#include QMK_KEYBOARD_H extern rgblight_config_t rgblight_config; extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _COLEMAK 1 #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST, }; // Tap Dance Declarations enum { SFT_CAP = 0, LFT_HOM, DWN_PDN, UPP_PUP, RGT_END }; // Task Manager #define C_S_ESC LSFT(LCTL(KC_ESC)) #define C_A_DEL LALT(LCTL(KC_DEL)) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,------------------------------------------ ------------------------------------------. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Esc | A | S | D | F | G | | H | J | K | L | ; | " | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter | * |------+------+------+------+------+------+ +------+------+------+------+------+------| * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right | * `------------------------------------------ ------------------------------------------' */ [_QWERTY] = LAYOUT( \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, TD(LFT_HOM), TD(DWN_PDN), TD(UPP_PUP), TD(RGT_END) \ ), /* Colemak * ,------------------------------------------ ------------------------------------------. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Esc | A | R | S | T | D | | H | N | E | I | O | " | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter | * |------+------+------+------+------+------+ +------+------+------+------+------+------| * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right | * `------------------------------------------ ------------------------------------------' */ [_COLEMAK] = LAYOUT( \ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), /* Dvorak * ,------------------------------------------ ------------------------------------------. * | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Esc | A | O | E | U | I | | D | H | T | N | S | / | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter | * |------+------+------+------+------+------+ +------+------+------+------+------+------| * |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right | * `------------------------------------------ ------------------------------------------' */ [_DVORAK] = LAYOUT( \ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), /* Lower * ,------------------------------------------ ------------------------------------------. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Bksp | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO ~ |ISO | | END | HOME |Enter | * |------+------+------+------+------+------+ +------+------+------+------+------+------| * | | | | | | | | | | Next | Vol- | Vol+ | Play | * `------------------------------------------ ------------------------------------------' */ [_LOWER] = LAYOUT( \ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_END, KC_HOME, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ ), /* Raise * ,------------------------------------------ ------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / |PG DN |PG UP |Enter | * |------+------+------+------+------+------+ +------+------+------+------+------+------| * | | | | | | | | | | Next | Vol- | Vol+ | Play | * `------------------------------------------ ------------------------------------------' */ [_RAISE] = LAYOUT( \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ ), /* Adjust (Lower + Raise) * ,------------------------------------------ ------------------------------------------. * | Reset| | Plain|Breath|Rainbw| Swirl| | Snake|Knight| Xmas |Grdent| | Del | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | | | |Aud on|Audoff|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | | * |------+------+------+------+------+------- -------+------+------+------+------+------| * | |Toggle| Mode | Hue- | Hue+ | Sat- | | Sat+ | Val- | Val+ | | | | (RGB) * |------+------+------+------+------+------+ +------+------+------+------+------+------| * | | | | | | | | | | | |TskMng|CAltDe| * `------------------------------------------ ------------------------------------------' */ [_ADJUST] = LAYOUT( \ QK_BOOT, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, _______, KC_DEL, \ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \ _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_S_ESC, C_A_DEL \ ) }; int RGB_current_mode; int RGB_current_hue; tap_dance_action_t tap_dance_actions[] = { [SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME), [DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN), [UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP), [RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END) }; void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { persistent_default_layer_set(1UL<<_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { persistent_default_layer_set(1UL<<_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { persistent_default_layer_set(1UL<<_DVORAK); } return false; break; case LOWER: if (record->event.pressed) { if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) { // Save current RGB info RGB_current_mode = rgblight_config.mode; RGB_current_hue = rgblight_config.hue; // Set RGB to Blue rgblight_mode(1); rgblight_setrgb(0, 0, 255); } layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); if (IS_LAYER_ON(_ADJUST)){ // Set RGB to cyan rgblight_setrgb(0, 255, 255); } } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) { // Reset RGB rgblight_mode(RGB_current_mode); rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val); } else if (IS_LAYER_ON(_RAISE)){ // Set RGB to Red rgblight_setrgb(0, 255, 0); } } return false; break; case RAISE: if (record->event.pressed) { if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) { // Save current RGB info RGB_current_mode = rgblight_config.mode; RGB_current_hue = rgblight_config.hue; // Set RGB to Green rgblight_mode(1); rgblight_setrgb(0, 255, 0); } layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); if (IS_LAYER_ON(_ADJUST)){ // Set RGB to cyan rgblight_setrgb(0, 255, 255); } } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) { // Reset RGB rgblight_mode(RGB_current_mode); rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val); } else if (IS_LAYER_ON(_LOWER)){ // Set RGB to Blue rgblight_setrgb(0, 0, 255); } } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }