From d705918f50b257cc12e13567fd22a64db1087705 Mon Sep 17 00:00:00 2001 From: Ryan Date: Sun, 1 Nov 2020 06:56:08 +1100 Subject: Efreet refactor (#10806) --- keyboards/efreet/config.h | 157 +++++++++++++--------------------------------- 1 file changed, 43 insertions(+), 114 deletions(-) (limited to 'keyboards/efreet/config.h') diff --git a/keyboards/efreet/config.h b/keyboards/efreet/config.h index b73ce7e052..ed5bb730a7 100644 --- a/keyboards/efreet/config.h +++ b/keyboards/efreet/config.h @@ -20,12 +20,11 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x534F // "SO" -#define PRODUCT_ID 0x0001 -#define DEVICE_VER 0x0001 -#define MANUFACTURER Soran -#define PRODUCT Efreet -#define DESCRIPTION A 40% ortholinear keyboard. +#define VENDOR_ID 0x534F // "SO" +#define PRODUCT_ID 0x0001 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Soran +#define PRODUCT Efreet /* key matrix size */ #define MATRIX_ROWS 8 @@ -40,50 +39,50 @@ along with this program. If not, see . * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * -*/ + */ #define MATRIX_ROW_PINS { B0, D6, D5, D4, D3, D2, D1, C2 } #define MATRIX_COL_PINS { B3, B4, B5, B6, B7, C7 } #define UNUSED_PINS -/* COL2ROW, ROW2COL*/ +/* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. */ -#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 #define BACKLIGHT_PIN D0 -#define BACKLIGHT_BREATHING #define BACKLIGHT_LEVELS 3 +#define BACKLIGHT_BREATHING -// #define RGB_DI_PIN E2 -// #ifdef RGB_DI_PIN -// #define RGBLED_NUM 16 -// #define RGBLIGHT_HUE_STEP 8 -// #define RGBLIGHT_SAT_STEP 8 -// #define RGBLIGHT_VAL_STEP 8 -// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -// /*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -// /*== customize breathing effect ==*/ -// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -// /*==== use exp() and sin() ====*/ -// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 -// #endif +//#define RGB_DI_PIN E2 +//#ifdef RGB_DI_PIN +//# define RGBLED_NUM 16 +//# define RGBLIGHT_HUE_STEP 8 +//# define RGBLIGHT_SAT_STEP 8 +//# define RGBLIGHT_VAL_STEP 8 +//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//# define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +//# define RGBLIGHT_EFFECT_RAINBOW_MOOD +//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +//#endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 @@ -97,9 +96,9 @@ along with this program. If not, see . #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). */ -// #define GRAVE_ESC_CTRL_OVERRIDE +//#define GRAVE_ESC_CTRL_OVERRIDE /* * Force NKRO @@ -122,55 +121,6 @@ along with this program. If not, see . */ //#define FORCE_NKRO -/* - * Magic Key Options - * - * Magic keys are hotkey commands that allow control over firmware functions of - * the keyboard. They are best used in combination with the HID Listen program, - * found here: https://www.pjrc.com/teensy/hid_listen.html - * - * The options below allow the magic key functionality to be changed. This is - * useful if your keyboard/keypad is missing keys and you want magic key support. - * - */ - -/* control how magic key switches layers */ -//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true -//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true -//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false - -/* override magic key keymap */ -//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS -//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS -//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM -//#define MAGIC_KEY_HELP H -//#define MAGIC_KEY_HELP_ALT SLASH -//#define MAGIC_KEY_DEBUG D -//#define MAGIC_KEY_DEBUG_MATRIX X -//#define MAGIC_KEY_DEBUG_KBD K -//#define MAGIC_KEY_DEBUG_MOUSE M -//#define MAGIC_KEY_VERSION V -//#define MAGIC_KEY_STATUS S -//#define MAGIC_KEY_CONSOLE C -//#define MAGIC_KEY_LAYER0 0 -//#define MAGIC_KEY_LAYER0_ALT GRAVE -//#define MAGIC_KEY_LAYER1 1 -//#define MAGIC_KEY_LAYER2 2 -//#define MAGIC_KEY_LAYER3 3 -//#define MAGIC_KEY_LAYER4 4 -//#define MAGIC_KEY_LAYER5 5 -//#define MAGIC_KEY_LAYER6 6 -//#define MAGIC_KEY_LAYER7 7 -//#define MAGIC_KEY_LAYER8 8 -//#define MAGIC_KEY_LAYER9 9 -//#define MAGIC_KEY_BOOTLOADER B -//#define MAGIC_KEY_BOOTLOADER_ALT ESC -//#define MAGIC_KEY_LOCK CAPS -//#define MAGIC_KEY_EEPROM E -//#define MAGIC_KEY_EEPROM_CLEAR BSPACE -//#define MAGIC_KEY_NKRO N -//#define MAGIC_KEY_SLEEP_LED Z - /* * Feature disable options * These options are also useful to firmware size reduction. @@ -186,32 +136,11 @@ along with this program. If not, see . //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT -//#define NO_ACTION_MACRO -//#define NO_ACTION_FUNCTION - -/* - * MIDI options - */ - -/* Prevent use of disabled MIDI features in the keymap */ -//#define MIDI_ENABLE_STRICT 1 - -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on -*/ -//#define MIDI_BASIC - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -//#define MIDI_ADVANCED -/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ -//#define MIDI_TONE_KEYCODE_OCTAVES 1 +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION /* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 -- cgit v1.2.3