From dba3f0d1ebeb8103e93494cb428021c491534202 Mon Sep 17 00:00:00 2001 From: Simon <4662005+Deadolus@users.noreply.github.com> Date: Wed, 7 Jul 2021 03:04:32 +0200 Subject: [Keyboard] Add bm65iso (#13400) Co-authored-by: Ryan --- keyboards/bm65iso/keymaps/deadolus/config.h | 27 +++ keyboards/bm65iso/keymaps/deadolus/keymap.c | 288 +++++++++++++++++++++++++++ keyboards/bm65iso/keymaps/deadolus/keymap.h | 63 ++++++ keyboards/bm65iso/keymaps/deadolus/readme.md | 20 ++ keyboards/bm65iso/keymaps/deadolus/rules.mk | 4 + 5 files changed, 402 insertions(+) create mode 100644 keyboards/bm65iso/keymaps/deadolus/config.h create mode 100644 keyboards/bm65iso/keymaps/deadolus/keymap.c create mode 100644 keyboards/bm65iso/keymaps/deadolus/keymap.h create mode 100644 keyboards/bm65iso/keymaps/deadolus/readme.md create mode 100644 keyboards/bm65iso/keymaps/deadolus/rules.mk (limited to 'keyboards/bm65iso/keymaps/deadolus') diff --git a/keyboards/bm65iso/keymaps/deadolus/config.h b/keyboards/bm65iso/keymaps/deadolus/config.h new file mode 100644 index 0000000000..1dc1414fa5 --- /dev/null +++ b/keyboards/bm65iso/keymaps/deadolus/config.h @@ -0,0 +1,27 @@ +/* Copyright 2021 deadolus + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +// place overrides here + +#pragma once +#define LSPO_KEYS KC_LSFT, KC_LSFT, KC_8 +#define RSPC_KEYS KC_RSFT, KC_LSFT, KC_9 +#define LAPO_KEYS KC_LALT, KC_RALT, KC_QUOT +#define RAPC_KEYS KC_RALT, KC_RALT, KC_NUHS + +#define LEADER_TIMEOUT 1000 +#define LEADER_PER_KEY_TIMING 250 + diff --git a/keyboards/bm65iso/keymaps/deadolus/keymap.c b/keyboards/bm65iso/keymaps/deadolus/keymap.c new file mode 100644 index 0000000000..f37a1a8c15 --- /dev/null +++ b/keyboards/bm65iso/keymaps/deadolus/keymap.c @@ -0,0 +1,288 @@ +/* Copyright 2019 ashlar 2021 peepeetee, deadolus + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +#include "keymap.h" + +#ifdef TAP_DANCE_ENABLE +enum { + TD_HOME_END, +}; + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + //tap once for home, twice for end + [TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END) +}; +#endif + + +// // Defines names for use in layer keycodes and the keymap +enum layers { + _BL, + _RED_, + _GREEN_, + _BLUE_, + _CYAN_, + _MAGENTA_, + _YELLOW_ +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ ├───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘ + */ +#ifdef TAP_DANCE_ENABLE + /* 0: ISO qwerty */ + [_BL] = LAYOUT( + KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, TD(TD_HOME_END), + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP, + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT + + ), +#else + [_BL] = LAYOUT( + KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP, + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT + + ), +#endif + + [_RED_] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, LGUI(KC_END), + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, TO(0), LGUI(KC_PAUSE), + _______, TO(_GREEN_), TO(_BLUE_), TO(_CYAN_), TO(_MAGENTA_), TO(_YELLOW_), _______, _______, _______, _______, _______, _______, _______, _______, + _______,_______ ,_______ ,_______ , _______, _______, _______, _______, _______, _______, _______, _______,_______ , KC_VOLU, _______, + RESET, _______, _______, KC_LEAD, _______, _______, KC_MPLY, KC_VOLD, KC_MUTE + ), + + + [_GREEN_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______,_______ , _______, _______, _______, KC_PGDN, KC_PGUP, KC_PSCR,_______, _______, _______, TO(0), _______, + _______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, KC_MS_BTN1, KC_MS_BTN2, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + + [_BLUE_] = LAYOUT( + _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, KC_NUMLOCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, + _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______, _______,KC_P7, KC_P8, KC_P9, KC_PMNS, TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, + _______, _______, _______, _______, KC_0, KC_PCMM, _______, _______, _______ + ), + [_CYAN_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_MAGENTA_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_YELLOW_] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /*template + [_UL] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) + */ +}; + +#ifdef _______ +#undef _______ +#define _______ {0, 0, 0} + +const uint8_t PROGMEM ledmap[][3] = { + [_BL] = _______, + [_RED_] = RED, + [_GREEN_] = GREEN, + [_BLUE_] = BLUE, + [_CYAN_] = CYAN, + [_MAGENTA_] = MAGENTA, + [_YELLOW_] = YELLOW +}; + +#undef _______ +#define _______ KC_TRNS +#endif + + + +void