/* Copyright 2020 MT <704340378@qq.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x4D54 // "MT" #define PRODUCT_ID 0x0002 #define DEVICE_VER 0x0001 #define MANUFACTURER MT #define PRODUCT MT84 /* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 15 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D7, D6, D5, D3, D2, D4 } #define MATRIX_COL_PINS {B5, B6, C6, C7, F7, F6,F5, F4, F1, F0, B1, B2, B3, B7, E6 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define RGB_MATRIX_LED_PROCESS_LIMIT 20 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define DRIVER_ADDR_1 0b1010000 #define DRIVER_ADDR_2 0b1011111 #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 44 #define DRIVER_2_LED_TOTAL 40 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define DISABLE_RGB_MATRIX_ALPHAS_MODS #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define DISABLE_RGB_MATRIX_BREATHING #define DISABLE_RGB_MATRIX_BAND_SAT #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define DISABLE_RGB_MATRIX_RAINDROPS #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define DISABLE_RGB_MATRIX_TYPING_HEATMAP #define DISABLE_RGB_MATRIX_DIGITAL_RAIN #define DISABLE_RGB_MATRIX_SOLID_REACTIVE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define DISABLE_RGB_MATRIX_SPLASH #define DISABLE_RGB_MATRIX_SOLID_SPLASH #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #define RGB_DI_PIN B0 #ifdef RGB_DI_PIN // define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_BREATHING # define RGBLED_NUM 18 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_SLEEP #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE