From 63462bf8c12cea1c13ca1bd1f105fe53f556806e Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 14 Apr 2016 20:42:14 -0400 Subject: changing up the makefile a bit --- quantum/quantum.mk | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'quantum') diff --git a/quantum/quantum.mk b/quantum/quantum.mk index de93af7e8c..3069f582c3 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -23,19 +23,19 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifdef MIDI_ENABLE +ifeq ($(MIDI_ENABLE), yes) SRC += $(QUANTUM_DIR)/keymap_midi.c endif -ifdef AUDIO_ENABLE +ifeq ($(AUDIO_ENABLE), yes) SRC += $(QUANTUM_DIR)/audio.c endif -ifdef UNICODE_ENABLE +ifeq ($(UNICODE_ENABLE), yes) SRC += $(QUANTUM_DIR)/keymap_unicode.c endif -ifdef RGBLIGHT_ENABLE +ifeq ($(RGBLIGHT_ENABLE), yes) SRC += $(QUANTUM_DIR)/light_ws2812.c SRC += $(QUANTUM_DIR)/rgblight.c OPT_DEFS += -DRGBLIGHT_ENABLE -- cgit v1.2.3 From bb0836c62016f482f517771a9f5a8dbc68bd0a1c Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Fri, 15 Apr 2016 00:26:22 -0400 Subject: the spacessss --- quantum/quantum.mk | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'quantum') diff --git a/quantum/quantum.mk b/quantum/quantum.mk index 3069f582c3..17bb501718 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -23,19 +23,19 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifeq ($(MIDI_ENABLE), yes) +ifeq ($(strip $(MIDI_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_midi.c endif -ifeq ($(AUDIO_ENABLE), yes) +ifeq ($(strip $(AUDIO_ENABLE)), yes) SRC += $(QUANTUM_DIR)/audio.c endif -ifeq ($(UNICODE_ENABLE), yes) +ifeq ($(strip $(UNICODE_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_unicode.c endif -ifeq ($(RGBLIGHT_ENABLE), yes) +ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) SRC += $(QUANTUM_DIR)/light_ws2812.c SRC += $(QUANTUM_DIR)/rgblight.c OPT_DEFS += -DRGBLIGHT_ENABLE -- cgit v1.2.3 From ee2ee7f4f049dda385a9db7dddd8e7e91681315b Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Fri, 15 Apr 2016 13:44:07 -0400 Subject: audio note length fixes --- quantum/audio.c | 7 ++++++- quantum/keymap_common.c | 10 ++++------ 2 files changed, 10 insertions(+), 7 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index f29d941d7c..50e5505fe0 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -255,7 +255,12 @@ ISR(TIMER3_COMPA_vect) { note_position++; - if (note_position >= note_length) { + bool end_of_note = false; + if (ICR3 > 0) + end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); + else + end_of_note = (note_position >= (note_length * 0x7FF)); + if (end_of_note) { current_note++; if (current_note >= notes_length) { if (notes_repeat) { diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index ae6cddb343..e3030a8869 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -33,11 +33,9 @@ along with this program. If not, see . #include "audio.h" float goodbye[][2] = { - {440.0*pow(2.0,(67)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(60)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(55)/12.0), 600}, + {440.0*pow(2.0,(67)/12.0), 8}, + {440.0*pow(2.0,(60)/12.0), 8}, + {440.0*pow(2.0,(55)/12.0), 12}, }; #endif @@ -90,7 +88,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) action_t action; clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 5, false); + play_notes(&goodbye, 3, false); #endif _delay_ms(250); #ifdef ATREUS_ASTAR -- cgit v1.2.3 From 8f85117aa9e060371177e3b523bc89dc7aad19e8 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Fri, 15 Apr 2016 14:42:50 -0500 Subject: Added Audio to my Atomic --- quantum/audio.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.h b/quantum/audio.h index 99203cea7a..31f9a35793 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -6,6 +6,6 @@ void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); -void stop_all_notes(); -void init_notes(); +void stop_all_notes(void); +void init_notes(void); void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat); \ No newline at end of file -- cgit v1.2.3 From ab19ebd08a8b955775e6fa94cdf6b8d128d8b43c Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 18:51:58 -0400 Subject: MAGIC functionality, AG swap in default layout --- quantum/keymap_common.c | 250 ++++++++++++++++++++++++++---------------------- quantum/keymap_common.h | 28 +++++- 2 files changed, 163 insertions(+), 115 deletions(-) (limited to 'quantum') diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 3a00d36f08..b919166853 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -27,6 +27,8 @@ along with this program. If not, see . #include "keymap_midi.h" #include "bootloader.h" +extern keymap_config_t