/* Copyright 2015-2017 Jack Humbert * Portions Copyright 2020 Joel Elkins * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "jdelkins.h" #include "muse.h" #ifdef LAYOUT #undef LAYOUT #endif #define LAYOUT LAYOUT_planck_2x2u uint16_t bspc_timer; enum { MY_BSPC = USER_SAFE_RANGE, BACKLIT, }; // recycle unused layers defined in my userspace #define _RAISE _FUNC #define _LOWER _SECRETS #define KP MO(_KP) #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) int ctl_state = 0; void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { ctl_state = cur_dance(state); switch (ctl_state) { case SINGLE_TAP: qk_leader_start(); break; case SINGLE_HOLD: register_code(KC_LCTL); break; case DOUBLE_TAP: tap_code(KC_RCTL); break; case DOUBLE_HOLD: register_code(KC_RCTL); break; case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; } } void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { switch (ctl_state) { case SINGLE_HOLD: unregister_code(KC_LCTL); break; case DOUBLE_HOLD: case TRIPLE_HOLD: unregister_code(KC_RCTL); break; } ctl_state = 0; } void g_finished(qk_tap_dance_state_t *state, void *user_data) { switch (cur_dance(state)) { case SINGLE_TAP: tap_code16(C(KC_END)); break; case DOUBLE_TAP: tap_code16(C(KC_HOME)); break; } } int kp_state = 0; void kp_finished(qk_tap_dance_state_t *state, void *user_data) { kp_state = hold_cur_dance(state); switch (kp_state) { case SINGLE_HOLD: layer_on(_KP); break; case DOUBLE_HOLD: layer_on(_RPT); break; } } void kp_reset(qk_tap_dance_state_t *state, void *user_data) { switch (kp_state) { case SINGLE_HOLD: layer_off(_KP); break; case DOUBLE_HOLD: layer_off(_RPT); break; } kp_state = 0; } enum { TD_LDCTL, TD_G, TD_KP }; qk_tap_dance_action_t tap_dance_actions[] = { [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | ` | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | Gui | Alt |Keypad| Bksp | Space | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, TD(TD_LDCTL), MO(_ADJUST), MY_GUI, MY_ALT, MY_BSPC, MY_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), [_GAME] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______ ), [_RAISE] = LAYOUT( KC_ESC, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS, _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS, _______, _______, KC_DEL, _______, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END ), /* Same as _QWERTY but disable autoshift */ [_RPT] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, KC_SPC, _______, _______, _______, _______ ), [_KP] = LAYOUT( KC_NUMLOCK, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL, _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_PLUS, KC_END ), [_LOWER] = LAYOUT( KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_MPLY, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT ), [_ADJUST] = LAYOUT( _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL, _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) /* [_ADJUST] = LAYOUT( */ /* _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , */ /* _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______, */ /* _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______, */ /* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ */ /* ) */ }; #ifdef AUDIO_ENABLE float plover_song[][2] = SONG(PLOVER_SOUND); float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); #endif layer_state_t layer_state_set_keymap(layer_state_t state) { if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT)) autoshift_disable(); else autoshift_enable(); return update_tri_layer_state(state, _KP, _RAISE, _LOWER); } bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { bool rc = true; static bool bspc_del = false; static bool bspc_initiated_func = false; switch (keycode) { case MY_BSPC: if (record->event.pressed) { if (IS_LAYER_ON(_KP)) { // special case: if _KP was turned on by another key, // treat this as KC_DEL and don't do