Age | Commit message (Collapse) | Author |
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* Add a new keyboard MiniAxe.
* Fix readme foramt.
Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>
* Fix readme format.
Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>
* Remove unnecessary keycode aliases.
* Remove unnecessary param.
Co-Authored-By: ka2hiro <ka2hiro@curlybracket.co.jp>
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Make indentation consistent and match project standards
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changed dfu args to exit to application mode after flashing
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* Keymap: port atreus layout to levinson keyboard
* fix (mostly deprecation) issues after review
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* Keymap: add jyh levinson keymaps
remove tap dance number keys due to sluggish responses
simplify I2C configuration
reverse hyper and meh positions
reduce tapping term to allow fast typing with mod tap space keys
remove Alt hold on right space key. too many false touches.
add vim-style arrows (hjkl) on asdf; semicolon/quote on raise
correct documentation string for jyh levinson layout
add alternative levinson layout for jyh
more inspiration from atreus keyboard. keeps shift in the expected
places. reduces number of layers. puts numpad layout easily
accessible. places important keys on palms and meta keys on top
corners for xmonad.
correct layer switching in jyh2 levinson layout
I was getting stuck on the numpad layer because the numpad hold key
was remapped once the layer was activated. Bad idea. Minor other
refinements.
use curly bracket { instead of brace [ on raise layer
add RGB keys on adjust layer
bootmagic key is confusing. turn it off.
try out permissive hold setting to make mod-tap better
remove hold for right control on quote key. too many mistakes
turn off permissive hold. it was causing unexpected behavior
enable rgb underglow animations
add make it pink/blue key to levinson layout
prevent stuck modifiers in jyh2 levinson keymap
* fix up deprecated code after code review
* remove PREVENT_STUCK_MODIFIERS because it is default
Co-Authored-By: yamad <jyamada1@gmail.com>
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* Add mod-tap to right mods and shift
* Add del to fn1 layer and add fn2 layer for media and pcb debug
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* Fix incorrect LED pin assignment
* Strip out extra newline
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The info.json had a random backslash, which invalidated the JSON structure. This commit fixes that issue.
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* add initial ep40 files
* fixed issues
* updated keymap
* Added media control
* Update keyboards/handwired/ep40/rules.mk
Co-Authored-By: e11i0t23 <32494740+e11i0t23@users.noreply.github.com>
* Fixed requested changes
* Fixed more requested changes
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* Personal dz60 keymap
* Replacing unused macros
Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>
* Fixes on keymap
* Planck keyboard layout update
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* added initial config files for vinta
* added readme
* changed product id and device ver
* fixed keymap illustration
* updated rules.mk to enable more commands
* removed a bunch of pre-code text; changed some grammar woopsies
* removed bootmagic lite
* updated developer's note
* updated readme.md
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* Added personal Contra layout.
* Update keyboards/contra/keymaps/bramver/rules.mk
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Update keyboards/contra/keymaps/bramver/keymap.c
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Update keyboards/contra/keymaps/bramver/keymap.c
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Reformatted layers to use the layout format.
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* 60_ansi keymap for DZ60
* 60_ansi keymap for DZ60
Amend author
* 60_ansi keymap for DZ60
* Merge new phantom layout from dev branch
* Initial util/new_project files
* Progress checkpoint (compiles, but untested)
* Progress snapshot, still working on layout graphics
* Add layer images
* Tidy up formatting
* First cut at info.json for kbd19x default layout
* Add default keymap
* add all-keys layout
* clean up documentation
* Update keyboards/kbd19x/info.json
Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>
* Update keyboards/kbd19x/rules.mk
Co-Authored-By: jshuf <44121348+jshuf@users.noreply.github.com>
* Change layout name from default to ansi
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* Helix serial.c add debug code
* re-adjust READ_WRITE_WIDTH_ADJUST values
* re-adjust READ_WRITE_START_ADJUST values
* re-adjust TID_SEND_ADJUST value
* Helix serial.c: remove debug code
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* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* moved esc to seperate key
* tweaked python
* checkpoint
* new code put into function
* new code put into function
* cleanup
* cleanup
* new code works perfect
* removed old code
* removed old code
* generate_c.py now replaces code within keymap.c
* added function layer
* updated readme
* updated readme
* updated readme
* updates readme
* updates readme
* updates readme
* Tweaks based on CR
* Remove old guidoism
* Use MO(_FUNCTION) directly
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* layer locked breathing, layer changed brighter leds
* move config for tapping term into config.h
* Respect LED off even with layer indicators, add readme and update config
to new standard
* update Readme with note about both sides of board being required to flash
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* Reconfigured keymap macro to resemble physical layout
* Updated italian keymap
* Added RGB controls
* Updated default keymap
* Updated german layout
* Updated jeherve keymap
* Changed include guards to pragmas
* Changed include guards to pragmas in keymaps
* Update readme
* Fixed unused include
* Fixed indentation
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* Personal dz60 keymap
* Replacing unused macros
Co-Authored-By: pevecyan <pevecyan@users.noreply.github.com>
* Fixes on keymap
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* Add Zinc keyboard
* Fix photo
* Fix readme.md
* Fix RGB LED init of monks/keymap.c
* Fix default keymap and readme.jp
* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS
* Add EOL
* Use serial_config_simpleapi.h
* Fix comment char
* Fix error handling in split_scomm.c : mtei works
* Fix keymaps
* Remove DISABLE_LEADER definition
* Remove pro_micro.h
* Add 2 spaces after Hardware name
* Fix keymaps
- remove audio codes
- change LAYOUT to LAYOUT_ortho_4X12
- change "persistent_default_layer_set" to core function
* Use the Community Layouts feature
- with some clean up
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* add RGB underglow support
* enable RGB underglow and backlighting
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* HS60 V2
- Created V1 and V2 folders
- Added V2 ARM configuration
* Problems in paradise
* More touble
* We got it now!
