/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> * Copyright 2019 Sunjun Kim * Copyright 2020 Ploopy Corporation * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* key matrix size */ #define MATRIX_ROWS 1 #define MATRIX_COLS 8 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define DIRECT_PINS \ { \ { D4, D2, E6, B6, D7, C6, C7, B7 } \ } // These pins are not broken out, and cannot be used normally. // They are set as output and pulled high, by default #define UNUSABLE_PINS \ { B4, D6, F1, F5, F6, F7 } /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 #define USB_MAX_POWER_CONSUMPTION 100 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 3 #define RGB_DI_PIN B5 #define RGBLED_NUM 4 #define RGBLIGHT_LIMIT_VAL 40 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // #define DEBUG_LED_PIN F7 /* PMW33XX Settings */ #define PMW33XX_CS_PIN B0