/* Copyright 2020 <me@homedrop.org> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x5453 // TS - ToastyStoemp #define PRODUCT_ID 0x0050 // TS60 #define DEVICE_VER 0x0001 // Version 1 #define MANUFACTURER ToastyStoemp #define PRODUCT TS60 /* key matrix size */ #define MATRIX_ROWS 10 #define MATRIX_COLS 8 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ // Checked with Eagle Schematic #define MATRIX_ROW_PINS { D2, D3, D6, D4, F6, F7, F5, F0, F4, F1 } #define MATRIX_COL_PINS { D1, D5, C7, C6, B6, B5, B4, D7} #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Define RGB Underglow */ #define RGB_DI_PIN D0 #define RGBLED_NUM 16 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_SLEEP #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL /* Define Per Key Backlight */ #define BACKLIGHT_PIN B7 #define BACKLIGHT_LEVELS 6 #define BACKLIGHT_DEFAULT_LEVEL 6