/* Copyright 2012 Jun Wako Copyright 2015 Jack Humbert This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #define DIODE_DIRECTION COL2ROW // wiring of each half #define MATRIX_ROW_PINS { F4, F5, B1, B3, D1, D0, D7, E6 } #define MATRIX_COL_PINS { D3, D2, B4, F6, F7, B2 } #define QMK_ESC_OUTPUT D3 #define QMK_ESC_INPUT B1 #define PHYSICAL_LEDS_ENABLE #ifdef BACKLIGHT_ENABLE #define BACKLIGHT_PIN C6 #define BACKLIGHT_LEVELS 5 #define BACKLIGHT_BREATHING //not working with splits right now #define BREATHING_PERIOD 6 #endif /* ws2812 RGB LED */ #define RGB_DI_PIN D4 #define RGBLIGHT_TIMER #define RGBLED_NUM 7 // Number of LEDs #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_SLEEP #define RGBLIGHT_SPLIT #ifndef IOS_DEVICE_ENABLE #if RGBLED_NUM <= 6 #define RGBLIGHT_LIMIT_VAL 255 #else #define RGBLIGHT_LIMIT_VAL 130 #endif #define RGBLIGHT_VAL_STEP 8 #else #if RGBLED_NUM <= 6 #define RGBLIGHT_LIMIT_VAL 90 #else #define RGBLIGHT_LIMIT_VAL 45 #endif #define RGBLIGHT_VAL_STEP 4 #endif #define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_SAT_STEP 17 #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) #define USB_MAX_POWER_CONSUMPTION 400 #else // iOS device need lessthan 100 #define USB_MAX_POWER_CONSUMPTION 100 #endif #define NUM_LOCK_LED_PIN B6 #define CAPS_LOCK_LED_PIN B5 // #define SCROLL_LOCK_LED_PIN B6 // #define NUM_NMOSFET //uncomment this if you using n-mosfet // #define CAPS_NMOSFET //uncomment this if you using n-mosfet // #define SCROLL_NMOSFET //uncomment this if you using n-mosfet // #define NUM_INVERT // uncomment this if you want to reverse logic of numlock // This will make it light up only when lock is off // (Doesn't work on mac. There is no num lock, so it will be always off and lit) #ifdef NUM_NMOSFET #define RESET_NUM_LOCK_LED() writePinLow(NUM_LOCK_LED_PIN) #ifdef NUM_INVERT #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock) #else #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock) #endif // NUM_INVERT #else #define RESET_NUM_LOCK_LED() writePinHigh(NUM_LOCK_LED_PIN) #ifdef NUM_INVERT #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock) #else #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock) #endif // NUM_INVERT #endif // NUM_NMOSFET #ifdef CAPS_NMOSFET #define RESET_CAPS_LOCK_LED() writePinLow(CAPS_LOCK_LED_PIN) #define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, led_state.caps_lock) #else #define RESET_CAPS_LOCK_LED() writePinHigh(CAPS_LOCK_LED_PIN) #define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, !led_state.caps_lock) #endif // CAPS_NMOSFET #ifdef SCROLL_NMOSFET #define RESET_SCROLL_LOCK_LED() writePinLow(SCROLL_LOCK_LED_PIN) #define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, led_state.scroll_lock) #else #define RESET_SCROLL_LOCK_LED() writePinHigh(SCROLL_LOCK_LED_PIN) #define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, !led_state.scroll_lock) #endif // SCROLL_NMOSFET