From 54b5bafaacf0d7863b7bdb84dd69cbc80db77956 Mon Sep 17 00:00:00 2001 From: tmk Date: Thu, 14 Oct 2010 17:36:00 +0900 Subject: add directories for each keyboard: hhkb, macway --- keymap.c | 137 --------------------------------------------------------------- 1 file changed, 137 deletions(-) delete mode 100644 keymap.c (limited to 'keymap.c') diff --git a/keymap.c b/keymap.c deleted file mode 100644 index b5d83cbc87..0000000000 --- a/keymap.c +++ /dev/null @@ -1,137 +0,0 @@ -/* - * keymap for modified macway keyboarq - */ -#include -#include "matrix.h" -#include "keymap.h" - -int current_layer = 0; - -/* - * Layer0(Default Layer) - * ,----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp| - * |----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | - * |----------------------------------------------------' | - * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return | - * |----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| - * |----------------------------------------------------------| - * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer1(with Fn1) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | | | | | - * |----------------------------------------------------' | - * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ | - * |----------------------------------------------------------| - * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | | - * |----------------------------------------------------------| - * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer2(with Fn2) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | |Up | | | - * |----------------------------------------------------' | - * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ | - * |----------------------------------------------------------| - * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2| - * |----------------------------------------------------------| - * | |Gui |Alt | | |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - * - * Layer3(with Fn3) - * ,----------------------------------------------------------. - * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * | \ | | | | | | | | | | | | | | - * |----------------------------------------------------' | - * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ | - * |----------------------------------------------------------| - * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | | - * |----------------------------------------------------------| - * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR| - * `----------------------------------------------------------' - * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel - */ -static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = { - // 0: default - { - { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE }, - { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT }, - { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP }, - { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN }, - { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B }, - { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N }, - { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT }, - { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO }, - { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH } - }, - // 1: FN_1(RIGHT ALT) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO }, - { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME }, - { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO }, - { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } - }, - // 2: FN_2(HHKB Fn) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO }, - { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS }, - { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO }, - { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN } - }, - // 3: FN_3(LEFT Bottom) - { - { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 }, - { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT }, - { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP }, - { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN }, - { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, - { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT }, - { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT }, - { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO }, - { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } - }, -}; - - -uint8_t get_keycode(int layer, int row, int col) -{ - if (row >= MATRIX_ROWS) - return KB_NO; - if (col >= MATRIX_COLS) - return KB_NO; - return pgm_read_byte(&Keymap[layer][row][col]); -} - -int get_layer(void) { - int layer = 0; - for (int row = 0; row < MATRIX_ROWS; row++) { - for (int col = 0; col < MATRIX_ROWS; col++) { - if (matrix[row] & 1<