keymap_config; + #include #include #ifdef AUDIO_ENABLE @@ -47,120 +49,9 @@ action_t action_for_key(uint8_t layer, keypos_t key) // 16bit keycodes - important uint16_t keycode = keymap_key_to_keycode(layer, key); - if (keycode >= 0x0100 && keycode < 0x2000) { - // Has a modifier - action_t action; - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - return action; - } else if (keycode >= 0x2000 && keycode < 0x3000) { - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - } else if (keycode >= 0x3000 && keycode < 0x4000) { - // When the code starts with 3, it's an action macro. - action_t action; - action.code = ACTION_MACRO(keycode & 0xFF); - return action; -#ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 && keycode <= BL_15) { - action_t action; - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - return action; - } else if (keycode == BL_DEC) { - action_t action; - action.code = ACTION_BACKLIGHT_DECREASE(); - return action; - } else if (keycode == BL_INC) { - action_t action; - action.code = ACTION_BACKLIGHT_INCREASE(); - return action; - } else if (keycode == BL_TOGG) { - action_t action; - action.code = ACTION_BACKLIGHT_TOGGLE(); - return action; - } else if (keycode == BL_STEP) { - action_t action; - action.code = ACTION_BACKLIGHT_STEP(); - return action; -#endif - } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here - action_t action; - clear_keyboard(); - #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - return action; - } else if (keycode == DEBUG) { // DEBUG is 0x5001 - // TODO: Does this actually work? - action_t action; - print("\nDEBUG: enabled.\n"); - debug_enable = true; - return action; - } else if (keycode >= 0x5000 && keycode < 0x6000) { - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action_t action; - action.code = ACTION_LAYER_SET(layer, when); - return action; - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_MOMENTARY(layer); - return action; - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - return action; - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_TOGGLE(layer); - return action; - } -#ifdef MIDI_ENABLE - } else if (keycode >= 0x6000 && keycode < 0x7000) { - action_t action; - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - return action; -#endif - } else if (keycode >= 0x7000 && keycode < 0x8000) { - action_t action; - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; - } else if (keycode >= 0x8000 && keycode < 0x9000) { - action_t action; - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; -#ifdef UNICODE_ENABLE - } else if (keycode >= 0x8000000) { - action_t action; - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - return action; -#endif - } else { - - } - switch (keycode) { case KC_FN0 ... KC_FN31: return keymap_fn_to_action(keycode); -#ifdef BOOTMAGIC_ENABLE case KC_CAPSLOCK: case KC_LOCKING_CAPS: if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { @@ -224,7 +115,6 @@ action_t action_for_key(uint8_t layer, keypos_t key) return keycode_to_action(KC_BSLASH); } return keycode_to_action(KC_BSPACE); -#endif default: return keycode_to_action(keycode); } @@ -265,6 +155,142 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; + case 0x0100 ... 0x1FFF: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case 0x2000 ... 0x2FFF: + // Is a shortcut for function layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + return keymap_func_to_action(keycode & 0xFFF); + break; + case 0x3000 ... 0x3FFF: ; + // When the code starts with 3, it's an action macro. + action.code = ACTION_MACRO(keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + case RESET: ; // RESET is 0x5000, which is why this is here + clear_keyboard(); + #ifdef AUDIO_ENABLE + play_notes(&goodbye, 3, false); + #endif + _delay_ms(250); + #ifdef ATREUS_ASTAR + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific + #endif + bootloader_jump(); + break; + case DEBUG: ; // DEBUG is 0x5001 + print("\nDEBUG: enabled.\n"); + debug_enable = true; + break; + case 0x5002 ... 