/* Copyright 2021 Nathan Spears * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x7070 #define PRODUCT_ID 0x5339 #define DEVICE_VER 0x0001 #define MANUFACTURER Nasp #define PRODUCT Plexus75_HE /* key matrix size */ #define MATRIX_ROWS 10 #define MATRIX_COLS 8 /* key matrix pins */ #define MATRIX_ROW_PINS { C2, D0, D1, D2, D6, B0, B3, B2, C6, B1 } #define MATRIX_COL_PINS { C4, C5, D3, C7, B7, B6, B5, B4 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE // ws2812 options #define RGB_DI_PIN D4 // pin the DI on the ws2812 is hooked-up to #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 18 // number of LEDs #define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue #define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation #define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)