/* Copyright 2020 chent7
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Keymap _BASE: (Base Layer) Default Layer
     * ,----------------------------------------------------------------.
     * |Esc | 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |~ ` |
     * |----------------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |PgUp|
     * |----------------------------------------------------------------|
     * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |PgDn|
     * |----------------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift | Up|Del |
     * |----------------------------------------------------------------|
     * |Ctrl|Win |Alt |        Space          |Alt|Fn |Ctrl|Lef|Dow|Rig |
     * `----------------------------------------------------------------'
     */
    [_BASE] = LAYOUT_65_ansi(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_GRV,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGDN,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_DEL,
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),

    /* Keymap _BASE: (Base Layer) Default Layer
     * ,----------------------------------------------------------------.
     * |    |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |Home|
     * |----------------------------------------------------------------|
     * |     |   |   |   |   |   |   |   |   |   |PSC|SLC|Pau|     |End |
     * |----------------------------------------------------------------|
     * |       |TOG|M_P|M_B|M_R|MSW|MSN|M_K|M_X|M_G|M_T|   |       |Ins |
     * |----------------------------------------------------------------|
     * |        |MOD|HUI|HUD|SAI|SAD|VAI|VAD|   |   |   |      |   |    |
     * |----------------------------------------------------------------|
     * |Reset|   |    |                       |   |   |    |   |   |    |
     * `----------------------------------------------------------------'
     */
    [_FN] = LAYOUT_65_ansi(
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_HOME,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_END,
        _______, RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R,RGB_M_SW,RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, _______,          _______, KC_INS,
        _______,          RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
        QK_BOOT,   _______, _______,                            _______,                   _______, _______, _______, _______, _______, _______
    )
};