// Copyright 2023 zzeneg (@zzeneg) // SPDX-License-Identifier: GPL-2.0-or-later #include "quantum.h" typedef enum { _QWERTY = 0, _GAME, _EU, _NAV, _NUMBER, _SYMBOL, _FUNC, _SYS, } layer_number; typedef enum { _TIME = 0, _VOLUME, _LAYOUT, _MEDIA_ARTIST, _MEDIA_TITLE, } hid_data_type; void display_process_raw_hid_data(uint8_t *data, uint8_t length); void display_process_layer_state(uint8_t layer); void display_process_caps_word(bool active);