Age | Commit message (Collapse) | Author |
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* mw65_black.h: add matrix diagram
* mw65_black.h: fill-in matrix definition
Fill the empty electrical positions with `KC_NO`.
* mw65_black.h: update matrix diagram
* rename LAYOUT to LAYOUT_65_ansi_blocker
* add LAYOUT_65_ansi_blocker_tsangan
* info.json: correct maintainer value
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* m65hi_alpha.h: add matrix diagram
* rename LAYOUT_all to LAYOUT_65_iso_blocker
* add LAYOUT_65_iso_blocker_tsangan
* tidy-up keymaps
- use four-space indent
- polish keycode grid alignment
* touch-up keymaps
Switch one Page Down keycode for Page Up on the `default` keymap, and switch the Page Down and Page Up keycodes on the `via` keymap.
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* info.json: apply friendly formatting
* han60.h: add matrix diagram
* han60.h: tidy file
- remove trailing whitespace
- use four-space indent
* info.json: remove key overlaps from LAYOUT_all rendering
* rename LAYOUT_tsangan to LAYOUT_60_ansi_tsangan
* rename LAYOUT_tsangan_arrowkeys to LAYOUT_60_ansi_arrow_tsangan
* refactor LAYOUT_tsangan_iso into LAYOUT_60_iso_tsangan
Moves position `K2C` (Enter) to the home row.
* refactor LAYOUT_tsangan_iso_arrowkeys into LAYOUT_60_iso_arrow_tsangan
Moves position `K2C` (Enter) to the home row.
* refactor default keymap
- use four-space indent
- use QMK-native keycode aliases
- grid-align keycodes
* bugfix layout macros
* add reference keymaps
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Switch the matrix positions for `KC_NUHS` and `KC_ENT`.
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* info.json: apply friendly formatting
* info.json: correct layout data
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* Add H50 keyboard from huytbt
Add H50 keyboard
The H50 is a mini keyboard with a 50 percent layout. The keyboard consists of 53 keys.
* Optimize code
* Optimize keymap code
* Optimize code H50 keyboard
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* refactor default keymap
- shorten layer names
- KM_QWERTY -> _QW
- KM_MEDIA -> _MD
- KM_GUI_LOCK -> _GL
- use QMK-native keycode aliases
- use four-space indent
- grid-align keycodes
* remove third layer from default keymap
The third layer only serves to disable the GUI keys, which we can do with a keycode.
* update default keymap readme
* ghost_squid.h: add matrix diagram
* add LAYOUT_fullsize_ansi
* add LAYOUT_fullsize_iso
* use LAYOUT_fullsize_iso macro in default keymap
Refactor the default keymap to use the new LAYOUT_fullsize_iso macro.
* remove LAYOUT macro
Same matrix as LAYOUT_fullsize_iso, but in a different assignment order.
* enable Community Layout support
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* rename LAYOUT_65_ansi_blocker_tsangan to LAYOUT_65_ansi_blocker_tsangan_split_bs
Layout was implemented with Split Backspace.
* rename LAYOUT_65_iso_blocker_7u_spc to LAYOUT_65_iso_blocker_tsangan_split_bs
* rules.mk: update Community Layout support setting
* mb65s.h: update matrix diagram
* add LAYOUT_65_ansi_blocker
* add LAYOUT_65_iso_blocker
* add LAYOUT_65_ansi_blocker_tsangan
* add LAYOUT_65_iso_blocker_tsangan
* move Community Layout support to info.json
* update Community Layout support
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Co-authored-by: Neil Brian Ramirez <nightlyboards@gmail.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* `EEP_RST` -> `EE_CLR`, default-ish keymaps
* `EEP_RST` -> `EE_CLR`, user keymaps
* `EEP_RST` -> `EE_CLR`, community layouts
* `EEP_RST` -> `EE_CLR`, userspace
* `EEP_RST` -> `EE_CLR`, docs & core
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* info.json: apply friendly formatting
* info.json: remove dead space in Configurator rendering
* physically arrange layout macro
* info.json: correct Configurator key sequence
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* info.json: fix layout reference
`LAYOUT` -> `LAYOUT_ortho_5x12`
* info.json: apply friendly formatting
* info.json: correct maintainer value
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* `DEBUG` -> `DB_TOGG`, default-ish keymaps
* `DEBUG` -> `DB_TOGG`, user keymaps
* `DEBUG` -> `DB_TOGG`, community layouts
* `DEBUG` -> `DB_TOGG`, userspace
* `DEBUG` -> `DB_TOGG`, docs & core
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* A little cleanup after #18726
* Re-instate RGBLIGHT_EFFECT_STATIC_GRADIENT
* Extend to spin
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