/* Copyright 2012 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x17EF // Lenovo //#define PRODUCT_ID 0x6009 // ThinkPad Keyboard with TrackPoint //#define PRODUCT_ID 0x6047 // ThinkPad Compact USB Keyboard with TrackPoint #define PRODUCT_ID 0x6048 // ThinkPad Compact Bluetooth Keyboard with TrackPoint //#define PRODUCT_ID 0x6067 // ThinkPad Pro Docking Station #define DEVICE_VER 0x0001 #define MANUFACTURER Priyadi #define PRODUCT Promethium Keyboard /* key matrix size */ #define MATRIX_COLS 6 #define MATRIX_ROWS 9 /* default pin-out */ #define MATRIX_COL_PINS \ { F4, F1, F0, D6, D0, D1 } #define MATRIX_ROW_PINS \ { F5, F6, F7, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN } #define TRACKPOINT_PINS \ { B7, B6, D7 } #define UNUSED_PINS /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define DIODE_DIRECTION COL2ROW // #define BACKLIGHT_PIN B7 // #define BACKLIGHT_BREATHING // #define BACKLIGHT_LEVELS 3 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* number of backlight levels */ /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ // #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ // #define LOCKING_RESYNC_ENABLE /* * Force NKRO * * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the * makefile for this to work.) * * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) * until the next keyboard reset. * * NKRO may prevent your keystrokes from being detected in the BIOS, but it is * fully operational during normal computer usage. * * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by * bootmagic, NKRO mode will always be enabled until it is toggled again during a * power-up. * */ //#define FORCE_NKRO /* key combination for command */ #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL))) /* control how magic key switches layers */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false /* override magic key keymap */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM //#define MAGIC_KEY_HELP1 H //#define MAGIC_KEY_HELP2 SLASH //#define MAGIC_KEY_DEBUG D //#define MAGIC_KEY_DEBUG_MATRIX X //#define MAGIC_KEY_DEBUG_KBD K //#define MAGIC_KEY_DEBUG_MOUSE M //#define MAGIC_KEY_VERSION V //#define MAGIC_KEY_STATUS S //#define MAGIC_KEY_CONSOLE C //#define MAGIC_KEY_LAYER0_ALT1 ESC //#define MAGIC_KEY_LAYER0_ALT2 GRAVE //#define MAGIC_KEY_LAYER0 0 //#define MAGIC_KEY_LAYER1 1 //#define MAGIC_KEY_LAYER2 2 //#define MAGIC_KEY_LAYER3 3 //#define MAGIC_KEY_LAYER4 4 //#define MAGIC_KEY_LAYER5 5 //#define MAGIC_KEY_LAYER6 6 //#define MAGIC_KEY_LAYER7 7 //#define MAGIC_KEY_LAYER8 8 //#define MAGIC_KEY_LAYER9 9 //#define MAGIC_KEY_BOOTLOADER PAUSE //#define MAGIC_KEY_LOCK CAPS //#define MAGIC_KEY_EEPROM E //#define MAGIC_KEY_NKRO N //#define MAGIC_KEY_SLEEP_LED Z /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ // #define NO_DEBUG /* disable print */ // #define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT //#define NO_ACTION_MACRO //#define NO_ACTION_FUNCTION #define PS2_MOUSE_INIT_DELAY 2000 #define BATTERY_POLL 30000 #define MAX_VOLTAGE 4.2 #define MIN_VOLTAGE 3.2 #ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file enum led_sequence { LED_IND_LINUX, LED_IND_APPLE, LED_IND_WINDOWS, LED_IND_QWERTY, LED_IND_ALT, LED_IND_AUDIO, LED_IND_BLUETOOTH, LED_IND_USB, LED_IND_BATTERY, LED_IND_CAPSLOCK, LED_IND_GUI, LED_IND_FUN, LED_IND_NUM, LED_IND_PUNC, LED_IND_EMOJI, LED_IND_GREEK, LED_BKSP, LED_ENT, LED_RSFT, LED_RCTL, LED_RALT, LED_SLSH, LED_SCLN, LED_P, LED_O, LED_L, LED_DOT, LED_RGUI, LED_GREEK, LED_COMM, LED_K, LED_I, LED_U, LED_J, LED_M, LED_FUN, LED_RSPC, LED_N, LED_HH, LED_Y, LED_TRACKPOINT3, LED_TRACKPOINT2, LED_TRACKPOINT1, LED_T, LED_G, LED_B, LED_LSPC, LED_NUM, LED_V, LED_F, LED_R, LED_E, LED_D, LED_C, LED_EMPTY, LED_LGUI, LED_X, LED_S, LED_W, LED_Q, LED_A, LED_Z, LED_LALT, LED_LCTL, LED_LSFT, LED_ESC, LED_TAB, LED_TOTAL }; # define RGB_DI_PIN B5 # define RGBSPS_NUM LED_TOTAL #endif /* PS/2 mouse */ #ifdef PS2_USE_BUSYWAIT # define PS2_CLOCK_PORT PORTD # define PS2_CLOCK_PIN PIND # define PS2_CLOCK_DDR DDRD # define PS2_CLOCK_BIT 3 # define PS2_DATA_PORT PORTD # define PS2_DATA_PIN PIND # define PS2_DATA_DDR DDRD # define PS2_DATA_BIT 2 #endif /* PS/2 mouse interrupt version */ #ifdef PS2_USE_INT /* uses INT1 for clock line(ATMega32U4) */ # define PS2_CLOCK_PORT PORTD # define PS2_CLOCK_PIN PIND # define PS2_CLOCK_DDR DDRD # define PS2_CLOCK_BIT 3 # define PS2_DATA_PORT PORTD # define PS2_DATA_PIN PIND # define PS2_DATA_DDR DDRD # define PS2_DATA_BIT 2 # define PS2_INT_INIT() \ do { \ EICRA |= ((1 << ISC31) | (0 << ISC30)); \ } while (0) # define PS2_INT_ON() \ do { \ EIMSK |= (1 << INT3); \ } while (0) # define PS2_INT_OFF() \ do { \ EIMSK &= ~(1 << INT3); \ } while (0) # define PS2_INT_VECT INT3_vect #endif /* PS/2 mouse USART version */ #ifdef PS2_USE_USART /* XCK for clock line and RXD for data line */ # define PS2_CLOCK_PORT PORTD # define PS2_CLOCK_PIN PIND # define PS2_CLOCK_DDR DDRD # define PS2_CLOCK_BIT 5 # define PS2_DATA_PORT PORTD # define PS2_DATA_PIN PIND # define PS2_DATA_DDR DDRD # define PS2_DATA_BIT 2 /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ /* set DDR of CLOCK as input to be slave */ # define PS2_USART_INIT() \ do { \ PS2_CLOCK_DDR &= ~(1 << PS2_CLOCK_BIT); \ PS2_DATA_DDR &= ~(1 << PS2_DATA_BIT); \ UCSR1C = ((1 << UMSEL10) | (3 << UPM10) | (0 << USBS1) | (3 << UCSZ10) | (0 << UCPOL1)); \ UCSR1A = 0; \ UBRR1H = 0; \ UBRR1L = 0; \ } while (0) # define PS2_USART_RX_INT_ON() \ do { \ UCSR1B = ((1 << RXCIE1) | (1 << RXEN1)); \ } while (0) # define PS2_USART_RX_POLL_ON() \ do { \ UCSR1B = (1 << RXEN1); \ } while (0) # define PS2_USART_OFF() \ do { \ UCSR1C = 0; \ UCSR1B &= ~((1 << RXEN1) | (1 << TXEN1)); \ } while (0) # define PS2_USART_RX_READY (UCSR1A & (1 << RXC1)) # define PS2_USART_RX_DATA UDR1 # define PS2_USART_ERROR (UCSR1A & ((1 << FE1) | (1 << DOR1) | (1 << UPE1))) # define PS2_USART_RX_VECT USART1_RX_vect #endif