,              // Fn2 +    0,              // Fn3 +    0,              // Fn4 +    0,              // Fn5 +    0,              // Fn6 +    0               // Fn7 +}; + +// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. +// See layer.c for details. +static const uint8_t PROGMEM fn_keycode[] = { +    KB_SCLN,        // Fn0 +    KB_SLSH,        // Fn1 +    KB_A,           // Fn2 +    KB_NO,          // Fn3 +    KB_NO,          // Fn4 +    KB_NO,          // Fn5 +    KB_NO,          // Fn6 +    KB_NO           // Fn7 +}; + +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +    /* keymap +     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------. +     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak| +     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------' +     * ,-----------------------------------------------------------. ,-----------. ,---------------. +     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -| +     * |-----------------------------------------------------------| |-----------| |---------------| +     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   | +     * |-----------------------------------------------------------| `-----------' |-----------|  +| +     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   | +     * |-----------------------------------------------------------|     ,---.     |---------------| +     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   | +     * |-----------------------------------------------------------| ,-----------. |-----------|Ent| +     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   | +     * `-----------------------------------------------------------' `-----------' `---------------' +     */ +    /* 0: default */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,FN2, S,   D,   F,   G,   H,   J,   K,   L,   FN0, QUOT,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 1: plain Qwerty without layer switching */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 2: Colemak http://colemak.com */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/ */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 5: Mouse keys */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,FN2, MS_L,MS_D,MS_R,NO,  MS_L,MS_D,MS_U,MS_R,FN0, NO,       ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE,          RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          BTN1,                    RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +    /* 6: Cursor keys */ +    KEYMAP( +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,          PWR, F13, F14, +    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS, +    TAB, NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9, +    CAPS,NO,  NO,  NO,  NO,  NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,                         P4,  P5,  P6,  PPLS, +    LSFT,VOLD,VOLU,MUTE,NO,  NO,  HOME,PGUP,PGDN,END, FN1,           RSFT,          UP,           P1,  P2,  P3, +    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT +    ), +}; + + +uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) +{ +    return KEYCODE(layer, row, col); +} + +uint8_t keymap_fn_layer(uint8_t fn_bits) +{ +    return pgm_read_byte(&fn_layer[biton(fn_bits)]); +} + +uint8_t keymap_fn_keycode(uint8_t fn_bits) +{ +    return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); +} + +// define a condition to enter special function mode +bool keymap_is_special_mode(uint8_t fn_bits) +{ +    return usb_keyboard_mods == (BIT_LSHIFT | BIT_RSHIFT) || usb_keyboard_mods == (BIT_LCTRL | BIT_RSHIFT); +} diff --git a/ps2_usb/matrix.c b/ps2_usb/matrix.c new file mode 100644 index 0000000000..366568d681 --- /dev/null +++ b/ps2_usb/matrix.c @@ -0,0 +1,456 @@ +/* + * scan matrix + */ +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include <util/delay.h> +#include "print.h" +#include "util.h" +#include "debug.h" +#include "ps2.h" +#include "usb_keyboard.h" +#include "matrix_skel.h" + + +#if (MATRIX_COLS > 16) +#   error "MATRIX_COLS must not exceed 16" +#endif +#if (MATRIX_ROWS > 255) +#   error "MATRIX_ROWS must not exceed 255" +#endif + + +/* + * Matrix usage: + * "PS/2 Scan Codes Set 2" is assigned to 256(32x8)cells matrix. + * Hmm, It is very sparse and not efficient :( + * + *      8bit + *    --------- + *  0|         | + *  :|   XX    | 00-7F for normal codes + *  f|_________| + * 10|         | + *  :|  E0 XX  | 80-FF for E0-prefix codes(use (XX|0x80) as code) + * 1f|         | + *    --------- + * exceptions: + * 0x83: F8(normal code placed beyond 0x7F) + * 0xFE: PrintScreen + * 0xFF: Puause/Break + */ +#define _PRINT_SCREEN   (0xFE) +#define _PAUSE_BREAK    (0xFF) +#define _ROW(code)      (code>>3) +#define _COL(code)      (code&0x07) + +static bool _matrix_is_modified = false; + +// matrix state buffer(1:on, 0:off) +#if (MATRIX_COLS <= 8) +static uint8_t *matrix; +static uint8_t _matrix0[MATRIX_ROWS]; +#else +static uint16_t *matrix; +static uint16_t _matrix0[MATRIX_ROWS]; +#endif + +#ifdef MATRIX_HAS_GHOST +static bool matrix_has_ghost_in_row(uint8_t row); +#endif +static void _matrix_make(uint8_t code); +static void _matrix_break(uint8_t code); +static void _ps2_reset(void); +static void _ps2_set_leds(uint8_t leds); + + +inline +uint8_t matrix_rows(void) +{ +    