From 8b059088ba9c310d3790d2839027e966f1082393 Mon Sep 17 00:00:00 2001
From: XScorpion2 <rcalt2vt@gmail.com>
Date: Sat, 26 Jun 2021 00:00:21 -0500
Subject: =?UTF-8?q?Keyboards/RGBKB/M=C3=BCn=20(#13239)?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit

---
 keyboards/rgbkb/mun/keymaps/default/config.h |  32 ++++
 keyboards/rgbkb/mun/keymaps/default/keymap.c | 252 +++++++++++++++++++++++++++
 keyboards/rgbkb/mun/keymaps/default/rules.mk |   1 +
 keyboards/rgbkb/mun/keymaps/xulkal2/config.h |  42 +++++
 keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c | 246 ++++++++++++++++++++++++++
 keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk |   4 +
 6 files changed, 577 insertions(+)
 create mode 100644 keyboards/rgbkb/mun/keymaps/default/config.h
 create mode 100644 keyboards/rgbkb/mun/keymaps/default/keymap.c
 create mode 100644 keyboards/rgbkb/mun/keymaps/default/rules.mk
 create mode 100644 keyboards/rgbkb/mun/keymaps/xulkal2/config.h
 create mode 100644 keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c
 create mode 100644 keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk

(limited to 'keyboards/rgbkb/mun/keymaps')

diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h
new file mode 100644
index 0000000000..3d9aff94a6
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/default/config.h
@@ -0,0 +1,32 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#pragma once
+
+// No need for the single versions when multi performance isn't a problem =D
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_SPLASH
+#define DISABLE_RGB_MATRIX_SOLID_SPLASH
+
+// 20m timeout (20m * 60s * 1000mil)
+// #define RGB_DISABLE_TIMEOUT 1200000
+#define RGB_DISABLE_WHEN_USB_SUSPENDED true
+
+
+#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
+// 224B per layer right now
+#define DYNAMIC_KEYMAP_LAYER_COUNT 8
+#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
+
+#define VIA_QMK_RGBLIGHT_ENABLE
+
+#define STM32_ONBOARD_EEPROM_SIZE 2048
+
diff --git a/keyboards/rgbkb/mun/keymaps/default/keymap.c b/keyboards/rgbkb/mun/keymaps/default/keymap.c
new file mode 100644
index 0000000000..b120c3a37a
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/default/keymap.c
@@ -0,0 +1,252 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#include QMK_KEYBOARD_H
+#include "common_oled.h"
+
+enum keymap_layers {
+    _QWERTY,
+    _COLEMAK,
+    _GAME,
+    _FN,
+    _ADJUST,
+    _VIA1,
+    _VIA2,
+    _VIA3
+};
+
+enum keymap_keycodes {
+    // Disables touch processing
+    TCH_TOG = SAFE_RANGE,
+    MENU_BTN,
+    MENU_UP,
+    MENU_DN
+};
+
+// Default Layers
+#define QWERTY   DF(_QWERTY)
+#define COLEMAK  DF(_COLEMAK)
+#define GAME     DF(_GAME)
+
+// Momentary Layers
+#define FN       MO(_FN)
+#define ADJUST   MO(_ADJUST)
+
+#define FN_CAPS  LT(_FN, KC_CAPS)
+#define FN_ESC   LT(_FN, KC_ESC)
+
+/* This keyboard is enabled with an RGB Menu Control system.
+This functionality is enabled, but still requires a little configuration based on your exact setup.
+The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes:
+MENU_BTN - Triggers a button action for the menu
+MENU_UP - Triggers an increase action for the menu
+MENU_DN - Triggers a decrease action for the menu
+
+To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half.
+Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN.
+Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes.
+*/
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* QWERTY
+     * .--------------------------------------------------------------.  .--------------------------------------------------------------.
+     * | `~/ESC | 1      | 2      | 3      | 4      | 5      |   -    |  |    =   | 6      | 7      | 8      | 9      | 0      | Bckspc |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Tab    | Q      | W      | E      | R      | T      |   [    |  |    ]   | Y      | U      | I      | O      | P      | \      |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | FN/Caps| A      | S      | D      | F      | G      |   (    |  |    )   | H      | J      | K      | L      | :      | '      |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Shift  | Z      | X      | C      | V      | B      |   {    |  |    }   | N      | M      | ,      | .      | /      |Shft/Ent|
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Ctrl   | Win    | Alt    | RGBTOG | Adjust | Space  | Bksp   |  | Enter  | Space  | Left   | Down   | Up     | Right  | Ctrl   |
+     * '--------+--------+--------+--------+--------+--------+--------'  '--------+--------+--------+--------+--------+--------+--------'
+     *      Encoder 1         Encoder 2                                                                  Encoder 3         Encoder 4
+     * .-----------------------------------.                                                        .-----------------------------------.