keyboard_post_init_user(void) { + // Call the post init code. +#ifdef CONSOLE_ENABLE + debug_enable=true; + debug_matrix=true; +#endif + rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); +} + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { +#ifdef CONSOLE_ENABLE + //useful for getting matrix right + uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count); +#endif + + switch (keycode) { + case RGB_TOG: + if (record->event.pressed) { + switch (rgb_matrix_get_flags()) { + case LED_FLAG_ALL: { + rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR); + rgb_matrix_set_color_all(0, 0, 0); + } + break; + case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): { + rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); + rgb_matrix_set_color_all(0, 0, 0); + } + break; + case LED_FLAG_UNDERGLOW: { + rgb_matrix_set_flags(LED_FLAG_NONE); + rgb_matrix_disable_noeeprom(); + } + break; + default: { + rgb_matrix_set_flags(LED_FLAG_ALL); + rgb_matrix_enable_noeeprom(); + } + break; + } + } + return false; + default: + return true; // Process all other keycodes normally + } +} + +void setCapsLock(void) { + led_t host_leds = host_keyboard_led_state(); + if (host_leds.caps_lock) { + rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF); + + } else { + //if capslock is not pressed don't clear it, it might be used for displaying led pattern + if((rgb_matrix_get_flags() != LED_FLAG_ALL)) { + rgb_matrix_set_color(30, 0x0, 0x0, 0x0); + } + } +} + +void set_layer_color(int layer) { + int ledkey=0; + for(int i=0; i. + */ +#include QMK_KEYBOARD_H + +#include "print.h" +#include +// HID has not yet been implemented for this keyboard +// #include "raw_hid.h" + +#define MILLISECONDS_IN_SECOND 1000 + +// These are just to make it neater to use builtin HSV values in the keymap +#define RED {HSV_RED} +#define CORAL {HSV_CORAL} +#define ORANGE {HSV_ORANGE} +#define GOLDEN {HSV_GOLDENROD} +#define GOLD {HSV_GOLD} +#define YELLOW {HSV_YELLOW} +#define CHART {HSV_CHARTREUSE} +#define GREEN {HSV_GREEN} +#define SPRING {HSV_SPRINGGREEN} +#define TURQ {HSV_TURQUOISE} +#define TEAL {HSV_TEAL} +#define CYAN {HSV_CYAN} +#define AZURE {HSV_AZURE} +#define BLUE {HSV_BLUE} +#define PURPLE {HSV_PURPLE} +#define MAGENTA {HSV_MAGENTA} +#define PINK {HSV_PINK} + +//========================================================== CONFIGURABLE DEFAULTS ========================================================== +#define RGB_DEFAULT_TIME_OUT 30 +#define RGB_FAST_MODE_TIME_OUT 3 +#define RGB_TIME_OUT_MAX 600 +#define RGB_TIME_OUT_MIN 10 +#define RGB_TIME_OUT_STEP 10 + +extern bool g_suspend_state; +bool disable_layer_color; + +uint8_t dfa_state; //state for my language switching DFA + + +bool rgb_enabled_flag; // Current LED state flag. If false then LED is off. +bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout. +bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode +bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable. +uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds +uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period +led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again. diff --git a/keyboards/bm65iso/keymaps/deadolus/readme.md b/keyboards/bm65iso/keymaps/deadolus/readme.md new file mode 100644 index 0000000000..6080e5b9ab --- /dev/null +++ b/keyboards/bm65iso/keymaps/deadolus/readme.md @@ -0,0 +1,20 @@ +# Deadolus' keymap for the bm65iso + +* Six layers (even though three are mostly empty) +* Different color for each layer (r,g,b,c,m,y) +* **Keys with something else defined than KC_TRNS are lit up in the layer color, so you easily can see which keys have some function defined** +* Caps-Lock lights up when active and on layer 0 +* Some leader shortcuts defined - nothing useful yet +* Some space cadet keys defined for easier insertion of () and {} +* Bootmagic lite enabled via default settings so you can plug in the keyboard while holding esc to land in bootloader mode +* Manages all this and still fits in to the program memory + +Make example for this keyboard (after setting up your build environment): + + make bm65iso:deadolus + +Flashing example for this keyboard: + + make bm65iso:deadolus:flash + +Keyboard Maintainer: **[deadolus](https://github.com/deadolus)** diff --git a/keyboards/bm65iso/keymaps/deadolus/rules.mk b/keyboards/bm65iso/keymaps/deadolus/rules.mk new file mode 100644 index 0000000000..c8354ea256 --- /dev/null +++ b/keyboards/bm65iso/keymaps/deadolus/rules.mk @@ -0,0 +1,4 @@ +DYNAMIC_MACRO_ENABLE = yes +TAP_DANCE_ENABLE = yes +LEADER_ENABLE = yes +#CONSOLE_ENABLE=yes -- cgit v1.2.3