/* Copyright 2022 TW59420 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( KC_DEL, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT ), [1] = LAYOUT( _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_TOG, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______ ), [2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [3] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; #ifdef ENCODER_ENABLE #define ENCODERS 1 static uint8_t encoder_state[ENCODERS] = {0}; static keypos_t encoder_cw[ENCODERS] = {{6, 4}}; static keypos_t encoder_ccw[ENCODERS] = {{7, 4}}; void encoder_action_unregister(void) { #ifdef ENCODERS for (uint8_t index = 0; index < ENCODERS; ++index) { if (encoder_state[index]) { keyevent_t encoder_event = (keyevent_t) { .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = (timer_read() | 1) }; encoder_state[index] = 0; action_exec(encoder_event); } } #endif } void encoder_action_register(uint8_t index, bool clockwise) { keyevent_t encoder_event = (keyevent_t) { .key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = (timer_read() | 1) }; encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); action_exec(encoder_event); } void matrix_scan_user(void) { encoder_action_unregister(); } bool encoder_update_user(uint8_t index, bool clockwise) { encoder_action_register(index, clockwise); return false; }; #endif