Age | Commit message (Collapse) | Author |
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This protocol breaks out "duplicate" keys into their own entry in the packet so that more complicated logic can be done on the software side, including support for additional languages and alternative theories.
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Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
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Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)
Update @rai-suta's test keymap to match, as well as the documentation.
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*NOTE:* it might still be desirable to set the software layout to sv_SE in your
OS.
Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration
I have tried making this as close of a match I could between the [default
ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a
standard Swedish Qwerty layout.
Notable differences from default:
=================================
* There are three special character buttons (acute accent, circumflex/tilde and
apostrophe/asterisk) that don't have any buttons to map to naturally. I've put
these at other places:
* Acute accent (´) can be found in the lower left corner, conveniently
placed to reach for making an é.
* Apostrophe (') was put in the lower left corner, close to acute accent.
* Circumflex (^) and asterisk (*) was placed in the lower right corner.
* Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left
those out. I could only get the buttons to produce a single one of the
characters. How can I get it to work properly?
* The Alt button on right thumb was exchanged for AltGr (RAlt).
* I changed the backslash in the numpad (layer 1) for a minus. Thought it was
more sensible.
* I didn't find a good place for the "<>|" button, so that one was left out.
That is a problem that really needs to be resolved. Pipe can be found on layer
one, however.
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defined as ES_LCBR)
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* Clarify the license for files we have signoff on
* Update against the currently signed off files
* Remove unused and not clearly licensed headers
* Replace an #endif I accidentally removed while resolving merge conflicts
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Add brazilian ABNT2 keymap
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rename keymap_cyrillic.h to keymap_unicode_cyrillic.h
changed CY_RUBLE and CY_NUMERO to CY_RUBL and CY_NMRO in
keymap_unicode_cyrillic.h
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Fix misspelled command in Norwegian helper
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Changed from "NO_AMP" to "NO_AMPR" since the KC one is "KC_AMPR"
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Warning reductions
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* sorts out keycodes
* move midi around
* remove mbed
* replaces keymap with qmk/keymap_common
* fixes keymap.h
* keymap, config, quantum rearrange
* removes unneeded lufa stuff
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- define aliases for all GR2A-shifted characters
- use the available characters in BÉPO over CSA AltGr layer
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CM is already used for Colemak.
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- define aliases for all GR2A characters (unshifted)
- use the available characters in the BÉPO over CSA AltGr layer
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- implemented the most useful characters:
- all French characters + €
- common programmer characters
- other keys implemented as KC_NO to avoid mistyping a character
from a lower layer
- AltGr+Shift not supported (yet)
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Initial implementation of the BÉPO layout
for use with the Canadian Multilingual Standard layout
(a.k.a. CSA / ACNOR layout) on the OS-side.
- support all bépo characters from the default and shifted layers
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Keymap header for the BÉPO layout
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There were previously no Dvorak specific underscore and plus key codes. For a keyboard like the Planck which has layers directly to shifted versions of special character keys you were unable to produce those characters using the Lower layer.
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