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authorJack Humbert <jack.humb@gmail.com>2015-01-12 12:39:24 -0500
committerJack Humbert <jack.humb@gmail.com>2015-01-12 12:39:24 -0500
commit98f486a633611764d5928fd52187155aabb33d63 (patch)
tree9f249757e060545dc1f6c8e684fac71d77697ff7
parent42fe42274fe0ff2f10698100f28ab686822652ff (diff)
atomic
-rw-r--r--keyboard/atomic/Makefile135
-rw-r--r--keyboard/atomic/Makefile.pjrc116
-rw-r--r--keyboard/atomic/README 2.md141
-rw-r--r--keyboard/atomic/config.h70
-rw-r--r--keyboard/atomic/keymap_common.c30
-rw-r--r--keyboard/atomic/keymap_common.h51
-rw-r--r--keyboard/atomic/keymap_hasu.c145
-rw-r--r--keyboard/atomic/keymap_hhkb.c52
-rw-r--r--keyboard/atomic/keymap_plain.c50
-rw-r--r--keyboard/atomic/keymap_planck.c51
-rw-r--r--keyboard/atomic/keymap_poker.c104
-rw-r--r--keyboard/atomic/keymap_poker_bit.c50
-rw-r--r--keyboard/atomic/keymap_poker_set.c82
-rw-r--r--keyboard/atomic/keymap_spacefn.c55
-rw-r--r--keyboard/atomic/led.c34
-rw-r--r--keyboard/atomic/matrix.c230
16 files changed, 1396 insertions, 0 deletions
diff --git a/keyboard/atomic/Makefile b/keyboard/atomic/Makefile
new file mode 100644
index 0000000000..0c407f703b
--- /dev/null
+++ b/keyboard/atomic/Makefile
@@ -0,0 +1,135 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = gh60_lufa
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+
+
+# Optimize size but this may cause error "relocation truncated to fit"
+#EXTRALDFLAGS = -Wl,--relax
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/keyboard/atomic/Makefile.pjrc b/keyboard/atomic/Makefile.pjrc
new file mode 100644
index 0000000000..9655ff65a9
--- /dev/null
+++ b/keyboard/atomic/Makefile.pjrc
@@ -0,0 +1,116 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = gh60_pjrc
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_poker.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+MCU = atmega32u4
+#MCU = at90usb1286
+
+
+# Processor frequency.
+# Normally the first thing your program should do is set the clock prescaler,
+# so your program will run at the correct speed. You should also set this
+# variable to same clock speed. The _delay_ms() macro uses this, and many
+# examples use this variable to calculate timings. Do not add a "UL" here.
+F_CPU = 16000000
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes # USB Nkey Rollover(+500)
+#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol/pjrc.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
+
+plain: OPT_DEFS += -DKEYMAP_PLAIN
+plain: all
+
+poker: OPT_DEFS += -DKEYMAP_POKER
+poker: all
+
+poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
+poker_set: all
+
+poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
+poker_bit: all
diff --git a/keyboard/atomic/README 2.md b/keyboard/atomic/README 2.md
new file mode 100644
index 0000000000..510cb5c8b6
--- /dev/null
+++ b/keyboard/atomic/README 2.md
@@ -0,0 +1,141 @@
+GH60 keyboard firmware
+======================
+DIY compact keyboard designed and run by komar007 and Geekhack community.
+
+- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)
+
+## GH60 Resources
+- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
+- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
+- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
+- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
+- [Group buy](http://geekhack.org/index.php?topic=41464.0)
+
+
+## Build
+Move to this directory then just run `make` like:
+
+ $ make
+
+Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.
+
+
+## Keymap
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
+
+To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:
+
+ $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
+
+
+### 1 Poker
+[keymap_poker.c](keymap_poker.c) emulates original Poker layers
+while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
+
+ Fn + Esc = `
+ Fn + {left, down, up, right} = {home, pgdown, pgup, end}
+
+#### 1.0 Default layer
+ ,-----------------------------------------------------------.
+ | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ |-----------------------------------------------------------|
+ |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ |-----------------------------------------------------------|
+ |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ |-----------------------------------------------------------|
+ |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ |-----------------------------------------------------------|
+ |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
+ `-----------------------------------------------------------'
+#### 1.1 Poker Fn layer
+ ,-----------------------------------------------------------.