0x50FF: + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 1; + } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 1; + } else if (keycode == MAGIC_SWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 1; + } else if (keycode == MAGIC_SWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 1; + } else if (keycode == MAGIC_NO_GUI) { + keymap_config.no_gui = 1; + } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 1; + } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 1; + } else if (keycode == MAGIC_HOST_NKRO) { + keymap_config.nkro = 1; + } else if (keycode == MAGIC_SWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 1; + keymap_config.swap_ralt_rgui = 1; + } + /* UNs */ + else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 0; + } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 0; + } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 0; + } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 0; + } else if (keycode == MAGIC_UNNO_GUI) { + keymap_config.no_gui = 0; + } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 0; + } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 0; + } else if (keycode == MAGIC_UNHOST_NKRO) { + keymap_config.nkro = 0; + } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 0; + keymap_config.swap_ralt_rgui = 0; + } + eeconfig_write_keymap(keymap_config.raw); + break; + case 0x5100 ... 0x5FFF: ; + // Layer movement shortcuts + // See .h to see constraints/usage + int type = (keycode >> 0x8) & 0xF; + if (type == 0x1) { + // Layer set "GOTO" + int when = (keycode >> 0x4) & 0x3; + int layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(layer, when); + } else if (type == 0x2) { + // Momentary layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(layer); + } else if (type == 0x3) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(layer); + } else if (type == 0x4) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(layer); + } + break; + #ifdef MIDI_ENABLE + case 0x6000 ... 0x6FFF: + action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); + break; + #endif + case 0x7000 ... 0x7FFF: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case 0x8000 ... 0x8FFF: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef UNICODE_ENABLE + case 0x8000000 ... 0x8FFFFFF: + uint16_t unicode = keycode & ~(0x8000); + action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); + break; + #endif default: action.code = ACTION_NO; break; diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 7452a1ff3f..ce87e4770e 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -30,7 +30,6 @@ along with this program. If not, see . // #include "print.h" #include "debug.h" -#ifdef BOOTMAGIC_ENABLE /* NOTE: Not portable. Bit field order depends on implementation */ typedef union { uint16_t raw; @@ -45,8 +44,6 @@ typedef union { bool nkro:1; }; } keymap_config_t; -keymap_config_t keymap_config; -#endif /* translates key to keycode */ @@ -168,6 +165,30 @@ extern const uint16_t fn_actions[]; #define RESET 0x5000 #define DEBUG 0x5001 +// MAGIC keycodes +#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 +#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003 +#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004 +#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005 +#define MAGIC_SWAP_LALT_LGUI 0x5006 +#define MAGIC_UNSWAP_LALT_LGUI 0x5007 +#define MAGIC_SWAP_RALT_RGUI 0x5008 +#define MAGIC_UNSWAP_RALT_RGUI 0x5009 +#define MAGIC_NO_GUI 0x500a +#define MAGIC_UNNO_GUI 0x500b +#define MAGIC_SWAP_GRAVE_ESC 0x500c +#define MAGIC_UNSWAP_GRAVE_ESC 0x500d +#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e +#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f +#define MAGIC_HOST_NKRO 0x5010 +#define MAGIC_UNHOST_NKRO 0x5011 +#define MAGIC_SWAP_ALT_GUI 0x5012 +#define MAGIC_UNSWAP_ALT_GUI 0x5013 + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 @@ -213,4 +234,5 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); #define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer))) #define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer))) + #endif -- cgit v1.2.3 From c83aa16f1d614c1c10f7597a67ffb9f2ae871951 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 20:26:02 -0400 Subject: fixes audio prescaler to emit correct freq --- quantum/audio.c | 12 +++++++----- quantum/keymap_common.c | 6 +++--- 2 files changed, 10 insertions(+), 8 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 5edcccdbe1..470dc8e0c7 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -12,6 +12,8 @@ #define PI 3.14159265 +#define CPU_PRESCALER 8 + // #define PWM_AUDIO #ifdef PWM_AUDIO @@ -244,12 +246,12 @@ ISR(TIMER3_COMPA_vect) { // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period voice_place %= voices; - if (place > (frequencies[voice_place] / 500)) { + if (place > (frequencies[voice_place] / 50)) { voice_place = (voice_place + 1) % voices; place = 0.0; } - ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period - OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period + ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period place++; // if (duty_counter > (frequencies[voice_place] / 500)) { // duty_place = (duty_place % 3) + 1; @@ -281,8 +283,8 @@ ISR(TIMER3_COMPA_vect) { place -= SINE_LENGTH; #else if (note_frequency > 0) { - ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period - OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period + ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period } else { ICR3 = 0; OCR3A = 0; diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index b919166853..899437f447 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -35,9 +35,9 @@ extern keymap_config_t keymap_config; #include "audio.h" float goodbye[][2] = { - {440.0*pow(2.0,(67)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, - {440.0*pow(2.0,(55)/12.0), 12}, + {440.0*pow(2.0,(31)/12.0), 8}, + {440.0*pow(2.0,(24)/12.0), 8}, + {440.0*pow(2.0,(19)/12.0), 12}, }; #endif -- cgit v1.2.3 From 41cc35425ab32c9a9492006da8b667d01d32dfa6 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 21:31:40 -0400 Subject: rests between notes as an argument --- quantum/audio.c | 29 +++++++++++++++++++++-------- quantum/audio.h | 3 ++- quantum/keymap_common.c | 2 +- 3 files changed, 24 insertions(+), 10 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 470dc8e0c7..40d09d62fd 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -61,7 +61,11 @@ uint16_t note_position = 0; float (* notes_pointer)[][2]; uint8_t notes_length; bool notes_repeat; +float notes_rest; +bool note_resting = false; + uint8_t current_note = 0; +uint8_t rest_counter = 0; audio_config_t audio_config; @@ -314,13 +318,21 @@ ISR(TIMER3_COMPA_vect) { return; } } - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; - #else - note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; - #endif + if (!note_resting && ((int)notes_rest != 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1]; + #else + note_frequency = (*notes_pointer)[current_note][0]; + note_length = (*notes_pointer)[current_note][1] / 4; + #endif + } note_position = 0; } @@ -332,7 +344,7 @@ ISR(TIMER3_COMPA_vect) { } } -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { +void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) { if (audio_config.enable) { @@ -343,6 +355,7 @@ if (audio_config.enable) { notes_pointer = np; notes_length = n_length; notes_repeat = n_repeat; + notes_rest = n_rest; place = 0; current_note = 0; diff --git a/quantum/audio.h b/quantum/audio.h index 58270015df..65a6f9434d 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -2,6 +2,7 @@ #include #include #include +#include "musical_notes.h" typedef union { uint8_t raw; @@ -20,4 +21,4 @@ void play_note(double freq, int vol); void stop_note(double freq); void stop_all_notes(); void init_notes(); -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat); +void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 899437f447..457f70a448 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false); + play_notes(&goodbye, 3, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR -- cgit v1.2.3 From 8bbd064cf52a76508589579f19595607a1f3af21 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 23:07:50 -0400 Subject: changes to play_notes, goodbye --- quantum/audio.c | 2 +- quantum/keymap_common.c | 16 +++++++++------- 2 files changed, 10 insertions(+), 8 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 40d09d62fd..773edfd8ee 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) { return; } } - if (!note_resting && ((int)notes_rest != 0)) { + if (!note_resting && (notes_rest > 0)) { note_resting = true; note_frequency = 0; note_length = notes_rest; diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 457f70a448..8f35521a2d 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -33,12 +33,14 @@ extern keymap_config_t keymap_config; #include #ifdef AUDIO_ENABLE #include "audio.h" - - float goodbye[][2] = { - {440.0*pow(2.0,(31)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8}, - {440.0*pow(2.0,(19)/12.0), 12}, - }; + #ifndef GOODBYE_TUNE + #define GOODBYE_TUNE { \ + {440.0*pow(2.0,(31)/12.0), 8}, \ + {440.0*pow(2.0,(24)/12.0), 8}, \ + {440.0*pow(2.0,(19)/12.0), 12}, \ + } + #endif + float goodbye_tune[][2] = GOODBYE_TUNE; #endif static action_t keycode_to_action(uint16_t keycode); @@ -189,7 +191,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false, 0); + play_notes(&goodbye_tune, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR -- cgit v1.2.3 From 45f10b4c4b308226fa1568277654a13853a03ab4 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sat, 16 Apr 2016 22:10:18 -0500 Subject: Fixed how note arrays are used. --- quantum/audio.c | 14 +++++++------- quantum/audio.h | 17 +++++++++++++++-- quantum/keymap_common.c | 4 ++-- quantum/musical_notes.h | 7 ++++++- 4 files changed, 30 insertions(+), 12 