anything else bspc_del = true; register_code(KC_DEL); return false; } else { bspc_timer = timer_read(); bspc_initiated_func = true; layer_on(_KP); } } else { if (bspc_del) { // special case: if _KP was turned on by another key, // treat this as KC_DEL and don't do anything else unregister_code(KC_DEL); bspc_del = false; return false; } if (bspc_initiated_func) { layer_off(_KP); bspc_initiated_func = false; } if (bspc_timer > 0) { // here the key was pressed and released before the timer // expired, so treat as a backspace tap and pretend we // never activated _KP bspc_timer = 0; tap_code(KC_BSPC); } else { // the timer went off, so KC_BSPC was registered in // matrix_scan_keymap. unregister it now unregister_code(KC_BSPC); } } return false; // special case, return now without resetting timer // other paths should set rc and break break; case BACKLIT: if (record->event.pressed) { register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(KC_RSFT); } rc = false; break; } bspc_timer = 0; return rc; } bool muse_mode = false; uint8_t last_muse_note = 0; uint16_t muse_counter = 0; uint8_t muse_offset = 70; uint16_t muse_tempo = 50; void encoder_update(bool clockwise) { if (muse_mode) { if (IS_LAYER_ON(_RAISE)) { if (clockwise) { muse_offset++; } else { muse_offset--; } } else { if (clockwise) { muse_tempo+=1; } else { muse_tempo-=1; } } } else { if (clockwise) { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_DOWN); #else tap_code(KC_PGDN); #endif } else { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_UP); #else tap_code(KC_PGUP); #endif } } } void dip_switch_update_user(uint8_t index, bool active) { switch (index) { case 0: { #ifdef AUDIO_ENABLE static bool play_sound = false; #endif if (active) { #ifdef AUDIO_ENABLE if (play_sound) { PLAY_SONG(plover_song); } #endif layer_on(_ADJUST); } else { #ifdef AUDIO_ENABLE if (play_sound) { PLAY_SONG(plover_gb_song); } #endif layer_off(_ADJUST); } #ifdef AUDIO_ENABLE play_sound = true; #endif break; } case 1: if (active) { muse_mode = true; } else { muse_mode = false; } } } void keyboard_post_init_keymap(void) { bspc_timer = 0; } LEADER_EXTERNS(); void matrix_scan_keymap(void) { #ifdef AUDIO_ENABLE if (muse_mode) { if (muse_counter == 0) { uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; if (muse_note != last_muse_note) { stop_note(compute_freq_for_midi_note(last_muse_note)); play_note(compute_freq_for_midi_note(muse_note), 0xF); last_muse_note = muse_note; } } muse_counter = (muse_counter + 1) % muse_tempo; } else { if (muse_counter) { stop_all_notes(); muse_counter = 0; } } #endif // if MY_BSPC is held down too long, pretend like it wasn't and start // pressing backspace if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) { layer_off(_KP); bspc_timer = 0; register_code(KC_BSPC); } LEADER_DICTIONARY() { leading = false; leader_end(); SEQ_ONE_KEY(KC_K) { layer_invert(_KP); } SEQ_ONE_KEY(KC_G) { layer_invert(_GAME); } SEQ_ONE_KEY(KC_KP_5) { layer_invert(_KP); } SEQ_ONE_KEY(KC_5) { layer_invert(_KP); } SEQ_TWO_KEYS(KC_SCLN, KC_1) { send_secret_string(0); } SEQ_TWO_KEYS(KC_SCLN, KC_2) { send_secret_string(1); } SEQ_TWO_KEYS(KC_SCLN, KC_3) { send_secret_string(2); } SEQ_TWO_KEYS(KC_SCLN, KC_4) { send_secret_string(3); } SEQ_TWO_KEYS(KC_SCLN, KC_5) { send_secret_string(4); } SEQ_TWO_KEYS(KC_SCLN, KC_6) { send_secret_string(5); } SEQ_TWO_KEYS(KC_SCLN, KC_M) { send_secret_string(0); } SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { send_secret_string(1); } SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { send_secret_string(2); } SEQ_TWO_KEYS(KC_SCLN, KC_J) { send_secret_string(3); } SEQ_TWO_KEYS(KC_SCLN, KC_K) { send_secret_string(4); } SEQ_TWO_KEYS(KC_SCLN, KC_L) { send_secret_string(5); } SEQ_ONE_KEY(KC_C) { tap_code16(C(KC_C)); } } } bool music_mask_user(uint16_t keycode) { switch (keycode) { case RAISE: case LOWER: return false; default: return true; } }