+ |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
+ |-----------------------------------------------------------|
+ | |FnQ| Up| | | | | | |Cal| |Hom|Ins| |
+ |-----------------------------------------------------------|
+ | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
+ |-----------------------------------------------------------|
+ | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| Up |
+ |-----------------------------------------------------------|
+ | | | | FnS |Fn |Left|Down|Righ|
+ `-----------------------------------------------------------'
+
+
+### 2. Plain
+Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
+See [keymap_plain.c](keymap_plain.c) for detail.
+
+#### 1.0 Plain Default layer
+ ,-----------------------------------------------------------.
+ |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ |-----------------------------------------------------------|
+ |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ |-----------------------------------------------------------|
+ |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ |-----------------------------------------------------------|
+ |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ |-----------------------------------------------------------|
+ |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
+ `-----------------------------------------------------------'
+
+
+### 3. Hasu
+This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.
+
+
+### 4. SpaceFN
+This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
+
+#### 4.0 Default layer
+ ,-----------------------------------------------------------.
+ |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ |-----------------------------------------------------------|
+ |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ |-----------------------------------------------------------|
+ |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ |-----------------------------------------------------------|
+ |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ |-----------------------------------------------------------|
+ |Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl|
+ `-----------------------------------------------------------'
+#### 4.1 SpaceFN layer
+ ,-----------------------------------------------------------.
+ |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ |-----------------------------------------------------------|
+ | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
+ |-----------------------------------------------------------|
+ | | | | | | |PgU|Lef|Dow|Rig| | | |
+ |-----------------------------------------------------------|
+ | | | | | |Spc|PgD|` |~ | | | |
+ |-----------------------------------------------------------|
+ | | | | Fn | | | | |
+ `-----------------------------------------------------------'
+
+
+### 5. HHKB
+[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
+#### 5.0: Default layer
+ ,-----------------------------------------------------------.
+ |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
+ |-----------------------------------------------------------|
+ |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
+ |-----------------------------------------------------------|
+ |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ |-----------------------------------------------------------|
+ |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
+ |-----------------------------------------------------------|
+ | |Gui |Alt | Space | |Alt |Gui | |
+ `-----------------------------------------------------------'
+#### 5.1: HHKB Fn layer
+ ,-----------------------------------------------------------.
+ |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
+ |-----------------------------------------------------------|
+ |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
+ |-----------------------------------------------------------|
+ | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
+ |-----------------------------------------------------------|
+ | | | | | | | +| -|End|PgD|Dow| | |
+ |-----------------------------------------------------------|
+ | | | | | | | | |
+ `-----------------------------------------------------------'
+
diff --git a/keyboard/atomic/config.h b/keyboard/atomic/config.h
new file mode 100644
index 0000000000..5ea953805f
--- /dev/null
+++ b/keyboard/atomic/config.h
@@ -0,0 +1,70 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Ortholinear Keyboards
+#define PRODUCT Atomic Keyboard
+#define DESCRIPTION t.m.k. keyboard firmware for Atomic
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 15
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif
diff --git a/keyboard/atomic/keymap_common.c b/keyboard/atomic/keymap_common.c
new file mode 100644
index 0000000000..fdb1769e1c
--- /dev/null
+++ b/keyboard/atomic/keymap_common.c
@@ -0,0 +1,30 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap_common.h"
+
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+ return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
+}
diff --git a/keyboard/atomic/keymap_common.h b/keyboard/atomic/keymap_common.h
new file mode 100644
index 0000000000..f827480f0e
--- /dev/null
+++ b/keyboard/atomic/keymap_common.h
@@ -0,0 +1,51 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef KEYMAP_COMMON_H
+#define KEYMAP_COMMON_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+#include "print.h"
+#include "debug.h"
+#include "keymap.h"
+
+
+extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+
+#define KEYMAP( \
+ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
+ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
+ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2E, \
+ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
+ K40, K42, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E \
+) { \
+ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_NO, KC_##K0E }, \
+ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
+ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_NO, KC_##K2E }, \
+ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_NO, KC_##K3D, KC_##K3E }, \
+ { KC_##K40, KC_NO, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_##K46, KC_##K47, KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E } \
+}
+
+#endif
diff --git a/keyboard/atomic/keymap_hasu.c b/keyboard/atomic/keymap_hasu.c
new file mode 100644
index 0000000000..e6af28585b
--- /dev/null
+++ b/keyboard/atomic/keymap_hasu.c
@@ -0,0 +1,145 @@
+#include "keymap_common.h"
+
+/*
+ * Hasu
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap 0: Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ * |-----------------------------------------------------------|
+ * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, FN9, \
+ LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0),
+ /* Keymap 1: colemak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
+ LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+ /* Keymap 2: dvorak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
+ TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
+ CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
+ LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+ /* Keymap 3: workman */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
+ LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+
+ /* Overlay 4: HHKB mode
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
+ * |-----------------------------------------------------------|
+ * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |App | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
+ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
+ LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
+ /* Overlay 5: Vi mode (Slash)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
+ * |-----------------------------------------------------------|
+ * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | |Hom|PgD|PgU|End| |Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
+ LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
+ /* Overlay 6: Mouse mode (Semicolon/App)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
+ * |-----------------------------------------------------------|
+ * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space | | | | |
+ * `-----------------------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
+ LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
+ LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
+ /* Overlay 7: Layout selector
+ * ,-----------------------------------------------------------.