return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ +    return MATRIX_COLS; +} + +void matrix_init(void) +{ +    print_enable = true; +    ps2_host_init(); + +    _ps2_reset(); + +    // flush LEDs +    _ps2_set_leds(1<<PS2_LED_NUM_LOCK); +    _delay_ms(100); +    _ps2_set_leds(1<<PS2_LED_NUM_LOCK|1<<PS2_LED_CAPS_LOCK); +    _delay_ms(100); +    _ps2_set_leds(1<<PS2_LED_NUM_LOCK|1<<PS2_LED_CAPS_LOCK|1<<PS2_LED_SCROLL_LOCK); +    _delay_ms(300); +    _ps2_set_leds(0x00); +     +    // initialize matrix state: all keys off +    for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; +    matrix = _matrix0; + +    return; +} + +uint8_t matrix_scan(void) +{ + +    static enum { +        INIT, +        BREAK, +        E0, +        E0_F0, +        // states for PrintScreen +        E0_12, +        E0_12_E0, +        E0_F0_7C, +        E0_F0_7C_E0, +        E0_F0_7C_E0_F0, +        // states for Pause/Break +        E1, +        E1_14, +        E1_14_77, +        E1_14_77_E1, +        E1_14_77_E1_F0, +        E1_14_77_E1_F0_14, +        E1_14_77_E1_F0_14_F0, +    } state = INIT; + + +    _matrix_is_modified = false; + +    // Pause/Break off(PS/2 has no break for this key) +    if (matrix_is_on(_ROW(_PAUSE_BREAK), _COL(_PAUSE_BREAK))) { +        _matrix_break(_PAUSE_BREAK); +    } + +    uint8_t code; +    while ((code = ps2_host_recv())) { +        switch (state) { +            case INIT: +                switch (code) { +                    case 0xE0:  // 2byte make +                        state = E0; +                        break; +                    case 0xF0:  // break code +                        state = BREAK; +                        break; +                    case 0xE1:  // Pause/Break +                        state = E1; +                        break; +                    default:    // normal key make +                        if (code < 0x80) { +                            _matrix_make(code); +                        } else { +                            debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); +                        } +                        state = INIT; +                } +                break; +            case E0: +                switch (code) { +                    case 0x12:  // PrintScreen(make) +                        state = E0_12; +                        break; +                    case 0x7C:  // PrintScreen(typematic) +                        // ignore +                        state = INIT; +                        break; +                    case 0xF0:  // E0 break +                        state = E0_F0; +                        break; +                    default:    // E0 make +                        if (code < 0x80) { +                            _matrix_make(code|0x80); +                        } else { +                            debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); +                        } +                        state = INIT; +                } +                break; +            case BREAK: +                if (code < 0x80) { +                    _matrix_break(code); +                } else { +                    debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); +                } +                state = INIT; +                break; +            case E0_F0: // E0 break +                switch (code) { +                    case 0x7C: +                        state = E0_F0_7C; +                        break; +                    default: +                        if (code < 0x80) { +                            _matrix_break(code|0x80); +                        } else { +                            debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); +                        } +                        state = INIT; +                } +                break; +            /* PrintScreen(make) */ +            case E0_12: +                switch (code) { +                    case 0xE0: +                        state = E0_12_E0; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E0_12_E0: +                switch (code) { +                    case 0x7C: +                        _matrix_make(_PRINT_SCREEN); +                        state = INIT; +                        break; +                    default: +                        state = INIT; +                } +                break; +            /* PrintScreen(break) */ +            case E0_F0_7C: +                switch (code) { +                    case 0xE0: +                        state = E0_F0_7C_E0; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E0_F0_7C_E0: +                switch (code) { +                    case 0xF0: +                        state = E0_F0_7C_E0_F0; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E0_F0_7C_E0_F0: +                switch (code) { +                    case 0x12: +                        _matrix_break(_PRINT_SCREEN); +                        state = INIT; +                        break; +                    default: +                        state = INIT; +                } +                break; +            /* Pause/Break */ +            case E1: +                switch (code) { +                    case 0x14: +                        state = E1_14; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14: +                switch (code) { +                    case 0x77: +                        state = E1_14_77; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14_77: +                switch (code) { +                    case 0xE1: +                        state = E1_14_77_E1; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14_77_E1: +                switch (code) { +                    case 0xF0: +                        state = E1_14_77_E1_F0; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14_77_E1_F0: +                switch (code) { +                    case 0x14: +                        state = E1_14_77_E1_F0_14; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14_77_E1_F0_14: +                switch (code) { +                    case 0xF0: +                        state = E1_14_77_E1_F0_14_F0; +                        break; +                    default: +                        state = INIT; +                } +                break; +            case E1_14_77_E1_F0_14_F0: +                switch (code) { +                    case 0x77: +                        _matrix_make(_PAUSE_BREAK); +                        state = INIT; +                        break; +                    default: +                        state = INIT; +                } +                break; +            default: +                state = INIT; +        } +    } + +    static uint8_t prev_leds = 0; +    if (prev_leds != usb_keyboard_leds) { +        uint8_t leds = 0; +        if (usb_keyboard_leds&(1<<USB_LED_SCROLL_LOCK)) +            leds |= (1<<PS2_LED_SCROLL_LOCK); +        if (usb_keyboard_leds&(1<<USB_LED_NUM_LOCK)) +            leds |= (1<<PS2_LED_NUM_LOCK); +        if (usb_keyboard_leds&(1<<USB_LED_CAPS_LOCK)) +            leds |= (1<<PS2_LED_CAPS_LOCK); + +        _ps2_set_leds(leds); +        prev_leds = usb_keyboard_leds; +    } + +    return 1; +} + +bool matrix_is_modified(void) +{ +    return _matrix_is_modified; +} + +inline +bool matrix_has_ghost(void) +{ +#ifdef MATRIX_HAS_GHOST +    for (uint8_t i = 0; i < MATRIX_ROWS; i++) { +        if (matrix_has_ghost_in_row(i)) +            return true; +    } +#endif +    return false; +} + +inline +bool matrix_is_on(uint8_t row, uint8_t col) +{ +    return (matrix[row] & (1<<col)); +} + +inline +#if (MATRIX_COLS <= 8) +uint8_t matrix_get_row(uint8_t row) +#else +uint16_t matrix_get_row(uint8_t row) +#endif +{ +    return matrix[row]; +} + +void matrix_print(void) +{ +#if (MATRIX_COLS <= 8) +    print("\nr/c 01234567\n"); +#else +    print("\nr/c 0123456789ABCDEF\n"); +#endif +    for (uint8_t row = 0; row < matrix_rows(); row++) { +        phex(row); print(": "); +#if (MATRIX_COLS <= 8) +        pbin_reverse(matrix_get_row(row)); +#else +        pbin_reverse16(matrix_get_row(row)); +#endif +#ifdef MATRIX_HAS_GHOST +        if (matrix_has_ghost_in_row(row)) { +            print(" <ghost"); +        } +#endif +        print("\n"); +    } +} + +uint8_t matrix_key_count(void) +{ +    uint8_t count = 0; +    for (uint8_t i = 0; i < MATRIX_ROWS; i++) { +#if (MATRIX_COLS <= 8) +        count += bitpop(matrix[i]); +#else +        count += bitpop16(matrix[i]); +#endif +    } +    return count; +} + +#ifdef MATRIX_HAS_GHOST +inline +static bool matrix_has_ghost_in_row(uint8_t row) +{ +    // no ghost exists in case less than 2 keys on +    if (((matrix[row] - 1) & matrix[row]) == 0) +        return false; + +    // ghost exists in case same state as other row +    for (uint8_t i=0; i < MATRIX_ROWS; i++) { +        if (i != row && (matrix[i] & matrix[row]) == matrix[row]) +            return true; +    } +    return false; +} +#endif + + +inline +static void _matrix_make(uint8_t code) +{ +    if (!matrix_is_on(_ROW(code), _COL(code))) { +        matrix[_ROW(code)] |= 1<<_COL(code); +        _matrix_is_modified = true; +    } +} + +inline +static void _matrix_break(uint8_t code) +{ +    if (matrix_is_on(_ROW(code), _COL(code))) { +        matrix[_ROW(code)] &= ~(1<<_COL(code)); +        _matrix_is_modified = true; +    } +} + +static void _ps2_reset(void) +{ +    ps2_host_send(0xFF); +    ps2_host_recv(); // 0xFA +    ps2_host_recv(); // 0xAA +    _delay_ms(1000); +} + +static void _ps2_set_leds(uint8_t leds) +{ +        ps2_host_send(0xED); +        ps2_host_recv();        // 0xFA +        ps2_host_send(leds); +        ps2_host_recv();        // 0xFA +} @@ -6,6 +6,9 @@  #include <avr/io.h> +extern bool remote_wakeup; +extern bool suspend; +  void usb_init(void);			// initialize everything  uint8_t usb_configured(void);		// is the USB port configured  void usb_remote_wakeup(void); @@ -85,8 +88,11 @@ void usb_remote_wakeup(void);  #define ENDPOINT_HALT			0  #define TEST_MODE			2 - -extern bool remote_wakeup; -extern bool suspend; +// LEDS +#define USB_LED_NUM_LOCK                0 +#define USB_LED_CAPS_LOCK               1 +#define USB_LED_SCROLL_LOCK             2 +#define USB_LED_COMPOSE                 3 +#define USB_LED_KANA                    4  #endif diff --git a/usb_keycodes.h b/usb_keycodes.h index 59c97785a4..827e74267f 100644 --- a/usb_keycodes.h +++ b/usb_keycodes.h @@ -82,6 +82,7 @@  #define KB_PWR  KB_POWER  #define KB_VOLU KB_VOLUP  #define KB_VOLD KB_VOLDOWN +#define KB_APP  KB_APPLICATION,  // Keypad  #define KB_P1   KB_KP_1  #define KB_P2   KB_KP_2 | 
