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authortmk <nobody@nowhere>2012-06-18 12:23:17 +0900
committertmk <nobody@nowhere>2012-06-18 12:23:17 +0900
commit76033dcd892a115240c5a990e5643cd53acbca87 (patch)
treeec2bf5e87331d3b8a54c486a5b064455ac739e75
parentdd10d11a449b1c050d6e42c61e2ecb910b5b678e (diff)
Add a keymap layer into ADB converter.
-rw-r--r--converter/adb_usb/Makefile5
-rw-r--r--converter/adb_usb/keymap.c31
-rw-r--r--converter/adb_usb/matrix.c11
-rw-r--r--protocol/adb.c1
4 files changed, 38 insertions, 10 deletions
diff --git a/converter/adb_usb/Makefile b/converter/adb_usb/Makefile
index 64a23d09dc..248261df0b 100644
--- a/converter/adb_usb/Makefile
+++ b/converter/adb_usb/Makefile
@@ -36,7 +36,7 @@ F_CPU = 16000000
# Build Options
# comment out to disable the options.
#
-#MOUSEKEY_ENABLE = yes # Mouse keys
+MOUSEKEY_ENABLE = yes # Mouse keys
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
@@ -52,3 +52,6 @@ include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
+
+dfu: PROGRAM_CMD = dfu-programmer atmega32u4 flash $(TARGET).hex
+dfu: program
diff --git a/converter/adb_usb/keymap.c b/converter/adb_usb/keymap.c
index cdaa935d32..2d16579336 100644
--- a/converter/adb_usb/keymap.c
+++ b/converter/adb_usb/keymap.c
@@ -83,7 +83,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
- 0, // Fn0
+ 1, // Fn0
0, // Fn1
0, // Fn2
0, // Fn3
@@ -109,7 +109,7 @@ static const uint8_t PROGMEM fn_keycode[] = {
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
+ * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
@@ -124,13 +124,38 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR,
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
+
+ /* Default Layer: plain keymap
+ * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
+ * |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0|
+ * `---' `---------------' `---------------' `---------------' `-----------' `---'
+ * ,-----------------------------------------------------------. ,-----------. ,---------------.
+ * |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3|
+ * |-----------------------------------------------------------| |-----------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| \| |Del|End|PgD| |MwD|McU|MwU|MwD|
+ * |-----------------------------------------------------------| `-----------' |---------------|
+ * |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU|
+ * |-----------------------------------------------------------| ,---. |---------------|
+ * |Shift | Z| X| C| V| B| N| M|End|PgD|Dow|Shift | |PgU| |MwL|McD|MwR| |
+ * |-----------------------------------------------------------| ,-----------. |-----------|Mb3|
+ * |Ctrl |Gui |Alt | Space | | | | |Hom|PgD|End| | Mb1|Mb2| |
+ * `-----------------------------------------------------------' `-----------' `---------------'
+ */
+ KEYMAP(
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0,
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3,
+ TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, BSLS, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
+ CAPS,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U,
+ LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R,
+ LCTL,LGUI,LALT, SPC, HOME,PGDN,END, BTN1, BTN2,BTN3
+ ),
};
diff --git a/converter/adb_usb/matrix.c b/converter/adb_usb/matrix.c
index a2367af56a..4d1b9e9aa5 100644
--- a/converter/adb_usb/matrix.c
+++ b/converter/adb_usb/matrix.c
@@ -100,6 +100,10 @@ uint8_t matrix_scan(void)
key0 = codes>>8;
key1 = codes&0xFF;
+ if (debug_enable && codes) {
+ print("adb_host_kbd_recv: "); phex16(codes); print("\n");
+ }
+
#ifdef MATRIX_HAS_LOCKING_CAPS
// Send Caps key up event
if (matrix_is_on(ROW(CAPS), COL(CAPS))) {
@@ -135,9 +139,6 @@ uint8_t matrix_scan(void)
_register_key(key1);
}
- if (debug_enable) {
- print("adb_host_kbd_recv: "); phex16(codes); print("\n");
- }
return 1;
}
@@ -177,9 +178,9 @@ uint16_t matrix_get_row(uint8_t row)
void matrix_print(void)
{
#if (MATRIX_COLS <= 8)
- print("\nr/c 01234567\n");
+ print("r/c 01234567\n");
#else
- print("\nr/c 0123456789ABCDEF\n");
+ print("r/c 0123456789ABCDEF\n");
#endif
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
diff --git a/protocol/adb.c b/protocol/adb.c
index 116f612721..d60b8608b1 100644
--- a/protocol/adb.c
+++ b/protocol/adb.c
@@ -381,7 +381,6 @@ Keyboard Data(Register0)
You can read the state from PSW line(active low) however
the switch has a special scancode 0x7F7F, so you can
also read from Data line. It uses 0xFFFF for release scancode.
- Release code seems to delay about some 100ms. Due to Mac soft power?
Keyboard LEDs & state of keys(Register2)
This register hold current state of three LEDs and nine keys.