+ * | Lq| Lc| Ld| Lw| | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | |Lq |Lw | | | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Ld | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Lc | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ * Lq: set Qwerty layout
+ * Lc: set Colemak layout
+ * Ld: set Dvorak layout
+ * Lw: set Workman layout
+ */
+ KEYMAP_ANSI(
+ FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(4),
+ [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
+ [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
+ [3] = ACTION_LAYER_MOMENTARY(6),
+ [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
+ [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
+ [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
+ [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
+ [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
+ [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
+};
diff --git a/keyboard/atomic/keymap_hhkb.c b/keyboard/atomic/keymap_hhkb.c
new file mode 100644
index 0000000000..ce1b816ecb
--- /dev/null
+++ b/keyboard/atomic/keymap_hhkb.c
@@ -0,0 +1,52 @@
+#include "keymap_common.h"
+
+/*
+ * HHKB Layout
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: Default layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
+ * |-----------------------------------------------------------|
+ * |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt | Space | |Alt |Gui | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_HHKB(
+ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
+ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, \
+ NO, LGUI,LALT, SPC, NO, RALT,RGUI,NO),
+ /* 1: HHKB Fn layer
+ * ,-----------------------------------------------------------.
+ * |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
+ * |-----------------------------------------------------------|
+ * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
+ * |-----------------------------------------------------------|
+ * | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
+ * |-----------------------------------------------------------|
+ * | | | | | | | +| -|End|PgD|Dow| | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_HHKB(
+ PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
+ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,TRNS, \
+ TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, PENT, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(1),
+};
diff --git a/keyboard/atomic/keymap_plain.c b/keyboard/atomic/keymap_plain.c
new file mode 100644
index 0000000000..d1e5c54871
--- /dev/null
+++ b/keyboard/atomic/keymap_plain.c
@@ -0,0 +1,50 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: qwerty */
+ [0] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
+ [1] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
+ ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
+ [2] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
+ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, TRNS, SPC, FN1, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
+ [3] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
+ TAB, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, LBRC, RBRC, BSLS, DEL, \
+ ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, ENT, MPLY, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
+ LCTL, LALT, LGUI, FN2, SPC, TRNS, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
+};
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
+ [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay
+ // [1] = ACTION_LAYER_ON_OFF(1),
+ // [2] = ACTION_LAYER_ON_OFF(2),
+ [3] = ACTION_DEFAULT_LAYER_SET(0),
+ [4] = ACTION_DEFAULT_LAYER_SET(1),
+
+ [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
+ [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
+ [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
+ [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
+ [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
+ [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
+ [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
+ [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
+ [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
+ [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
+ [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
+ [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
+ [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
+ [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
+ [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
+ [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
+};
diff --git a/keyboard/atomic/keymap_planck.c b/keyboard/atomic/keymap_planck.c
new file mode 100644
index 0000000000..ddacb614e6
--- /dev/null
+++ b/keyboard/atomic/keymap_planck.c
@@ -0,0 +1,51 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = KEYMAP( /* Native */
+ ESC, Q, W, E, R, T, Y, U, I, O, P, FN2,
+ BSPC, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
+ TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
+ DEL, LCTL, NO, LSFT, LALT, SPC, NO, LEFT, DOWN, UP, RGHT),
+ [1] = KEYMAP( /* QWERTY->PHOTOSHOP */
+ DELETE, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, FN1,
+ O, G, S, U, T, FN27, F21, F10, F11, F7, F8, F9,
+ TAB, FN4, FN5, FN6, F1, FN7, F18, F19, F23, F20, F22, FN9,
+ COMM, DOT, FN10, FN11, FN3, SPC, FN12, F2, FN8, F3, F14),
+ [2] = KEYMAP( /* 2: FN3 PHOTOSHOP */
+ ESC, FN25, FN26, NO, NO, NO, NO, NO, NO, NO, NO, NO,
+ NO, NO, NO, NO, NO, NO, NO, NO, NO, FN19, FN20, FN21,