+     * | VolUp  | VolDn  | VolUp  | VolDn  |                                                        | PgUp   | PgDn   | PgUp   | PgDn   |
+     * |--------+--------+--------+--------+--------.                                      .--------+--------+--------+--------+--------|
+     * | VolDn  | VolUp  | Next   | Play   | Prev   | Touch Encoder          Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
+     * '--------+--------+--------+--------+--------'                                      '--------+--------+--------+--------+--------'
+     */
+    [_QWERTY] = LAYOUT(
+        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_MINS,   KC_EQL,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_LBRC,   KC_RBRC,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSLASH,
+        FN_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_LPRN,   KC_RPRN,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
+        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_LCBR,   KC_RCBR,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_SFTENT,
+        KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST,  KC_SPC,  KC_DEL,    KC_ENT,    KC_SPC,  KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT,KC_RCTL,
+
+        KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD,                                                          KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP,
+        KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV,                                        RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD
+    ),
+
+    [_COLEMAK] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    _______, _______, KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, _______,
+        _______, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    _______, _______, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    _______,
+        _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    _______, _______, KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_GAME] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, KC_F1,   KC_F5,   _______, _______, _______, _______, _______, _______,
+        _______, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_F2,   KC_F6,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    _______,
+        _______, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_F3,   KC_F7,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, _______,
+        _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_F4,   KC_F8,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, _______,
+        _______, KC_NO,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_FN] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______,
+        _______, KC_HOME, KC_UP,   KC_END,  _______, _______, _______, _______, _______, KC_HOME, KC_UP,   KC_END,  KC_PSCR, KC_PGUP,
+        _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  KC_PGDN,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_ADJUST] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______,
+        _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, KC_P7,   KC_P8,   KC_P9,   _______, _______,
+        _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4,   KC_P5,   KC_P6,   _______, _______,
+        _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1,   KC_P2,   KC_P3,   _______, GAME,
+        _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0,   KC_PDOT, KC_NLCK, QWERTY, COLEMAK,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA1] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA2] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+
+    [_VIA3] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+        _______, _______, _______, _______,                                                       _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                     _______, _______, _______, _______, _______
+    ),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode)
+    {
+        case MENU_BTN:
+            if (record->event.pressed) {
+                rgb_menu_selection();
+            }
+            return false;
+        case MENU_UP:
+            if (record->event.pressed) {
+                rgb_menu_action(true);
+            }
+            return false;
+        case MENU_DN:
+            if (record->event.pressed) {
+                rgb_menu_action(false);
+            }
+            return false;
+        case TCH_TOG:
+            if (record->event.pressed) {
+                touch_encoder_toggle();
+            }
+            return false;  // Skip all further processing of this key
+        default:
+            return true;
+    }
+}
+
+static void render_layer(void) {
+    // Host Keyboard Layer Status
+    oled_write_P(PSTR("Layer"), false);
+    switch (get_highest_layer(layer_state)) {
+        case _QWERTY:
+            oled_write_ln_P(PSTR("QWRTY"), false);
+            break;
+        case _COLEMAK:
+            oled_write_ln_P(PSTR("Colemk"), false);
+            break;
+        case _GAME:
