From 3142f2dfdfc600e9164bbcd6f437c28e6bd1b624 Mon Sep 17 00:00:00 2001
From: Tom Barnes <tom@mechboards.co.uk>
Date: Fri, 7 Jul 2023 13:07:02 +0100
Subject: clarify what the heck pristine means for reasons (#20950)

---
 docs/pr_checklist.md | 1 +
 1 file changed, 1 insertion(+)

(limited to 'docs')

diff --git a/docs/pr_checklist.md b/docs/pr_checklist.md
index 65584a9538..d22e912e86 100644
--- a/docs/pr_checklist.md
+++ b/docs/pr_checklist.md
@@ -132,6 +132,7 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
     - if using `MO(1)` and `MO(2)` keycodes together to access a third layer, the [Tri Layer](https://docs.qmk.fm/#/feature_tri_layer) feature should be used, rather than manually implementing this using `layer_on/off()` and `update_tri_layer()` functions in the keymap's `process_record_user()`.
 - default (and via) keymaps should be "pristine"
     - bare minimum to be used as a "clean slate" for another user to develop their own user-specific keymap
+    - what does pristine mean? no custom keycodes. no advanced features like tap dance or macros. basic mod taps and home row mods would be acceptable where their use is necessary
     - standard layouts preferred in these keymaps, if possible
     - should use [encoder map feature](https://docs.qmk.fm/#/feature_encoders?id=encoder-map), rather than `encoder_update_user()`
     - default keymap should not enable VIA -- the VIA integration documentation requires a keymap called `via`
-- 
cgit v1.2.3