+ C, NO, FN22, FN5, NO, FN23, NO, NO, NO, NO, FN13, NO,
+ FN14, FN15, FN16, FN17, FN3, SPC, FN18, NO, NO, F24, NO),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout
+ [2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets
+ [3] = ACTION_LAYER_ON_OFF(2), // Photoshop function layer
+
+ [4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK
+ [5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse
+ [6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select
+ [7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill
+ [8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp
+ [9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer
+ [10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out
+ [11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders
+ [12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save
+ [13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy
+ [14] = ACTION_MODS_KEY(MOD_LALT, KC_LBRC), // prev layer
+ [15] = ACTION_MODS_KEY(MOD_LALT, KC_RBRC), // next layer
+ [16] = ACTION_MODS_KEY(MOD_LCTL, KC_EQL), // zoom in
+ [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders
+ [18] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F11), // save as PNG
+ [19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur
+ [20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur
+ [21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter
+ [22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending
+ [23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LALT, KC_N), // normal layer blending
+ [24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending
+ [25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back
+ [26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward
+ [27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize
+
+};
diff --git a/keyboard/atomic/keymap_poker.c b/keyboard/atomic/keymap_poker.c
new file mode 100644
index 0000000000..7a612ee44d
--- /dev/null
+++ b/keyboard/atomic/keymap_poker.c
@@ -0,0 +1,104 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: qwerty */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 1: colemak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
+ LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 2: dvorak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
+ TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
+ CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
+ LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 3: workman */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
+ LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 4: Poker with Arrow */
+ KEYMAP_ANSI(
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
+ /* 5: Poker with Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+ /* 6: Poker Fn
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
+ * |-----------------------------------------------------------|
+ * | |FnQ| Up| | | | | | |Cal| |Hom|Ins|FnL |
+ * |-----------------------------------------------------------|
+ * | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
+ * |-----------------------------------------------------------|
+ * | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| |
+ * |-----------------------------------------------------------|
+ * | | | | FnS | | | | |
+ * `-----------------------------------------------------------'
+ * Fn: to Fn overlay
+ * FnL: to Layout selector overaly
+ * FnQ: toggle Esc overlay
+ * FnS: toggle Arrow overlay
+ */
+ KEYMAP_ANSI(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
+ /* 7: Layout selector
+ * ,-----------------------------------------------------------.
+ * | Lq| Lc| Ld| Lw| | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | |Lq |Lw | | | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Ld | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Lc | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ * Lq: set Qwerty layout
+ * Lc: set Colemak layout
+ * Ld: set Dvorak layout
+ * Lw: set Workman layout
+ */
+ KEYMAP_ANSI(
+ FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+};
+const uint16_t PROGMEM fn_actions[] = {
+ /* Poker Layout */
+ [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
+ [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
+ [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
+ [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
+ [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
+ [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
+ [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
+ [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
+ [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
+};
diff --git a/keyboard/atomic/keymap_poker_bit.c b/keyboard/atomic/keymap_poker_bit.c
new file mode 100644
index 0000000000..b8870fdd81
--- /dev/null
+++ b/keyboard/atomic/keymap_poker_bit.c
@@ -0,0 +1,50 @@
+#include "keymap_common.h"
+
+// Poker fix with toggle and bit operation
+// Fn + Esc = `
+// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: qwerty */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 4: Poker Default + Fn'd */
+ [4] = KEYMAP_ANSI(
+ TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
+ /* 5: Poker with Arrow */
+ KEYMAP_ANSI(
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \
+ TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END),
+ /* 6: Poker with Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+ /* 7: Poker with Arrow + Fn'd */
+ KEYMAP_ANSI(
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