+            oled_write_ln_P(PSTR("Game  "), false);
+            break;
+        case _FN:
+            oled_write_ln_P(PSTR("FN   "), false);
+            break;
+        case _ADJUST:
+            oled_write_ln_P(PSTR("Adjst"), false);
+            break;
+        default:
+            oled_write_ln_P(PSTR("Undef"), false);
+    }
+}
+
+static void render_leds(void)
+{
+    // Host Keyboard LED Status
+    led_t led_state = host_keyboard_led_state();
+    oled_write_P(led_state.num_lock ? PSTR("NUMLK")     : PSTR("     "), false);
+    oled_write_P(led_state.caps_lock ? PSTR("CAPLK")    : PSTR("     "), false);
+    oled_write_P(led_state.scroll_lock ? PSTR("SCRLK")  : PSTR("     "), false);
+}
+
+static void render_touch(void)
+{
+    // Host Touch LED Status
+    oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH")  : PSTR("     "), false);
+    oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT")  : PSTR("     "), false);
+}
+
+void oled_task_user(void) {
+    if (is_keyboard_left()) {
+        render_icon();
+        oled_write_P(PSTR("     "), false);
+        render_layer();
+        oled_write_P(PSTR("     "), false);
+        render_leds();
+        oled_write_P(PSTR("     "), false);
+        render_touch();
+    }
+    else {
+        render_icon();
+        oled_write_P(PSTR("     "), false);
+        render_rgb_menu();
+    }
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+    return OLED_ROTATION_270;
+}
diff --git a/keyboards/rgbkb/mun/keymaps/default/rules.mk b/keyboards/rgbkb/mun/keymaps/default/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/default/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/config.h b/keyboards/rgbkb/mun/keymaps/xulkal2/config.h
new file mode 100644
index 0000000000..f78d0103c1
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/xulkal2/config.h
@@ -0,0 +1,42 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#pragma once
+
+// Xulkal custom stuff
+#undef TAPPING_FORCE_HOLD
+
+#undef TAPPING_TERM
+#define TAPPING_TERM 175
+
+#define SPACE_CADET_MODIFIER_CARRYOVER
+#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
+#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
+#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
+#define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL
+
+// No need for the single versions when multi performance isn't a problem =D
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_SPLASH
+#define DISABLE_RGB_MATRIX_SOLID_SPLASH
+
+// 20m timeout (20m * 60s * 1000mil)
+// #define RGB_DISABLE_TIMEOUT 1200000
+#define RGB_DISABLE_WHEN_USB_SUSPENDED true
+#define OLED_SCROLL_TIMEOUT 20000
+#define ONESHOT_TAP_TOGGLE 2
+
+#define RGB_MATRIX_HUE_STEP 8
+#define RGB_MATRIX_SAT_STEP 8
+#define RGB_MATRIX_VAL_STEP 8
+#define RGB_MATRIX_SPD_STEP 8
+
+#define ENCODER_RESOLUTION 2
\ No newline at end of file
diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c b/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c
new file mode 100644
index 0000000000..2de5888f17
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c
@@ -0,0 +1,246 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file.  As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#include QMK_KEYBOARD_H
+#include "common_oled.h"
+
+enum keymap_layers {
+    _QWERTY,
+    _FUNCTION,
+    _ADJUST
+};
+
+enum keymap_keycodes {
+    // Disables touch processing
+    TCH_TOG = SAFE_RANGE,
+    MENU_BTN,
+    MENU_UP,
+    MENU_DN,
+    RGB_RST
+};
+
+// Default Layers
+#define QWERTY   DF(_QWERTY)
+
+// Momentary Layers
+#define FN       OSL(_FUNCTION)
+#define ADJ      OSL(_ADJUST)
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* QWERTY
+     * .--------------------------------------------------------------.  .--------------------------------------------------------------.
+     * | `~/ESC | 1      | 2      | 3      | 4      | 5      |        |  |        | 6      | 7      | 8      | 9      | 0      | Bckspc |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Tab    | Q      | W      | E      | R      | T      |        |  |        | Y      | U      | I      | O      | P      | \      |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Caps   | A      | S      | D      | F      | G      | Play   |  | MN BTN | H      | J      | K      | L      | :      | Enter  |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Shft[  | Z      | X      | C      | V      | B      | {      |  | }      | N      | M      | ,      | .      | /      | Shft]  |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * | Ctrl-  | Win    | Alt    | Del    | Space  |        | ADJ    |  | FN     |        | Space  | '"     | Alt    | App    | Ctrl=  |
+     * '--------+--------+--------+--------|--------+--------+--------'  '--------+--------+--------+--------+--------+--------+--------'
+     *      Encoder 1         Encoder 2                                                                  Encoder 3         Encoder 4
+     * .-----------------------------------.                                                        .-----------------------------------.
