/* Copyright 2020 noclew This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once /* key matrix size */ #define MATRIX_ROWS 6 #define MATRIX_COLS 10 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D1, C6, E6, B4, B5, F5} #define MATRIX_COL_PINS { B3, B1, F7, F6, F4, D2, D3, D0, D4, D7 } /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Rotary Encoder and Buzzer */ #define ENCODERS_PAD_A { B6, F0 } #define ENCODERS_PAD_B { B2, F1 } #define B7_AUDIO #define RGB_DI_PIN C7 #ifdef RGB_DI_PIN # define RGBLED_NUM 16 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== all animations enable ==*/ // # define RGBLIGHT_ANIMATIONS /*== or choose animations ==*/ //# define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL //# define RGBLIGHT_EFFECT_SNAKE //# define RGBLIGHT_EFFECT_KNIGHT //# define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT //# define RGBLIGHT_EFFECT_RGB_TEST //# define RGBLIGHT_EFFECT_ALTERNATING /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ # define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ # define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. * This is useful for the Windows task manager shortcut (ctrl+shift+esc). */ #define GRAVE_ESC_CTRL_OVERRIDE /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 0