1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
#include QMK_KEYBOARD_H
#include "losinggeneration-config.h"
#include "losinggeneration-keymap.h"
extern keymap_config_t keymap_config;
#define NUMBER_ROW \
KC_GRV ,KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = CATMAP( NUMBER_ROW, QWERTY_LAYER ),
[_COLEMAK] = CATMAP( NUMBER_ROW, COLEMAK_LAYER ),
[_WORKMAN] = CATMAP( NUMBER_ROW, WORKMAN_LAYER ),
[_DVORAK] = CATMAP( NUMBER_ROW, DVORAK_LAYER ),
[_GAME] = CATMAP( NUMBER_ROW, GAME_LAYER ),
[_NUMPAD] = CATMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PAST, KC_PSLS, KC_BSPC, KC_BSPC, \
NUMPAD_LAYER \
),
[_MOUSE] = CATMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MOUSE_LAYER \
),
[_LOWER] = CATMAP( \
KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL , \
LOWER_LAYER \
),
[_RAISE] = CATMAP(NUMBER_ROW, RAISE_LAYER ),
/* Adjust (Lower + Raise)
* ,-----------------------------------------..-----------------------------------------.
* | RESET|DEBUG | | | | || | | | | | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | CAPS | F9 | F10 | F11 | F12 | || | | | | Up | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | | | | | || | | XXX | Left | Down |Right |
* `-----------------------------------------''-----------------------------------------'
*/
[_ADJUST] = CATMAP( \
RESET , DEBUG , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, _______, TO_GAME, TO_NUM , TO_MS , _______, _______, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , _______, _______, QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
)
};
|