+     * | VolUp  | VolDn  | VolUp  | VolDn  |                                                        | PgUp   | PgDn   | PgUp   | PgDn   |
+     * |--------+--------+--------+--------+--------.                                      .--------+--------+--------+--------+--------|
+     * | VolDn  | VolUp  | Next   | Play   | Prev   | Touch Encoder          Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
+     * '--------+--------+--------+--------+--------'                                      '--------+--------+--------+--------+--------'
+     */
+    [_QWERTY] = LAYOUT(
+        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_NO,      KC_NO,   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_NO,      KC_NO,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSLS,
+        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_MPLY,    MENU_BTN,KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT,
+        KC_LSPO, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_LCBR,    KC_RCBR, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSPC,
+        KC_LCPO, KC_LGUI, KC_LALT, KC_DEL,  KC_SPC,  KC_NO,   ADJ,        FN,      KC_NO,   KC_SPC,  KC_QUOTE,KC_RALT, KC_APP,  KC_RCPC,
+
+        KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD,                                                          MENU_DN, MENU_UP, MENU_DN, MENU_UP,
+        KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV,                                        RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD
+    ),
+
+    /* Function
+     * .--------------------------------------------------------------.  .--------------------------------------------------------------.
+     * | F12    | F1     | F2     | F3     | F4     | F5     |        |  |        | F6     | F7     | F8     | F9     | F10    | F11    |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        | SPDI   | SAI    | VAI    | HUI    | RGBMD  |        |  |        |        |        | PrtScr | ScrLck | PseBrk |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        | SPDD   | SAD    | VAD    | HUD    | RGBRMD |        |  |        |        |        | Ins    | Home   | PgUp   |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        | RGBRST |        |        |        | RGBTOG |        |  |        |        |        | Del    | End    | PgDn   |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        |        |        |        |        |        |        |  |        |        | Play   | Prev   | Next   | VolUp  | VolDn  |
+     * '--------+--------+--------+--------+--------+--------+--------'  '--------+--------+--------+--------+--------+--------+--------'
+     *      Encoder 1         Encoder 2                                                                  Encoder 3         Encoder 4
+     * .-----------------------------------.                                                        .-----------------------------------.
+     * |        |        |        |        |                                                        |        |        |        |        |
+     * |--------+--------+--------+--------+--------.                                      .--------+--------+--------+--------+--------|
+     * |        |        |        |        |        | Touch Encoder          Touch Encoder |        |        |        |        |        |
+     * '--------+--------+--------+--------+--------'                                      '--------+--------+--------+--------+--------'
+     */
+    [_FUNCTION] = LAYOUT(
+        KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______,    _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
+        _______, RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RGB_MOD, _______,    _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
+        _______, RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGB_RMOD,_______,    _______, _______, _______, KC_INS,  KC_HOME, KC_PGUP, _______,
+        _______, RGB_RST, _______, _______, _______, RGB_TOG, _______,    _______, _______, _______, KC_DEL,  KC_END,  KC_PGDN, _______,
+        _______, _______, _______, _______, _______, _______, _______,    _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLU, KC_VOLD,
+
+        _______, _______, _______, _______,                                                          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                        _______, _______, _______, _______, _______
+    ),
+
+    /* Adjust
+     * .--------------------------------------------------------------.  .--------------------------------------------------------------.
+     * |        |        |        |        |        |        |        |  |        |        | NumLck | /      | *      | -      | Del    |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        | Home   | Up     | End    | Reset  | T_TOG  |        |  |        |        | 7      | 8      | 9      | +      |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        | Left   | Down   | Right  |        |        |        |  |        |        | 4      | 5      | 6      | +      |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        |        |        |        |        | EepRst |        |  |        |        | 1      | 2      | 3      | Enter  |        |
+     * |--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
+     * |        |        |        |        |        |        |        |  |        |        |        | 0      | .      | Enter  |        |
+     * '--------+--------+--------+--------+--------+--------+--------'  '--------+--------+--------+--------+--------+--------+--------'
+     *      Encoder 1         Encoder 2                                                                  Encoder 3         Encoder 4
+     * .-----------------------------------.                                                        .-----------------------------------.
