/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" /* This a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K20, K21, \ K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32, \ K33, K34, K35, K36, K37, K38, K39 \ ) \ { \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10 }, \ { K11, K12, K13, K14, K15, K16, K17, K18, K19, K20, K21 }, \ { K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32 }, \ { KC_NO, KC_NO, K33, K34, K35, K36, K37, K38, K39, KC_NO, KC_NO } \ }