+};
+const uint16_t PROGMEM fn_actions[] = {
+ /* Poker Layout */
+ [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
+ [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle
+ [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle
+ [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow)
+ [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
+};
diff --git a/keyboard/atomic/keymap_poker_set.c b/keyboard/atomic/keymap_poker_set.c
new file mode 100644
index 0000000000..aaa31fc571
--- /dev/null
+++ b/keyboard/atomic/keymap_poker_set.c
@@ -0,0 +1,82 @@
+#include "keymap_common.h"
+
+// Poker fix with set(state transition)
+// Fn + Esc = `
+// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: qwerty */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
+ /* 1: Poker with Arrow */
+ KEYMAP_ANSI(
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, FN1, LEFT,DOWN,RGHT),
+ /* 2: Poker with Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS),
+ /* 3: Poker with Arrow and Esc */
+ KEYMAP_ANSI(
+ ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
+ TRNS,TRNS,TRNS, TRNS, FN3, LEFT,DOWN,RGHT),
+ /* 4: Poker Fn'd */
+ KEYMAP_ANSI(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN6, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN5, FN4, TRNS,TRNS,TRNS),
+ /* 5: Poker Fn'd arrow */
+ KEYMAP_ANSI(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN7, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
+ TRNS,TRNS,TRNS, FN4, FN5, HOME,PGDN,END),
+ /* 6: Poker Fn'd Esc */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN4, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
+ TRNS,TRNS,TRNS, FN7, FN6, TRNS,TRNS,TRNS),
+ /* 7: Poker Fn'd Arrow + Esc */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
+ TRNS,FN5, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
+ TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
+ TRNS,TRNS,TRNS, FN6, FN7, HOME,PGDN,END),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ /* Poker Layout */
+ [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
+ [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press
+ [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press
+ [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press
+
+ //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release
+ [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release
+ [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release
+ [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release
+ [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release
+
+ [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
+};
diff --git a/keyboard/atomic/keymap_spacefn.c b/keyboard/atomic/keymap_spacefn.c
new file mode 100644
index 0000000000..8077dcee7b
--- /dev/null
+++ b/keyboard/atomic/keymap_spacefn.c
@@ -0,0 +1,55 @@
+#include "keymap_common.h"
+
+/*
+ * SpaceFN
+ * http://geekhack.org/index.php?topic=51069.0
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap 0: Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
+ * |-----------------------------------------------------------|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL),
+
+ /* Overlay 1: SpaceFN
+ * ,-----------------------------------------------------------.
+ * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
+ * |-----------------------------------------------------------|
+ * | | | | | | |PgU|Lef|Dow|Rig| | | |
+ * |-----------------------------------------------------------|
+ * | | | | | |Spc|PgD|` |~ | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP_ANSI(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
+ TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
+ [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
+};
diff --git a/keyboard/atomic/led.c b/keyboard/atomic/led.c
new file mode 100644
index 0000000000..7c98510801
--- /dev/null
+++ b/keyboard/atomic/led.c
@@ -0,0 +1,34 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <avr/io.h>
+#include "stdint.h"
+#include "led.h"
+
+
+void led_set(uint8_t usb_led)
+{
+ if (usb_led & (1<<USB_LED_FUNCTION)) {
+ // Output high.
+ DDRF |= (1<<0);
+ PORTF |= (1<<0);
+ } else {
+ // Output low.
+ DDRF &= ~(1<<0);
+ PORTF &= ~(1<<0);
+ }
+}
diff --git a/keyboard/atomic/matrix.c b/keyboard/atomic/matrix.c
new file mode 100644
index 0000000000..435e08952a
--- /dev/null
+++ b/keyboard/atomic/matrix.c
@@ -0,0 +1,230 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+ * scan matrix
+ */
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "action_layer.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "matrix.h"
+
+
+#ifndef DEBOUNCE
+# define DEBOUNCE 10
+#endif
+static uint8_t debouncing = DEBOUNCE;
+
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t matrix_debouncing[MATRIX_ROWS];
+
+static matrix_row_t read_cols(void);
+static void init_cols(void);
+static void unselect_rows(void);
+static void select_row(uint8_t row);
+
+
+inline
+uint8_t matrix_rows(void)
+{
+ return MATRIX_ROWS;
+}
+
+inline
+uint8_t matrix_cols(void)
+{
+ return MATRIX_COLS;
+}
+
+static
+void setup_leds(void) {
+ DDRF |= 0x00;
+ PORTF |= 0x00;
+}
+
+
+void matrix_init(void)
+{
+ // initialize row and col
+ unselect_rows();
+ init_cols();
+
+ setup_leds();
+
+ // initialize matrix state: all keys off
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ matrix_debouncing[i] = 0;
+ }
+}
+
+uint8_t matrix_scan(void)
+{
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ select_row(i);
+ _delay_us(30); // without this wait read unstable value.