+     * |        |        |        |        |                                                        |        |        |        |        |
+     * |--------+--------+--------+--------+--------.                                      .--------+--------+--------+--------+--------|
+     * |        |        |        |        |        | Touch Encoder          Touch Encoder |        |        |        |        |        |
+     * '--------+--------+--------+--------+--------'                                      '--------+--------+--------+--------+--------'
+     */
+    [_ADJUST] = LAYOUT(
+        KC_GRV,  _______, _______, _______, _______, _______, _______,    _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL,
+        _______, KC_HOME, KC_UP,   KC_END,  RESET,   TCH_TOG, _______,    _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______,
+        _______, KC_LEFT, KC_DOWN, KC_RIGHT,_______, _______, _______,    _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
+        _______, _______, _______, _______, _______, EEP_RST, _______,    _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______,
+        _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, KC_KP_0, KC_PDOT, KC_PENT, _______,
+        
+        _______, _______, _______, _______,                                                          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______,                                        _______, _______, _______, _______, _______
+    )
+};
+// clang-format on
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode)
+    {
+        case MENU_BTN:
+            if (record->event.pressed) {
+                rgb_menu_selection();
+            }
+            return false;
+        case MENU_UP:
+            if (record->event.pressed) {
+                rgb_menu_action(true);
+            }
+            return false;
+        case MENU_DN:
+            if (record->event.pressed) {
+                rgb_menu_action(false);
+            }
+            return false;
+        case RGB_RST:
+            if (record->event.pressed) {
+                eeconfig_update_rgb_matrix_default();
+            }
+            return false;
+        case TCH_TOG:
+            if (record->event.pressed) {
+                touch_encoder_toggle();
+            }
+            return false;  // Skip all further processing of this key
+        default:
+            return true;
+    }
+}
+
+static void render_layer(void) {
+    // Host Keyboard Layer Status
+    oled_write_P(PSTR("Layer"), false);
+    switch (get_highest_layer(layer_state)) {
+        case _QWERTY:
+            oled_write_ln_P(PSTR("BASE "), false);
+            break;
+        case _FUNCTION:
+            oled_write_ln_P(PSTR("FUNC "), false);
+            break;
+        case _ADJUST:
+            oled_write_ln_P(PSTR("ADJS "), false);
+            break;
+    }
+}
+
+static void render_leds(void)
+{
+    // Host Keyboard LED Status
+    led_t led_state = host_keyboard_led_state();
+    oled_write_P(led_state.num_lock ? PSTR("NUMLK")     : PSTR("     "), false);
+    oled_write_P(led_state.caps_lock ? PSTR("CAPLK")    : PSTR("     "), false);
+    oled_write_P(led_state.scroll_lock ? PSTR("SCRLK")  : PSTR("     "), false);
+}
+
+static void render_touch(void)
+{
+    // Host Touch LED Status
+    oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH")  : PSTR("     "), false);
+    oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT")  : PSTR("     "), false);
+}
+
+/*static uint32_t scan_counter = 0;
+static uint32_t scan_value = 0;
+static uint16_t scan_timer = 1000;
+
+void do_counters(void) {
+    scan_counter++;
+    uint16_t now = sync_timer_read();
+    if (timer_expired(now, scan_timer))
+    {
+        scan_timer += 1000;
+        scan_value = (scan_value + scan_counter) / 2;
+        scan_counter = 0;
+    }
+}
+
+void matrix_scan_user(void) {
+    do_counters();
+}
+
+void matrix_slave_scan_user(void) {
+    do_counters();
+}
+
+void render_debug_scan(void) {
+    static char buffer[6] = {0};
+    snprintf(buffer, sizeof(buffer), "%5d", scan_value);
+    oled_write_ln_P(buffer, false);
+}*/
+
+void oled_task_user(void) {
+    if (is_keyboard_left()) {
+        render_layer();
+        oled_write_P(PSTR("     "), false);
+        render_leds();
+        oled_write_P(PSTR("     "), false);
+        render_touch();
+        //oled_write_P(PSTR("     "), false);
+        //render_debug_scan();
+        oled_set_cursor(0, 12);
+        render_icon();
+    }
+    else {
+        render_rgb_menu();
+        //oled_write_P(PSTR("     "), false);
+        //render_debug_scan();
+        oled_set_cursor(0, 12);
+        render_icon();
+    }
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+    return OLED_ROTATION_270;
+}
\ No newline at end of file
diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk b/keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk
new file mode 100644
index 0000000000..b626305163
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk
@@ -0,0 +1,4 @@
+MOUSEKEY_ENABLE = yes	# using for mouse wheel up and down, more granular than page up/down
+
+OPT_DEFS += -DRGB_UNLIMITED_POWER
+DEBOUNCE_TYPE = sym_eager_pk
\ No newline at end of file
-- 
cgit v1.2.3