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 40d09d62fd..90f3c5a13f 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -181,7 +181,7 @@ void init_notes() { DDRC |= _BV(PORTC6); TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - + TCCR3A = 0x0; // Options not needed TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback @@ -202,14 +202,14 @@ ISR(TIMER3_COMPA_vect) { if (voices == 1) { // SINE OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - + // SQUARE // if (((int)place) >= 1024){ // OCR4A = 0xFF >> 2; // } else { // OCR4A = 0x00; // } - + // SAWTOOTH // OCR4A = (int)place / 4; @@ -298,9 +298,9 @@ ISR(TIMER3_COMPA_vect) { note_position++; bool end_of_note = false; - if (ICR3 > 0) + if (ICR3 > 0) end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); - else + else end_of_note = (note_position >= (note_length * 0x7FF)); if (end_of_note) { current_note++; @@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) { return; } } - if (!note_resting && ((int)notes_rest != 0)) { + if (!note_resting && (notes_rest > 0)) { note_resting = true; note_frequency = 0; note_length = notes_rest; @@ -412,7 +412,7 @@ if (audio_config.enable && voices < 8) { if (frequency != 0) { double starting_f = frequency; if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { frequency = f; } } else if (frequency > freq) { diff --git a/quantum/audio.h b/quantum/audio.h index 65a6f9434d..762c980643 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -4,6 +4,9 @@ #include #include "musical_notes.h" +#ifndef AUDIO_H +#define AUDIO_H + typedef union { uint8_t raw; struct { @@ -19,6 +22,16 @@ void audio_off(void); void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); -void stop_all_notes(); -void init_notes(); +void stop_all_notes(void); +void init_notes(void); void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); + + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + + +#endif \ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 457f70a448..61a51aedb4 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false, 0); + PLAY_NOTE_ARRAY(goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR @@ -202,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode) debug_enable = true; break; case 0x5002 ... 0x50FF: - // MAGIC actions (BOOTMAGIC without the boot) + // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h index 79f04fd988..837f6a069d 100644 --- a/quantum/musical_notes.h +++ b/quantum/musical_notes.h @@ -9,7 +9,7 @@ #define WHOLE_NOTE(note) {(NOTE##note), 64} #define HALF_NOTE(note) {(NOTE##note), 32} #define QUARTER_NOTE(note) {(NOTE##note), 16} -#define EIGTH_NOTE(note) {(NOTE##note), 8} +#define EIGHTH_NOTE(note) {(NOTE##note), 8} #define SIXTEENTH_NOTE(note) {(NOTE##note), 4} // Note Types Short @@ -19,6 +19,11 @@ #define E_NOTE(n) EIGTH_NOTE(n) #define S_NOTE(n) SIXTEENTH_NOTE(n) +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 // Notes - # = Octave #define NOTE_REST 0.00 -- cgit v1.2.3 From a67d425f4d5278595e7ab785a0f246b83fb1a09f Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sun, 17 Apr 2016 01:00:39 -0400 Subject: planck default layout updates --- quantum/audio.c | 5 +++-- quantum/keymap_common.c | 8 ++++---- 2 files changed, 7 insertions(+), 6 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 90f3c5a13f..6bd6532a3a 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -350,7 +350,6 @@ if (audio_config.enable) { if (note) stop_all_notes(); - notes = true; notes_pointer = np; notes_length = n_length; @@ -375,6 +374,8 @@ if (audio_config.enable) { TIMSK3 |= _BV(OCIE3A); TCCR3A |= _BV(COM3A1); #endif + + notes = true; } } @@ -404,7 +405,6 @@ if (audio_config.enable && voices < 8) { if (notes) stop_all_notes(); - note = true; #ifdef PWM_AUDIO freq = freq / SAMPLE_RATE; #endif @@ -436,6 +436,7 @@ if (audio_config.enable && voices < 8) { TCCR3A |= _BV(COM3A1); #endif + note = true; } } \ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 02d3c74be6..d38e6fdb20 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -33,14 +33,14 @@ extern keymap_config_t keymap_config; #include #ifdef AUDIO_ENABLE #include "audio.h" - #ifndef GOODBYE_TUNE - #define GOODBYE_TUNE { \ + #ifndef TONE_GOODBYE + #define TONE_GOODBYE { \ {440.0*pow(2.0,(31)/12.0), 8}, \ {440.0*pow(2.0,(24)/12.0), 8}, \ {440.0*pow(2.0,(19)/12.0), 12}, \ } #endif - float goodbye_tune[][2] = GOODBYE_TUNE; + float tone_goodbye[][2] = TONE_GOODBYE; #endif static action_t keycode_to_action(uint16_t keycode); @@ -191,7 +191,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(goodbye_tune, false, 0); + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR -- cgit v1.2.3