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authorErez Zukerman <bulk@ezuk.org>2016-01-16 20:39:23 -0500
committerErez Zukerman <bulk@ezuk.org>2016-01-16 20:39:23 -0500
commit9d387f05e0fc5a6282df72a25f192cb1e344b75c (patch)
tree80c3040f98f1e1ecad3e6517f74a6d3101b97627
parent9487e92a6e35383dddc47794462cd37ff77c4256 (diff)
parent10ab4eff069d024c4bb6399c2d71812d80f052be (diff)
Merge pull request #88 from J3RN/j3rn-keymap
Add J3RN's Mac-centric Ergodox EZ keymap
-rw-r--r--keyboard/ergodox_ez/keymap_j3rn_README.md28
-rw-r--r--keyboard/ergodox_ez/keymaps/keymap_j3rn.c186
2 files changed, 214 insertions, 0 deletions
diff --git a/keyboard/ergodox_ez/keymap_j3rn_README.md b/keyboard/ergodox_ez/keymap_j3rn_README.md
new file mode 100644
index 0000000000..b0c4d267bd
--- /dev/null
+++ b/keyboard/ergodox_ez/keymap_j3rn_README.md
@@ -0,0 +1,28 @@
+# J3RN's Mac-centric Ergodox EZ keymap
+
+## Motivation
+
+Essentially, I wanted to switch to a layout that was less jarring than the default Ergodox EZ layout, and did not require finger gymnastics to perform common OS X shortcuts (most of which involve the CMD (LGui) key).
+
+## How is it different from the default Ergodox EZ layout?
+
+This layout more closely resembles that of the Mac keyboard, and has some other goodness baked in. Here is a rundown of what that means:
+
+### Mac-like changes
+
+- **The key to the left of "1" is "~" instead of "=".**
+- **The key to the right of "0" is Backspace instead of "-"** (misleadingly labeled "delete" on the Mac's keyboard). There was no room to fit in "-" and "=" between "0" and Backspace, unfortunately.
+- **The key to the left of "Q" is Tab instead of Delete.**
+- **The rightmost big key on the left thumb is CMD (LGui) instead of Backspace.**
+
+### Other changes
+
+- **The button to the left of "A" is Ctrl/Esc instead of Backspace.** This is actually how I have the keyboard on my Macbook set up to be, since it's loads more convenient than a CAPS LOCK key. This is the Ctrl key I find myself using most.
+- **The key to the right of "5" and the key to left of "6" are "[" and "]", respectively, instead of Left and Right.** There is a more convenient set of Left and Right already present. Truth be told, I don't really use these keys, as they are a stretch to reach.
+- **The Toggle L1 keys have been replaced by the otherwise displaced "-" and "=".** They are laid out, left-to-right, in the same order as on the Mac keyboard. Honestly, they are not terribly conveniently placed, and their placement might change in a later version. I found that I did not toggle L1 frequently at all, and found using the momentary keys to access L1 to fit my workflow better.
+- **The "~"/L1 key in the bottom-left is now just momentary L1.** The "~" key was moved to the top-left as mentioned before, and I like to keep my multi-use keys to a minimum due to the latency for them to switch from "press" to "hold."
+- **The Home and End buttons have been shifted up on the left thumb, and Shift inserted below them.** This makes doing Shift-5 and other such combinations less painful.
+- **The Page Up and Page Down buttons have been shifted up on the right thumb, and Alt was moved from above them to below them.** I use Alt more than Page Up or Page Down (mostly in terminal applications), and thought that it deserved a more accessible location.
+
+
+**I'm always open to feedback and/or suggestions!**
diff --git a/keyboard/ergodox_ez/keymaps/keymap_j3rn.c b/keyboard/ergodox_ez/keymaps/keymap_j3rn.c
new file mode 100644
index 0000000000..ddc64e55e7
--- /dev/null
+++ b/keyboard/ergodox_ez/keymaps/keymap_j3rn.c
@@ -0,0 +1,186 @@
+#include "ergodox_ez.h"
+#include "debug.h"
+#include "action_layer.h"
+
+#define BASE 0 // default layer
+#define SYMB 1 // symbols
+#define MDIA 2 // media keys
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | Grv | 1 | 2 | 3 | 4 | 5 | [ | | ] | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab | Q | W | E | R | T | - | | = | Y | U | I | O | P | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
+ * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
+ * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | ~L1 | '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | App | Home | | PgUp |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | End | | PgDn | | |
+ * |Space | LGui |------| |------| Tab |Enter |
+ * | | |Shift | | Alt | | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[BASE] = KEYMAP( // layer 0 : default
+ // left hand
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS,
+ CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
+ KC_FN1, KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
+
+ ALT_T(KC_APP), KC_HOME,
+ KC_END,
+ KC_SPC, KC_LGUI, KC_LSHIFT,
+ // right hand
+ KC_RBRC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_QUOT,
+ MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
+ KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
+
+ KC_PGUP, CTL_T(KC_ESC),
+ KC_PGDN,
+ KC_LALT, KC_TAB, KC_ENT
+ ),
+/* Keymap 1: Symbol Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | | . | 0 | = | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// SYMBOLS
+[SYMB] = KEYMAP(
+ // left hand
+ KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
+ KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
+ KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
+ KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
+ KC_TRNS,KC_TRNS,
+ KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,
+ // right hand
+ KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
+ KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
+ KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
+ KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+/* Keymap 2: Media and mouse keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | | MsUp | | | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | | | | | | | Prev | Next | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | |Brwser|
+ * | | |------| |------| |Back |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// MEDIA AND MOUSE
+KEYMAP(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS,
+ // right hand
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
+ KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_WBAK
+),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+// Runs just one time when the keyboard initializes.
+void * matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void * matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ // TODO: Make this relevant to the ErgoDox EZ.
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};