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When comparing the pins in this file to the Ergodox Infinity schematic, it seems that the first section is describing the rows and the second section is describing the columns.
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Updated the links to the Docs.
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- config.h
- updated to remove redundancies
- add #pragma once
- keymap.c
- updated to use macro LAYOUT
- redundant KC_TRNS and KC_NO definitions removed
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Updated parallel to LAYOUT_kc macro rename.
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Updated parallel to LAYOUT_kc macro rename.
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- config.h deleted (file was redundant)
- layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- ../../config.h include line redundant due to past changes to build script
- keymap.c
- updated to use macro LAYOUT
- redundant KC_TRNS and KC_NO definitions removed
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Default keymap refactored to use new macro LAYOUT (from LAYOUT_kc).
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- config.h
- updated to more-preferred format
- layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- keymap.c
- updated to use macro LAYOUT
- redundant KC_TRNS and KC_NO definitions removed
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The macro that was LAYOUT prepended KC_ to all the keycode arguments, preventing the Configurator from working with the JD45. This macro is now LAYOUT_kc.
The macro LAYOUT is a more-standard macro.
Switch identifiers have changed throughout. Format is k<row><column>.
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* Added my Mechmini2 layout to qmk.
* Added more info to the readme.
* Made changes.
* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
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* Added my(194h) atreus62 keymap
* Fixed what noroadsleft remarked in my pull request, hopefully got it all.
* Followed drashna's suggestion.
* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
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* change window focus shortcuts
* hangul
* macos goodness
* re-arrange tab keys
* remove tab switching keys
* left hand func
* glorious macro pad
* workspace rotation keys
* tabbing hotkeys
* left hand tab change keys
* SEND_STRING("!") on KC_EXLM
* use SEND_STRING for all shifted symbols
* SEND_STRING even for non shifted symbols so they play nicely with the shifted ones
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operations based calculator (#2864)
* Made DZ60 layout with calculator
* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character
* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly
* Made a better solution for the bug from the previous commit
* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999
* Removed commented code from keymap
* Made the layer that is used for calculations a define so that it can be changed per keyboard
* Made the readme
* Made the readme in the correct place
* Revert "Made the readme in the correct place"
This reverts commit 7f8b59ed9e59c77401a48be3a7ac1e8fd8e84e32.
* Manually synced with qmk upstream
* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do
* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option
* Fixed some bugs with backspacing, updated the readme
* Fixed some bugs with numlock turning on at the wrong times when a shift key was down
* Made the return to layer work automatically instead of just forcing it to layer 0
* fixes and style changes, 20% decreased binary size
* Fixed some bugs with double printing and compilation errors on my side
* Fixed bug with exceeding the buffer size
* Removed changes that added const-ness
* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything
* Fixed obo error with calc main loop
* Made includes more accurate in keymap for dz60
* Moved flags to user makefile
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* Change brace style to QMK OTBS
* Change Unicode input mode to UC_WINC
* Align constant values in config.h
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* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance
* Update config.h
typo
* cleanup
Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com>
* layers are using layout macro
replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once
changed undergrow to use layer-change-code
emoji macros are using send_hex_code_string
cleaned up the includes
* tap() removed
maxtrix_scan_user updated
conf.h cleanup
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