/* Copyright 2021 peepeetee
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "bm68rgb.h"

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
    // Key Matrix to LED Index
    { 0,      1,      2,      3,      4,      5,      6,      7,      8,      9,      10,     11,     12,     13,     14 },
    { 15,     16,     17,     18,     19,     20,     21,     22,     23,     24,     25,     26,     27,     28,     29 },
    { 30,     NO_LED, 31,     32,     33,     34,     35,     36,     37,     38,     39,     40,     41,     42,     43 },
    { NO_LED, 44,     45,     46,     47,     48,     49,     50,     51,     52,     53,     54,     55,     56,     57 },
    { 58,     59,     60,     NO_LED, NO_LED, NO_LED, 61,     NO_LED, NO_LED, 62,     63,     64,     65,     66,     67 }
}, {
    // LED Index to Physical Position
    //I have no idea how to calculate this based on a templete, nor do have a good enough ruler to measure this.
    // Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace, Delete
    {   0,   0 }, {  15,   0 }, {  30,   0 }, {  45,   0 }, {  60,   0 }, {  75,   0 }, {  90,   0 }, { 105,   0 }, { 120,   0 }, { 135,   0 }, { 150,   0 }, { 165,   0 }, { 180,   0 }, { 202,   0 }, { 225,   0 },
    // Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], backslash , Home
    {   4,  16 }, {  22,  16 }, {  37,  16 }, {  52,  16 }, {  67,  16 }, {  82,  16 }, {  97,  16 }, { 112,  16 }, { 127,  16 }, { 142,  16 }, { 157,  16 }, { 172,  16 }, { 187,  16 }, { 206,  16 }, { 225,  16 },
    // Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter, Page up
    {  6,  32 },                {  26,  32 }, {  41,  32 }, {  56,  32 }, {  71,  32 }, {  86,  32 }, { 101,  32 }, { 116,  32 }, { 131,  32 }, { 146,  32 }, { 161,  32 }, { 176,  32 }, { 201,  32 }, { 225,  32 },
    // LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up, Page Down
                   {  9,  48 }, {  34,  48 }, {  49,  48 }, {  64,  48 }, {  79,  48 }, {  94,  48 }, { 109,  48 }, { 124,  48 }, { 139,  48 }, { 154,  48 }, { 169,  48 }, { 189,  48 }, { 210,  48 }, { 225,  48 },
    // Ctrl, GUI, Alt, Space, RAlt, FN, Ctrl, Left, Down, Right
    {   2,  64 }, {  21,  64 }, {  39,  64 },                                { 94,  64 },                                         { 148,  64 }, { 163,  64 }, { 178,  64 }, { 193,  64 }, { 208,  64 }, { 225,  64 },
    // UNDERGLOW
    {   185, 45 }, {  160,  45 }, {  125, 45 }, { 95,  45 }, { 60,  45 }, { 25,  45 }
}, {
    // LED Index to Flag
    //need to recheck what should be a modifier

    // Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace, Delete
    1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
    // Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], backslash , Home
    1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
    // Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter, Page up
    1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
    // LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up, Page Down
    1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
    // Ctrl, GUI, Alt, Space, RAlt, FN, Ctrl, Left, Down, Right
    1, 1, 1, 4, 1, 1, 1, 1, 1, 1,
    // UNDERGLOW
    2, 2, 2, 2, 2, 2
} };
#endif