From 87e6d0137484fdc8e076eb79dbbed47836eba2c5 Mon Sep 17 00:00:00 2001 From: GO <44800276+GoTakigawa@users.noreply.github.com> Date: Thu, 29 Nov 2018 02:20:46 +0900 Subject: Keyboard: add newgame (#4466) * Add files via upload * Add files via upload * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/newgame40.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add readme (newgame40) * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keymap.c * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add files via upload * remove community/ortho_4x10 --- keyboards/newgame40/config.h | 75 ++++++++++ keyboards/newgame40/info.json | 13 ++ keyboards/newgame40/keymaps/default/config.h | 5 + keyboards/newgame40/keymaps/default/keymap.c | 208 +++++++++++++++++++++++++++ keyboards/newgame40/newgame40.c | 5 + keyboards/newgame40/newgame40.h | 19 +++ keyboards/newgame40/readme.md | 17 +++ keyboards/newgame40/rules.mk | 74 ++++++++++ 8 files changed, 416 insertions(+) create mode 100644 keyboards/newgame40/config.h create mode 100644 keyboards/newgame40/info.json create mode 100644 keyboards/newgame40/keymaps/default/config.h create mode 100644 keyboards/newgame40/keymaps/default/keymap.c create mode 100644 keyboards/newgame40/newgame40.c create mode 100644 keyboards/newgame40/newgame40.h create mode 100644 keyboards/newgame40/readme.md create mode 100644 keyboards/newgame40/rules.mk (limited to 'keyboards/newgame40') diff --git a/keyboards/newgame40/config.h b/keyboards/newgame40/config.h new file mode 100644 index 0000000000..01c9142f77 --- /dev/null +++ b/keyboards/newgame40/config.h @@ -0,0 +1,75 @@ +/* +Copyright 2018 Go Takigawa + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 +#define MANUFACTURER GoTakigawa +#define PRODUCT NEWGAME40 +#define DESCRIPTION 4x10key keyboard + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 10 + +/* pin-out */ +#define MATRIX_ROW_PINS { F7, B1, B3, B2 } +#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5 } +#define UNUSED_PINS + +/* ws2812 RGB LED */ +#define RGB_DI_PIN F6 +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 25 // Number of LEDs +#define RGBLIGHT_HUE_STEP 10 +#define RGBLIGHT_SAT_STEP 17 + +#ifndef IOS_DEVICE_ENABLE + #if RGBLED_NUM <= 6 + #define RGBLIGHT_LIMIT_VAL 255 + #else + #define RGBLIGHT_LIMIT_VAL 130 + #endif + #define RGBLIGHT_VAL_STEP 17 +#else + #if RGBLED_NUM <= 6 + #define RGBLIGHT_LIMIT_VAL 90 + #else + #define RGBLIGHT_LIMIT_VAL 45 + #endif + #define RGBLIGHT_VAL_STEP 4 +#endif +#define RGBLIGHT_HUE_STEP 10 +#define RGBLIGHT_SAT_STEP 17 + +#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) + #define USB_MAX_POWER_CONSUMPTION 400 +#else + // fix iPhone and iPad power adapter issue + // iOS device need lessthan 100 + #define USB_MAX_POWER_CONSUMPTION 100 +#endif +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +#define TAPPING_TERM 200 + diff --git a/keyboards/newgame40/info.json b/keyboards/newgame40/info.json new file mode 100644 index 0000000000..0239614082 --- /dev/null +++ b/keyboards/newgame40/info.json @@ -0,0 +1,13 @@ +{ + "keyboard_name": "NEWGAME40", + "url": "", + "maintainer": "qmk", + "width": 10, + "height": 4, + "layouts": { + "LAYOUT_ortho_4x10": { + "key_count": 40, + "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}] + } + } +} diff --git a/keyboards/newgame40/keymaps/default/config.h b/keyboards/newgame40/keymaps/default/config.h new file mode 100644 index 0000000000..d533d806c9 --- /dev/null +++ b/keyboards/newgame40/keymaps/default/config.h @@ -0,0 +1,5 @@ + + +#pragma once + +// place overrides here diff --git a/keyboards/newgame40/keymaps/default/keymap.c b/keyboards/newgame40/keymaps/default/keymap.c new file mode 100644 index 0000000000..b42fef00fe --- /dev/null +++ b/keyboards/newgame40/keymaps/default/keymap.c @@ -0,0 +1,208 @@ +/* Copyright 2018 GoTakigawa + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + + #include QMK_KEYBOARD_H + + extern keymap_config_t keymap_config; + +enum layers { + _QWERTY, + _COLEMAK, + _DVORAK, + _EUCALYN, + _LOWER, + _RAISE, + _ADJUST, +}; + + enum custom_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + DVORAK, + LOWER, + RAISE, + EUCALYN, + ADJUST, + }; + + // Fillers to make layering more clear + #define LOWER MO(_LOWER) + #define RAISE MO(_RAISE) + + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,---------------------------------------------------------------------. + * | Q | W | E | R | T | Y | U | I | O | P | + * |------+------+------+------+------+------|------+------+------+------| + * | A | S | D | F | G | H | J | K | L | - | + * |------+------+------+------+------+------+-------------+------+------| + * | Z | X | C | V | B | N | M | , | . | / | + * |-------------+------+------+------+------+------+------+------+------' + * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | + * `---------------------------------------------------------------------' + */ + [_QWERTY] = LAYOUT_ortho_4x10( \ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_MINS, \ + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ + KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ + ), + + /* Colemak + * ,---------------------------------------------------------------------. + * | Q | W | F | P | G | J | L | U | Y | - | + * |------+------+------+------+------+------|------+------+------+------| + * | A | R | S | T | D | H | N | E | I | O | + * |------+------+------+------+------+------+-------------+------+------| + * | Z | X | C | V | B | K | M | , | . | / | + * |-------------+------+------+------+------+------+------+------+------' + * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | + * `---------------------------------------------------------------------' + */ + [_COLEMAK] = LAYOUT_ortho_4x10( \ + KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_MINS, \ + KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \ + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ + KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ + ), + + /* Dvorak + * ,---------------------------------------------------------------------. + * | " | , | . | P | Y | F | G | C | R | L | + * |------+------+------+------+------+------|------+------+------+------| + * | A | O | E | U | I | D | H | T | N | S | + * |------+------+------+------+------+------+-------------+------+------| + * | ; | Q | J | K | X | B | M | W | V | Z | + * |-------------+------+------+------+------+------+------+------+------' + * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | + * `---------------------------------------------------------------------' + */ + [_DVORAK] = LAYOUT_ortho_4x10( \ + KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \ + KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \ + KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, \ + KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ + ), + + /* Lower + * ,---------------------------------------------------------------------. + * | Esc | | | | | | | | | | + * |------+------+------+------+------+------|------+------+------+------| + * | | | | | | | | | | | + * |------+------+------+------+------+------+-------------+------+------| + * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | + * |-------------+------+------+------+------+------+------+------+------' + * | F1 | F2 | | F3 | F4 | F5 | F6 | | F7 | F8 | + * `---------------------------------------------------------------------' + */ + [_LOWER] = LAYOUT_ortho_4x10( \ + KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, \ + KC_F1, KC_F2, _______, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8 \ + ), + + /* Raise + * ,---------------------------------------------------------------------. + * | 1 | 2 |  3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + * |------+------+------+------+------+------|------+------+------+------| + * | ! | " | # | $ | % | & | ' | (  | ) | _ | + * |------+------+------+------+------+------+-------------+------+------| + * | = | ¥ | { | } | * | ~ | | | < | > | ? | + * |-------------+------+------+------+------+------+------+------+------' + * | F1 | Alt | | [ | ] | ; | : | | \ | / | + * `---------------------------------------------------------------------' + */ + [_RAISE] = LAYOUT_ortho_4x10( \ + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \ + KC_EXLM, KC_DQT, KC_HASH, KC_DLR, KC_PERC, KC_AMPR, KC_QUOT, KC_LPRN, KC_RPRN, KC_UNDS, \ + KC_EQL, KC_JYEN, KC_LCBR, KC_RCBR, KC_ASTR, KC_TILD, KC_PIPE, KC_LABK, KC_RABK, KC_QUES, \ + KC_F1, KC_LALT, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, _______, KC_BSLS, KC_SLSH \ + ), + + /* EUCALYN + * ,---------------------------------------------------------------------. + * | Q | W | , | . | ; | M | R | D | Y | P | + * |------+------+------+------+------+------|------+------+------+------| + * | A | O | E | I | U | G | T | K | S | N | + * |------+------+------+------+------+------+-------------+------+------| + * | Z | X | C | V | F | B | H | J | L | / | + * `-------------+------+------+------+------+------+------+-------------' + * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | + * `---------------------------------------------------------------------' + */ + [_EUCALYN] = LAYOUT_ortho_4x10( \ + KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, \ + KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, \ + KC_Z, KC_X, KC_C, KC_V, KC_F, KC_B, KC_H, KC_J, KC_L, KC_SLSH, \ + KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ + ), + + /* Adjust (Lower + Raise) + * ,---------------------------------------------------------------------. + * | |RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | + * |------+------+------+------+------+------.------+------+------+------| + * | | | |Aud on|Audoff|AGnorm|AGswap| |BL TOG|BL STP| + * |------+------+------+------+------+------+------+------+------+------| + * |Qwerty|Colemk|Dvorak|Eucalyn| | | | | | | + * |------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | + * `---------------------------------------------------------------------' + */ + [_ADJUST] = LAYOUT_ortho_4x10( \ + _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, \ + _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, BL_TOGG, BL_STEP, \ + QWERTY, COLEMAK, DVORAK, EUCALYN, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + ) + + + }; + + uint32_t layer_state_set_user(uint32_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); + } + + bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case COLEMAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK); + } + return false; + break; + case DVORAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_DVORAK); + } + return false; + break; + case EUCALYN: + if (record->event.pressed) { + set_single_persistent_default_layer(_EUCALYN); + } + return false; + break; + } + return true; + } diff --git a/keyboards/newgame40/newgame40.c b/keyboards/newgame40/newgame40.c new file mode 100644 index 0000000000..e55b25b3d0 --- /dev/null +++ b/keyboards/newgame40/newgame40.c @@ -0,0 +1,5 @@ +#include "newgame40.h" + +void matrix_init_kb(void) { + matrix_init_user(); +} diff --git a/keyboards/newgame40/newgame40.h b/keyboards/newgame40/newgame40.h new file mode 100644 index 0000000000..6044f37657 --- /dev/null +++ b/keyboards/newgame40/newgame40.h @@ -0,0 +1,19 @@ +#ifndef NEWGAME40_H +#define NEWGAME40_H + +#include "quantum.h" + +#define LAYOUT_ortho_4x10( \ + k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, \ + k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, \ + k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, \ + k401, k402, k403, k404, k405, k406, k407, k408, k409, k410 \ +) \ +{ \ + {k101, k102, k103, k104, k105, k106, k107, k108, k109, k110}, \ + {k201, k202, k203, k204, k205, k206, k207, k208, k209, k210}, \ + {k301, k302, k303, k304, k305, k306, k307, k308, k309, k310}, \ + {k401, k402, k403, k404, k405, k406, k407, k408, k409, k410} \ +} + +#endif diff --git a/keyboards/newgame40/readme.md b/keyboards/newgame40/readme.md new file mode 100644 index 0000000000..2aa568cfb0 --- /dev/null +++ b/keyboards/newgame40/readme.md @@ -0,0 +1,17 @@ +# NEWGAME40 + +![NEWGAME40](https://i.imgur.com/HtujXda.jpg) + +40% (4x10) ortholinear keyboard. + +Keyboard Maintainer: +[GoTakigawa](https://github.com/GoTakigawa) +[@Go_Drums](https://twitter.com/Go_Drums) +Hardware Supported: The NEWGAME40 PCBs, ProMicro supported +Hardware Availability: Group buy soon + +Make example for this keyboard (after setting up your build environment): + + make newgame40:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/newgame40/rules.mk b/keyboards/newgame40/rules.mk new file mode 100644 index 0000000000..cca40ce8e2 --- /dev/null +++ b/keyboards/newgame40/rules.mk @@ -0,0 +1,74 @@ +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +BOOTLOADER = caterina + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = yes # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. +IOS_DEVICE_ENABLE = no # connect to IOS Device + + ifeq ($(strip $(IOS_DEVICE_ENABLE )), yes) + OPT_DEFS += -DIOS_DEVICE_ENABLE + endif + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +LAYOUTS = ortho_4x10 -- cgit v1.2.3