+ matrix_row_t cols = read_cols();
+ if (matrix_debouncing[i] != cols) {
+ matrix_debouncing[i] = cols;
+ if (debouncing) {
+ debug("bounce!: "); debug_hex(debouncing); debug("\n");
+ }
+ debouncing = DEBOUNCE;
+ }
+ unselect_rows();
+ }
+
+ if (debouncing) {
+ if (--debouncing) {
+ _delay_ms(1);
+ } else {
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = matrix_debouncing[i];
+ }
+ }
+ }
+
+ // uint8_t layer = biton32(default_layer_state);
+ switch (default_layer_state) {
+ case 1:
+ DDRF &= ~(1<<0);
+ PORTF &= ~(1<<0);
+ break;
+ case 2:
+ DDRF |= (1<<0);
+ PORTF |= (1<<0);
+ break;
+ }
+
+ return 1;
+}
+
+bool matrix_is_modified(void)
+{
+ if (debouncing) return false;
+ return true;
+}
+
+inline
+bool matrix_is_on(uint8_t row, uint8_t col)
+{
+ return (matrix[row] & ((matrix_row_t)1<<col));
+}
+
+inline
+matrix_row_t matrix_get_row(uint8_t row)
+{
+ return matrix[row];
+}
+
+void matrix_print(void)
+{
+ print("\nr/c 0123456789ABCDEF\n");
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ phex(row); print(": ");
+ pbin_reverse16(matrix_get_row(row));
+ print("\n");
+ }
+}
+
+uint8_t matrix_key_count(void)
+{
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ count += bitpop16(matrix[i]);
+ }
+ return count;
+}
+
+/* Column pin configuration
+ * col: 0 1 2 3 4 5 6 7 8 9 10 11
+ * pin: F0 F1 F4 F5 F6 F7 B6 B5 B4 D7 D5 D4
+ */
+
+static void init_cols(void)
+{
+ DDRC &= ~(1<<6 | 1<<7);
+ PORTC |= (1<<6 | 1<<7);
+ DDRD &= ~(1<<4 | 1<<5 | 1<<6 | 1<<7);
+ PORTD |= (1<<4 | 1<<5 | 1<<6 | 1<<7);
+ DDRB &= ~(1<<4 | 1<<5 | 1<<6);
+ PORTB |= (1<<4 | 1<<5 | 1<<6);
+ DDRF &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
+ PORTF |= (1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
+}
+
+static matrix_row_t read_cols(void)
+{
+ return (PINC&(1<<6) ? 0 : (1<< 0)) |
+ (PINC&(1<<7) ? 0 : (1<< 1)) |
+ (PIND&(1<<5) ? 0 : (1<< 2)) |
+ (PIND&(1<<4) ? 0 : (1<< 3)) |
+ (PIND&(1<<6) ? 0 : (1<< 4)) |
+ (PIND&(1<<7) ? 0 : (1<< 5)) |
+ (PINB&(1<<4) ? 0 : (1<< 6)) |
+ (PINB&(1<<5) ? 0 : (1<< 7)) |
+ (PINB&(1<<6) ? 0 : (1<< 8)) |
+ (PINF&(1<<7) ? 0 : (1<< 9)) |
+ (PINF&(1<<6) ? 0 : (1<<10)) |
+ (PINF&(1<<5) ? 0 : (1<<11)) |
+ (PINF&(1<<4) ? 0 : (1<<12)) |
+ (PINF&(1<<1) ? 0 : (1<<13)) |
+ (PINF&(1<<0) ? 0 : (1<<14));
+}
+
+/* Row pin configuration
+ * row: 0 1 2 3
+ * pin: B0 B1 B2 B3
+ */
+static void unselect_rows(void)
+{
+ // Hi-Z(DDR:0, PORT:0) to unselect
+ DDRB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
+ PORTB |= (1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
+}
+
+static void select_row(uint8_t row)
+{
+ switch (row) {
+ case 0:
+ DDRB |= (1<<0);
+ PORTB &= ~(1<<0);
+ break;
+ case 1:
+ DDRB |= (1<<1);
+ PORTB &= ~(1<<1);
+ break;
+ case 2:
+ DDRB |= (1<<2);
+ PORTB &= ~(1<<2);
+ break;
+ case 3:
+ DDRB |= (1<<3);
+ PORTB &= ~(1<<3);
+ break;
+ case 4:
+ DDRB |= (1<<7);
+ PORTB &= ~(1<<7);
+ break;
+ }
+}