From 36c410592dbd35da33ccc5fd6d2a5cbf4b25a708 Mon Sep 17 00:00:00 2001 From: Ryan Date: Fri, 23 Sep 2022 22:46:23 +1000 Subject: Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399) --- keyboards/helix/rev3_4rows/config.h | 4 ++-- keyboards/helix/rev3_5rows/config.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'keyboards/helix') diff --git a/keyboards/helix/rev3_4rows/config.h b/keyboards/helix/rev3_4rows/config.h index 5050599075..e5f49d7788 100644 --- a/keyboards/helix/rev3_4rows/config.h +++ b/keyboards/helix/rev3_4rows/config.h @@ -56,13 +56,13 @@ along with this program. If not, see . #define RGBLED_NUM 50 // Number of LEDs #ifdef RGB_MATRIX_ENABLE - #define DRIVER_LED_TOTAL RGBLED_NUM + #define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 diff --git a/keyboards/helix/rev3_5rows/config.h b/keyboards/helix/rev3_5rows/config.h index 489eeded06..8838bd6bde 100644 --- a/keyboards/helix/rev3_5rows/config.h +++ b/keyboards/helix/rev3_5rows/config.h @@ -56,13 +56,13 @@ along with this program. If not, see . #define RGBLED_NUM 64 // Number of LEDs #ifdef RGB_MATRIX_ENABLE - #define DRIVER_LED_TOTAL RGBLED_NUM + #define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 -- cgit v1.2.3